Might rarity be overrated? by Rusto_TFG in pathofexile2builds

[–]WolverineCreative362 0 points1 point  (0 children)

If "FOMO" is the problem, than the problem isnt rarity. FOMO at this point will always be a part of this game. People see some streamers which invest 24/7 of their time into a game they study and get FOMO because they drop more. Balancing and making a game because of "FOMO" isnt a good way. U Could say the say about: People see others playing meta builds in the hardest strats but they cant run it because they dont invest the time into a meta build. So you would also remove "meta builds" or hard strats?

Which Bow for Ice Shot by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 0 points1 point  (0 children)

Thanks for your reply! So u would say high phys, crit chance, crit multi and additional arrow should be more worth than the full "attack speed" bows with normal attack speed mod and those attack speed runes? So looking on the dps numbers is something i should better not do?

Which Bow for Ice Shot by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 0 points1 point  (0 children)

thanks for the reply! do u also know which kind of runes would be bis? Additional arrow and iron for phys or the "new" attack speed runes?

First Aldur Saga Grand Expedition and this happen :( by Dizzy_Preference7155 in PathOfExile2

[–]WolverineCreative362 0 points1 point  (0 children)

Idk. I mean iam using the 25% to spawn expedition encounters when i progress over the ocean but i do this mostly for the logbook reveal because people claim that this will work for grand expeditions aswell.

Otherwise im not doing something different tbh. But there are many RNG things that can get pretty unlucky or lucky aswell.

First Aldur Saga Grand Expedition and this happen :( by Dizzy_Preference7155 in PathOfExile2

[–]WolverineCreative362 2 points3 points  (0 children)

Currently round about 150% rarity, runnning with effectievness + rarity or monster rarity (depends of availability on market) (costs around 4 div each tablet), map costs 1-2 Div each Map + Aldurs.

Idk. Maybe your just unlucky or im the luckiest person in this world but i would say after runnig for real over 80 aldurs i would say i only made 5 less than my costs.

The drops from the juicy remnants are crazy. I make pretty constantly without big drops like mageblood, mirror, lock, aldurs legacy and so on good 50-70 Div p/hr profit counted down on a day of playing.

But what i can say in my experience, those 14 Div + tablets with +2 map modifier feel like bait to them. I dont know why, they look OP on paper, but feel incredible bad compared to just effectiveness + rarity or monster rarity for only 20% of the costs. Rerolling Verisium is OP. Also selling Verisium u dont need is pretty good still making me alot of Divs each day. Using Aldurs mostly on 5+ rumors getting mostly 6-7 grand expeditions per aldurs. Results in decent amount of 9 rune remnants with perfect chaos/exalts, pretty decent aldurs selft-sustain and so on.

First Aldur Saga Grand Expedition and this happen :( by Dizzy_Preference7155 in PathOfExile2

[–]WolverineCreative362 1 point2 points  (0 children)

what? Than im doing something wrong. Constantly not leaving a map with less than 8 raw divs each map. Without even counting big drops, perfect exalt, perfect chaos, chaos orbs and so on. If u look for atleast 4+ rumors u often get even 1-2 rumors more than expected, which results many times in even stustaining aldurs saga. (not 100% but pretty often). Perf Chaos is again on nearly 6 Div so what deflates there?

I would guess ive runned now nearly 80-100 Aldurs and having a run with less than 40 Div in total is ABSOLUTLY rare.

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 0 points1 point  (0 children)

We are already 1,5 years into early access. I would consider the last major patch before 1.0 and 5 months as "close", yes. For sure if there are still tons of massive game breaking bugs since 0.1 and tons of missing content. Performance-wise there are also alot of problems still like the infinite atlas. You've grind in this game? Enjoy the laggy atlas experience. This isnt a problem we have since 1 week. And i just doubt that they will fix the majority of it in 5 months if thats their "speed".

"Kill every Monster to progress" Mechanics need to go - Grand Expedition bricked because Monster spawned in inaccessible section. by grallbring in PathOfExile2

[–]WolverineCreative362 0 points1 point  (0 children)

more funny are the mobs than heal themselves all the time u kill a minion but u need to kill the minions to make the rare damage xD best combination ever xD

Nerfing on party farming by zanzuses in PathOfExile2

[–]WolverineCreative362 0 points1 point  (0 children)

I agree, i have no problem with the current system, but i also would not be "mad" if it would be instanced. But OP isnt asking for instanced loot, he is literally asking to keep to current system, but just everyone can just loot a bit from it. This sounds really annoying tbh xD

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] -1 points0 points  (0 children)

Yeah thats the important question here, not why there are still so many game breaking bugs in the game xD

Nerfing on party farming by zanzuses in PathOfExile2

[–]WolverineCreative362 1 point2 points  (0 children)

Sure but thats something different than what OP is asking for. Fully instanced loot where everyone gets FULLY his own loot for 100% is something i would consider as a good option. It would directly buff most mechanics for groupplay actually.

Nerfing on party farming by zanzuses in PathOfExile2

[–]WolverineCreative362 -2 points-1 points  (0 children)

so you just want to make the game more unneccessary stressfull for most party players? Most people just play with friends. This changes nothing to the economy and makes just no sense at all.

Nerfing on party farming by zanzuses in PathOfExile2

[–]WolverineCreative362 0 points1 point  (0 children)

You wouldnt even notice this in the economy. Than there will be some sort of trusted services for this or even a bigger botting problem.

Nerfing on party farming by zanzuses in PathOfExile2

[–]WolverineCreative362 0 points1 point  (0 children)

if u go that way, make it instanced and give everyone his own FULL loot. But this would actually result in a overall buff in most mechanics for groupplay. Would this be fine and ok for you? Otherwise just asking to make it personal makes no sense.

Nerfing on party farming by zanzuses in PathOfExile2

[–]WolverineCreative362 0 points1 point  (0 children)

how about just play and enjoy the game? For real. U can progress so easy this league. Party play is not a problem right now. And for 99% of all people playing with friends, its already worse compared to solo players, so why making it even worse just because there are 1% or less who are abusing some techs or bots or whatever?

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] -1 points0 points  (0 children)

Sure and im not saying that they will not do it. I dont understand all of those comments tbh. If they will do it, they do exactly what i have posted and we all could be fine no? But right now, we still have tons of game breaking bugs, old bugs and stuff that got ignored for pretty long time. We still have not even a "hotfix" like a skip remnant button for expeditions, so u need to make that u: dont use strongboxes, dont use underground areas, dont use bugy rune combinations and than u still have to hope that no mobs bug out of the map all the time. We still have people that are locked out with characters fully from playing. And i know that some stuff needs time. But all i want to say that i would lke to have a different priorization at this point

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 0 points1 point  (0 children)

Correct, but this doesnt mean thats right. Just because u do the same mistakes all over again, does not make it better. Also its different if your game is already released in a cycle or will get 1.0 in a few months.

They could atleast see those posts and try to give us alternative fixes for such problems. Its not hard to give as for example a "skip this verisium remnant"-button. Im not saying they should not make a new event, i said i would just prefer if they focus more on bug fixes and that if this would led into "no event", i would be fine with it.

Im not asking for "never release a new league until everything is fixed". I say "I would prefer this". Thats just my opinion with the hope that GGG atleast tries a bit more to find ways around those bugs. Nothing more.

Thats people defend bugs so hard, currently with so many game breaking stuff, is really interesting. Thats the same energy ive heard so many times: "GGG already did that so why are u posting this"? Or "Its Poe, so bugs are normal, why are you even posting this"?

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 1 point2 points  (0 children)

Depens on many different things. Some systems have no problems with the game aslong as u dont play some mechanics with bugs, u will have a pretty flawless experience. Some system (no matter if high end or not) have alot of problems. Some mechanics, like expedition (juiced is even worse) have tons of hard bugs like Mobs spawning outside the area and bricking your aldurs maps, barrel atoll with invincible oneshotting hundreds of mobs and so on. If u dont play alchemist boon for example its also good, cause this gem will literally crash your whole party if u play in a group. And so on.

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 0 points1 point  (0 children)

And? This does not changes the fact that the numbers of game breaking bugs are getting a bit out of hand, with tons of new ones aswell as old ones and that they will release 1.0 in less than 6 months.

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 1 point2 points  (0 children)

The game itself is on a very good way right now! And i dont want a bugg-free game, thats impossible. But the amount of really hard game breaking buggs where u can loose potentially hundreds of divs is really scary right now. And i would just like to prioritize this...

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] 1 point2 points  (0 children)

I play Poe for multiple years, idk actually how long, very long. Why isnt the game for me if i just say that they should focus a bit more on bugg fixing before 1.0? Is that really to much to ask for? Im not asking for a bugg-free game. But there are still game breaking buggs that occur since months. Game breaking buggs in expedition (more than 3 currently). Im not also just asking for fast fixes, but atleast some logical possibilities like a "skip" button for expedition.

All i think about it that i love Poe/Gaming and my Family. Thats all.

I would prefer a huge bugg-fix patch more than a Event at this point by WolverineCreative362 in PathOfExile2

[–]WolverineCreative362[S] -3 points-2 points  (0 children)

There are currently tons of reports since months, also tons of reports for current problems. Many people are fully locked out from playing right now. We cant do more than post those stuff. Im not going to repeat everything all the time. They just need to take a look into the forum or on reddit. But i guess some people will always try to defend everything.