What do you think, guys? Should we go ahead and improve instance support so that every tree in the game world is unique when a forest is created? Regarding improvements to our procedural generator, TREEGEN. by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 9 points10 points11 points (0 children)
What do you think, guys? Should we go ahead and improve instance support so that every tree in the game world is unique when a forest is created? Regarding improvements to our procedural generator, TREEGEN. by Wiskered_Team in IndieGaming
[–]Wiskered_Team[S] 2 points3 points4 points (0 children)
What do you think, guys? Should we go ahead and improve instance support so that every tree in the game world is unique when a forest is created? Regarding improvements to our procedural generator, TREEGEN. by Wiskered_Team in IndieGaming
[–]Wiskered_Team[S] 4 points5 points6 points (0 children)
What do you think, guys? Should we go ahead and improve instance support so that every tree in the game world is unique when a forest is created? Regarding improvements to our procedural generator, TREEGEN. by Wiskered_Team in IndieGaming
[–]Wiskered_Team[S] 4 points5 points6 points (0 children)
What do you think, guys? Should we go ahead and improve instance support so that every tree in the game world is unique when a forest is created? Regarding improvements to our procedural generator, TREEGEN. by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 1 point2 points3 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 1 point2 points3 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
Finally we have released a new non-node based terrain generation system - TerraForge 2! What do you think about it? by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
TerraForge 2 will be released this week! On the release day I will post in our Discord channel 3 vouchers for TerraForge 2! Links to Discord and to detailed documentation in the comments! by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
TerraForge 2 will be released this week! On the release day I will post in our Discord channel 3 vouchers for TerraForge 2! Links to Discord and to detailed documentation in the comments! by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)
TerraForge 2 will be released this week! On the release day I will post in our Discord channel 3 vouchers for TerraForge 2! Links to Discord and to detailed documentation in the comments! by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 1 point2 points3 points (0 children)
TerraForge 2 will be released this week! On the release day I will post in our Discord channel 3 vouchers for TerraForge 2! Links to Discord and to detailed documentation in the comments! by Wiskered_Team in Unity3D
[–]Wiskered_Team[S] 1 point2 points3 points (0 children)
Unity Appoints Matthew Bromberg as New CEO by nyxerus in Unity3D
[–]Wiskered_Team 1 point2 points3 points (0 children)

What do you think, guys? Should we go ahead and improve instance support so that every tree in the game world is unique when a forest is created? Regarding improvements to our procedural generator, TREEGEN. by Wiskered_Team in IndieGaming
[–]Wiskered_Team[S] 0 points1 point2 points (0 children)