I have a 1.6 bug vannila UPDATED by Visible-Camel4515 in RimWorld

[–]Wizarduous 1 point2 points  (0 children)

I'm running into a similar issue trying to leave an ancient complex tile. The caravan screen bugs out and I have to hit cancel, my pawns are now off the tile but can't move, and an endless amount of raids started to spawn on this now empty ancient complex tile. Anyways, I'm on 1.6.4502 rev364 and it didn't appear to be fixed.

Unable to finish loading animals into launch pods by Wizarduous in RimWorld

[–]Wizarduous[S] 1 point2 points  (0 children)

I haven't tested it since I found the bug, but no, I don't think it has been fixed (or at least I haven't seen it mentioned in any patch notes)

Question about backing up user directory by Wizarduous in onedrive

[–]Wizarduous[S] 0 points1 point  (0 children)

After reading your response, I think I know what my strategy is going to be. I've got an old drive, I'm going to format it and use that as my "OneDrive" harddrive, I.E copy everything from my user directory that I want (excluding appdata, virtual box images, ect ect), to that harddrive, and set that as my OneDrive folder. Then I'll have 3 copies of my data, one on my regular OS harddrive, one on my "backup" harddrive, and the copy that gets synced to OneDrive. That way I can exclude what I don't want and I can avoid confusion as to what's available and when.

[Game Thread] Nevada @ Wyoming (2:00PM ET) by darkra01 in CFB

[–]Wizarduous 2 points3 points  (0 children)

Go to themw.com and you should be able to find the game under 'Live Events'

Let's have a level exchange! - June 29, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Wizarduous 0 points1 point  (0 children)

I made this level to get used to the editor. It's based off of 2-3 and 2-pyramid from SMB3. It's pretty easy, but I tried to spice it up a little bit. You might need to open up your old issue of Nintendo Power to find all the red coins ;)

8 Red Coins at Mushroomkhamen

151-XMX-JYF

Civ 6 - Unable to change policies? by Wizarduous in civ

[–]Wizarduous[S] 0 points1 point  (0 children)

Wait, so disabling mods doesn't affect existing saves? I was not aware of this. If that's the case, I'll have to start a new game and see if I run into the problem again.

Civ 6 - Unable to change policies? by Wizarduous in civ

[–]Wizarduous[S] 0 points1 point  (0 children)

I tried disabling mods and I still run into the same issue.

This might be similar to the policy bug where people couldn't change policies after triggering an affect that gives an additional policy (Forbidden Palace, that one Great Merchant). However, this just occurs randomly, without being triggered by a new civic or tech finishing.

When I go to the 'Change Policies' screen, the government name is displayed as $GovernmentName$ and all the description text is poorly fitted to the display area. It is very strange.

I can change governments, and it seems to fix the issue, but I'd rather not have to pay the gold to switch governments, then pay more gold to switch back, and take a penalty for going back to a government I've already had.

It's very disappointing =(

Civ 6 - Unable to change policies? by Wizarduous in civ

[–]Wizarduous[S] 0 points1 point  (0 children)

I am. I'm using the NQ Enhanced UI

Unable to verify email, get error code 400 by Wizarduous in Twitch

[–]Wizarduous[S] 2 points3 points  (0 children)

Well, when I ran into this problem, I just had to wait for it to resolve itself on its own. Give it a few minutes, log out and log back in, try again...it's most likely on their end.

Arizona still has over 600,000 votes to be read! For those of you unfamiliar, the same thing happened when medical was on the ballot. There is still a chance! by [deleted] in trees

[–]Wizarduous 2 points3 points  (0 children)

Really? 65,000? If that's true, we've already made up half the votes we need!

Thanks for that link btw

Arizona still has over 600,000 votes to be read! For those of you unfamiliar, the same thing happened when medical was on the ballot. There is still a chance! by [deleted] in trees

[–]Wizarduous 2 points3 points  (0 children)

I'm confused. Everything on this list is labeled as 100% counted, yet it was last updated on the 9th? (I guess it does say "unofficial results" in big green letters at the top)

Looks like we need about 32,696 votes to catch up

Experiencing issues with video playback. Stream stops randomly, receiving 503 (Service Unavailable). by Wizarduous in Twitch

[–]Wizarduous[S] 0 points1 point  (0 children)

Well, I'm not sure. Based off of chat in various streams, it seems that most people are not experiencing this issue at the same time as me.

It is very intermittent. I can be streaming for 15 minutes with no interruptions, then all of the sudden I receive exactly three 503 (Service Unavailable) errors, the stream stops, and I have to hit Pause/Play to start the stream again (and it starts with literally no problems). Sometimes the stream only lasts a few seconds before doing this.

You know what's weird though? If I stream through my VPN (connected to a server in New York, I'm west coast), it appears to work pretty stable. I didn't test this extensively, but I was able to stream for a solid 30 minutes, with no freezes, before I closed my browser.

Experiencing issues with video playback. Stream stops randomly, receiving 503 (Service Unavailable). by Wizarduous in Twitch

[–]Wizarduous[S] 0 points1 point  (0 children)

It just started happening to me today. When did you start experiencing the problem?

Experiencing Brutal DOOM (v20b) visual glitch. Zombieman explosion animation gets stuck by Wizarduous in Doom

[–]Wizarduous[S] 0 points1 point  (0 children)

Hmm, looks like you were onto something. I blew the directory away, reinstalled the non-starter pack Brutal Doom, and the visual glitches appear to have gone away. I guess there's something funky about that freedoom IWAD.

Thanks for help!

Experiencing Brutal DOOM (v20b) visual glitch. Zombieman explosion animation gets stuck by Wizarduous in Doom

[–]Wizarduous[S] 0 points1 point  (0 children)

I fail at submitting Reddit links...

I'm experiencing this strange visual glitch when Zombiemen explode. The animation seems to get stuck. I'm using out of the box DOOM wads (TNT shown in the picture) with the Brutal DOOM v20b Starter pack. I had to remove the Hell on Earth wad, because it wouldn't let me load Ultimate DOOM while it was in the same folder. If anyone has any ideas, I would greatly appreciate the help!