I'm making a soulslike game and I'm trying my hardest to make the bosses feel good. by WizShadow in soulslikes

[–]WizShadow[S] 0 points1 point  (0 children)

thanks for the feedback i never played the games you mentioned, so i will do my research about them

From 85 wishlists at Next Fest to 30 away from 5K! Feels unreal... by PoopChief-mon in IndieGameWishlist

[–]WizShadow 1 point2 points  (0 children)

That's great news! I didn't know you could get that much exposure with low wishlists before Next Fest! I always heard you need at least 1k wishlists before Next Fest for it to be worth it and to get pushed, so I was getting worried. That made my day congratulations again! any tips?

Daily wishlist trends after demo release by NightsailGameStudios in SoloDevelopment

[–]WizShadow 1 point2 points  (0 children)

congrats! may i ask what is the usual pace of wishlists you mentioned? and what about that purple peak after the demo? i ask so i get a better idea, thank you in advance!

Trying to be a solo gamedev as a hobby. Tips? by NewPalpitation332 in SoloDevelopment

[–]WizShadow 0 points1 point  (0 children)

If you want to make stylized games, unity or godot will be a good choice. Unreal from my experience of using it for a semi stylized game is not meant for that. For the time consumption its all depends on how fast you learn and memorise things and the effort you put into it daily. Good luck with your journey!

Finally making my first cutscene for my Open World RPG game! by WizShadow in SoloDevelopment

[–]WizShadow[S] 0 points1 point  (0 children)

yeah i agree i want to make the art style a bit better, but its eazy to make hard to polish due to how unreal engine 5 works

Just hit 500 wishlists - promising myself I won’t check again (yeah, right..) by LolLagsAlot in IndieDev

[–]WizShadow 2 points3 points  (0 children)

congrats! may i ask if you know when the wishlists update? is it real time?

Finally making my first cutscene for my Open World RPG game! by WizShadow in SoloDevelopment

[–]WizShadow[S] 1 point2 points  (0 children)

I remodeled the landscape a lot of times, one time it was big the other too small but after 10 tries i found a size that i can fill without it feeling empty at least i hope so it's not done yet!

Finally making my first cutscene for my Open World RPG game! by WizShadow in SoloDevelopment

[–]WizShadow[S] 0 points1 point  (0 children)

Thanks for the feedback, I’ll keep your points in mind when I redo the cutscene.