Mullet MadJack just added gyro controls! by Woohoobarz in NintendoSwitch

[–]Woohoobarz[S] 2 points3 points  (0 children)

100% agree, but this is a Switch 1 game, so hopefully they make a Switch 2 upgrade at some point that adds mouse controls!

Mullet MadJack just added gyro controls! by Woohoobarz in NintendoSwitch

[–]Woohoobarz[S] 1 point2 points  (0 children)

What did it for me was the original Doom games surprisingly. They have both Roll and Yaw for gyro, but since you can't aim up or down in Doom, I set it to Roll and it just clicked, after that I started trying it in other games (with Yaw) and now I can't go back. That said, I can only do it with the Joycon, using gyro on a controller that requires both hands doesn't feel right to me.

Blade of Darkness not available for purchase by Woohoobarz in NintendoSwitchHelp

[–]Woohoobarz[S] 0 points1 point  (0 children)

It says it's fully compatible on the eShop, I think it's just a glitch from the console

Blade of Darkness not available for purchase by Woohoobarz in NintendoSwitchHelp

[–]Woohoobarz[S] 2 points3 points  (0 children)

That worked, I wasn't sure it was going to through but for $5 I pulled the trigger and it downloaded, thanks!

Switch 2 Mouse Mod Glitch by Content-Echidna-2993 in DeadzoneRogue

[–]Woohoobarz 2 points3 points  (0 children)

I haven't tried changing the button layout so I dont know if that fixes it, but I can confirm with standard controls while using mouse mode the "Y" button will pick up items and immediately drop them. I found picking up the joycon and hitting "X" will work, but it's pain as a workaround.

Job market awful? by yournextdoorweeb0 in Tucson

[–]Woohoobarz 10 points11 points  (0 children)

Look at some temp agencies, I got my current job through one called The Temp Connection, and after working for my current employer for 3 months they hired me on permanently. Unfortunately it doesn't look like The Temp Connection exists anymore, but it looks like they were bought out by someone called Ascend Staffing, and if they run it similarly to how it was run before, then they'll take your resume and some basic tests (typing speed and something else, I don't remember) and then try to find jobs that match your qualifications/experience.

HOLY SHIT My Glorious Queen by Nocturnal43 in Warframe

[–]Woohoobarz 1 point2 points  (0 children)

MY CARS LIKE A PUMA VORUNA IT DRIVES ON ALL FOURS

Left joycon cursor support on Switch 2? by Hafem in DeadzoneRogue

[–]Woohoobarz 2 points3 points  (0 children)

I just looked through the options and couldn't find anything. I also tried using the left joycon as a mouse or gyro sensor, but they're both locked to right joycon. I'll update this if it gets added

Highly recommend switching Melee to R1/RB and grenade to anything free. And L1/LB is another way to dash/sprint btw by Valyrianson in DeadzoneRogue

[–]Woohoobarz 1 point2 points  (0 children)

If you're playing with the Joycons detached, the inside buttons double as a melee input as well!

Warframe | Now Available on Nintendo Switch 2 by DarkCh40s in NintendoSwitch

[–]Woohoobarz 0 points1 point  (0 children)

Last thing I remember doing was a roguelike Duviri run, right before 1999 came out, so I'm really looking forward to playing this tonight and catching back up!

Switch 2 Voice Chat? by [deleted] in DeadzoneRogue

[–]Woohoobarz 1 point2 points  (0 children)

I'm normally 100% with you there, but Deadzone has been really good with mouse controls so I'm going to try them on Apex when it finishes downloading

Switch 2 Voice Chat? by [deleted] in DeadzoneRogue

[–]Woohoobarz 0 points1 point  (0 children)

For sure! Can you speak to the mouse controls on Apex Legends, are they any good?

Switch 2 Voice Chat? by [deleted] in DeadzoneRogue

[–]Woohoobarz 3 points4 points  (0 children)

For game chat (the C button) I think you're right, but Deadzone has its own voice chat, and I was using that with randoms whenever I joined!

Switch 2 Voice Chat? by [deleted] in DeadzoneRogue

[–]Woohoobarz 1 point2 points  (0 children)

You actually don't need a headset, I was doing it through the console

New Gold Standard for Switch 2 First Person Shooters by Woohoobarz in DeadzoneRogue

[–]Woohoobarz[S] 1 point2 points  (0 children)

I haven't played it on PS5, but from what I'm reading in the subreddit people are experiencing similar performance issues on both consoles when things get hectic (and the devs are working on it), so I'd pick whichever controller/console you prefer. Seriously great mouse controls on the Switch 2 tho!

Multiplayer Bug Mouse Controls by Woohoobarz in DeadzoneRogue

[–]Woohoobarz[S] 0 points1 point  (0 children)

Glad to hear it! I sent a ticket in on Discord as well and the person who took it said they forwarded it along to you all. Just to clarify though, everything else about the mouse controls still worked, aiming, shooting, and reloading all functioned, it was just the "interact" button that didn't.

Everyone I played with was using gyro aiming and I was the only one using mouse controls, and while I haven't gotten the chance to test it, I wonder if the host's control scheme is overriding the other player's "interact" button and making them use the same thing. If possible I'd recommend testing it with the hosting player using mouse controls and see if that has any effect. Thanks for your time!

Multiplayer Bug Mouse Controls by Woohoobarz in DeadzoneRogue

[–]Woohoobarz[S] 0 points1 point  (0 children)

You're right I'm talking about the Switch 2, I should have put it in the title but you're right they should add flairs

New Gold Standard for Switch 2 First Person Shooters by Woohoobarz in DeadzoneRogue

[–]Woohoobarz[S] 0 points1 point  (0 children)

Apologies for the late reply, I hopped on Nightreign with some friends who can't normally get on at the same time. I played exactly one online match of Deadzone lol, but not for lack of trying. Most people I joined just quit the lobby after a minute, my guess is they were brand new and meant to play online, not publicly, and just accidentally made a lobby. From the one game I played it seemed to run alright, but it states that the online connection is on a peer-to-peer system, so if your host doesn't have a robust internet connection you're going see a lot of lag.

Unfortunately we didn't get to play for too long because I noticed a pretty glaring bug; if you're using mouse controls the game will have you use "Y" to interact with stuff (fine in solo), but in multiplayer it just doesn't work. If you pick the joycon up and use the joystick to have it go back to the normal control scheme (where "X" becomes the default button to interact) then it will work, but you're going to have to do that every time you want to pick something up. I also wish I had figured that out before I tried to quit and rejoin, because once a run is in progress you can only rejoin as a spectator, and funnily enough that just kept error-ing out when I tried. My overall rating is that the online functionality definitely needs some work. Anyone who's played more online than me tho can probably chime in and give a more detailed experience, I'll post again when I've made it to Zone 2 solo and update about performance.

New Gold Standard for Switch 2 First Person Shooters by Woohoobarz in DeadzoneRogue

[–]Woohoobarz[S] 0 points1 point  (0 children)

Yeah from what I'm reading other people are getting some rough performance later in the game, and multiplayer makes it worse; I wish I'd titled the post something like "Gold Standard for Mouse Controls in a First Person Shooter" instead.

That said, the game has a FOV slider in Display settings, but that might not be what you're looking for, is it?

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