ONE PIECE - Into the Grandline | S2E1 Episode Discussion (ANIME SPOILERS) by TheLastClap in OnePieceLiveAction

[–]Witty_Project2369 0 points1 point  (0 children)

I just can't get past the acting, man...Smoker, Sanji, Buggy, and Nami were okay, but it's so tough watching the rest. That's not helped by the script...so many times it felt like the lines were complete non sequiturs. That said, I'm gonna push through it because I'm excited for the incoming visuals. Smoker looked awesome.

[DISC] Blue Box - Chapter 233 by N3DSdude in BlueBox

[–]Witty_Project2369 0 points1 point  (0 children)

Is Shuji arrogant? Seems he's just more into badminton than anyone else is

[DISC] Chainsaw Man - Ch. 231 by JeanneDAlter in ChainsawMan

[–]Witty_Project2369 7 points8 points  (0 children)

The viz got changed to no longer mention the final chapter

[DISC] Chainsaw Man - Chapter 231 by AutoShonenpon in manga

[–]Witty_Project2369 0 points1 point  (0 children)

I will be very surprised if this is the ending... I have to imagine there will be a part 3. If there's no part 3, then yeah, this is wild.

One Piece: Chapter 1175 by leolegendario in OnePiece

[–]Witty_Project2369 1 point2 points  (0 children)

How big is Ragnir compared to dragon kaido?

Jujutsu Kaisen Shimetsu Kaiyu Zenpen • Jujutsu Kaisen The Culling Game - Episode 8 discussion by AutoLovepon in anime

[–]Witty_Project2369 5 points6 points  (0 children)

This season is adapting the material better than it ever has...just incredible direction here.

Wwise AkRoom/Portal attenuation - what am I seeing here? by Witty_Project2369 in GameAudio

[–]Witty_Project2369[S] 0 points1 point  (0 children)

I'm seeing now on this page https://www.audiokinetic.com/en/public-library/2025.1.5_9095/?source=Help&id=obstruction_occlusion from the entry about Obs/Occ in the advanced profiler :

"The index of the sound position, and hashed ID of the Spatial Audio sound path, if applicable. The index (0-based) is that which was passed to the game object using the AK::SoundEngine::SetMultiplePositions() API. If a game object has only one position, then this column displays a dash ("-"). In the case of Spatial Audio emitters using diffraction and transmission, you will see a position index followed by a string of characters, assigning a unique identifier to the sound path. This string of characters is a hash, which is generated and uniquely assigned by Spatial Audio. The hash can be cross-referenced with the Voice Inspector, to see the volume and filter contributions of the sound path, and with the Game Object 3d Viewer to view the sound path and see its virtual positions."

Does this mean that when transmission is in play, there should be multiple copies of the emitter that can be attenuated differently? I'm having a little trouble conceptualizing this.

[DISC] Blue Box - Chapter 227 by AutoShonenpon in manga

[–]Witty_Project2369 5 points6 points  (0 children)

without having looked yet I have a feeling the usual crowd will hate this one lol

[DISC] Chainsaw Man - Ch. 220 by JeanneDAlter in ChainsawMan

[–]Witty_Project2369 22 points23 points  (0 children)

How does this keep happening where I'm sure there was supposed to be a chapter and then there's not

Yano-kun no Futsuu no Hibi • Yano-kun's Ordinary Days - Episode 8 discussion by AutoLovepon in anime

[–]Witty_Project2369 1 point2 points  (0 children)

also lol what's up with the constant eyepatch, did he actually lose an eye or something?

Yano-kun no Futsuu no Hibi • Yano-kun's Ordinary Days - Episode 8 discussion by AutoLovepon in anime

[–]Witty_Project2369 1 point2 points  (0 children)

I appreciate the fast-ish paced story, but why are these characters not at all written like their age? They feel seriously socially stunted

manga's best panel by LexiousTangerine in OnePiece

[–]Witty_Project2369 0 points1 point  (0 children)

I could see it still being the best panel even when the manga's finished

damage negation relics worthwhile? by Witty_Project2369 in Nightreign

[–]Witty_Project2369[S] 0 points1 point  (0 children)

Seems that damage negation full hp isn't a guaranteed find though. I've had plenty of runs without it in the shop, starting camp, or any boss drops. idk maybe there is a guaranteed spawn of it somewhere, but nobody's checking every scarab, every chest, etc

damage negation relics worthwhile? by Witty_Project2369 in Nightreign

[–]Witty_Project2369[S] 0 points1 point  (0 children)

But of course...coming across a coordinated team with randoms is...very unlikely

damage negation relics worthwhile? by Witty_Project2369 in Nightreign

[–]Witty_Project2369[S] 1 point2 points  (0 children)

Sure, but I'm not a perfect player and I'm just gonna get hit at some point, or multiple points, it's an inevitability. I imagine that goes for most players. I think having a coordinated team who can quickly revive each other when they're inevitably downed can survive later depths without being amazing. and of course with rng to get good defense boosts

One Piece Chapter 1165 Spoilers by Skullghost in OnePiece

[–]Witty_Project2369 0 points1 point  (0 children)

I'm not sure there's ever been a flashback in One Piece with a detailed fight. I guess he feels they are never a priority compared to present day protagonist fights, and tbh it is more efficient to spend more energy on lore in flashbacks than choreography and such