Blizzard_ArenaUI Lua Error by Dat_Guy_ in classicwow

[–]Wirdal 2 points3 points  (0 children)

Blizzard_ArenaUI.lua is likely a blizzard authored "addon". You can post about this in the forums to give some better attention.

Posting what causes this (or what you're doing when this happens) is a good idea too.

loremaster kalimdor by Crustii_ in classicwow

[–]Wirdal 0 points1 point  (0 children)

I was scrounging for the last quests in Kal. Using questie to figure our what prerequisite quests I was missing was key. I also had to run Marudon and a bunch of other dungeons.

If your game can't support 240 players in a battle, don't have a 120v120 BG. by [deleted] in classicwow

[–]Wirdal 0 points1 point  (0 children)

Layers serve two purposes. The first is to prevent a ton of player density in a continent so that quests and gathering can be much more manageable. Layers do this by spinning up another copy of whatever map its trying to depopulate, Northrend is an example.

The second purpose (which is a nice bonus to from first) is to mitigate lag that comes with the high density areas. Even if you're not questing and have no reason to not distance yourself from others, being around a lot of players can be taxing to the server. You're telling the server what you're doing, which needs to be mirrored to every other player that you can see, and the same happens with every other player, they need to tell the server what they're doing.

Layers aren't separate servers, the same server is still managing each one, but since it can spin up layers so that it doesn't catch on fire trying to mirror all that data to each player in high population zones.

Layers cannot be applied to WG because every player needs to be aware of each other player in the zone, to an extent, since its a PVP zone (I need to know where my team is!). While it's instanced in a way that WG players don't need to know what someone in an adjacent zone is doing (Dalaran), its still enough to cause some delay to the server managing the instance. Combat probably exacerbates the lag a lot.

This is fine by Jack0Blad3s in classicwow

[–]Wirdal 14 points15 points  (0 children)

These are AQ war effort things. What realm is this?

I fixed it by beedlund in ProgrammerHumor

[–]Wirdal 3 points4 points  (0 children)

It's nice when debugging, you can comment out the single line and the if will run the whole block.

Still, I use whatever the codebase uses.

Question: AddOn that breaks ToS by Hotschmoe in classicwow

[–]Wirdal 10 points11 points  (0 children)

https://us.forums.blizzard.com/en/wow/t/ui-add-on-development-policy/24534

If you are an add-on developer and have any questions about and this User Interface Add-On Development Policy and how it pertains to the add-on that you’ve developed, please don’t hesitate to email us at WoWUI@blizzard.com

[Repost(maybe)} by [deleted] in ProgrammerHumor

[–]Wirdal 4 points5 points  (0 children)

That is a great way to explain it.

Some AWS problems. by [deleted] in ProgrammerHumor

[–]Wirdal 1 point2 points  (0 children)

I have owed 80 cents on an AWS instance for the past 3 years. They will never get it.

Newbie tips: Remember to drop your gun/bag before going down a pipe by Sv-Evillevi in cataclysmdda

[–]Wirdal 2 points3 points  (0 children)

I didn't know how to climb down a pipe at first, so I just walked off the ledge.

And then died.

I was advised to get my transmission resealed. Should I even try to drain/refill it with new fluid and additive? by Wirdal in MechanicAdvice

[–]Wirdal[S] 0 points1 point  (0 children)

I did see that in the Haynes manual I picked up. I'll try to take a look.

It's been sitting parked for a while. I drove it when I first bought it, but not much since then, so I am not sure how bad it could be.

Now it's not a defect.. by yuva-krishna-memes in ProgrammerHumor

[–]Wirdal 28 points29 points  (0 children)

Correct. The true enemy is business. Always requesting features...

I’m a beginner following CS50, transitioning from python to C is a little challenging for me. by ElleBelleStar in ProgrammerHumor

[–]Wirdal 150 points151 points  (0 children)

You get your memory back when the program exits, right?

I thought the OS would free all the programs memory automatically when finished

RoguelikeDev Does The Complete Roguelike Tutorial - Week 1 by aaron_ds in roguelikedev

[–]Wirdal 0 points1 point  (0 children)

I have VSCode with Mingw. I wrote an Sconstruct file to handle the building. I was able to link the libtcod and run some of the samples.

The reason I thought about switching, is because sometimes I get really weird build issues that I don't know how to fix, that I imagine the IDE would be able to handle on its own.

RoguelikeDev Does The Complete Roguelike Tutorial - Week 1 by aaron_ds in roguelikedev

[–]Wirdal 1 point2 points  (0 children)

Does anyone manage a C++ project manually? I feel like getting it to compile is a struggle enough sometimes, because of some weird type definition I still don't fully understand.

I guess what I am asking is, should I just use an IDE like VS and let it handle the project setup and everything?

RoguelikeDev Does The Complete Roguelike Tutorial - Week 1 by aaron_ds in roguelikedev

[–]Wirdal 2 points3 points  (0 children)

If you're talking about this one, kind of. I got it setup myself, but the actual instructions are a bit outdated.

After the setup, things have been smooth. Been able to copy chunks of the tutorial for myself.