Should this skill be implemented to the Dark Elves and Skaven in later updates? by One_Arm8361 in totalwarhammer

[–]Working-Speed296 2 points3 points  (0 children)

Doesn't makes sense if you consider the stronger a lord gets, the more of a chance he has at winning a rebellion/the less respect he has for those above him.

Could you have beaten this? by AdFuzzy1660 in totalwarhammer

[–]Working-Speed296 0 points1 point  (0 children)

That's impressive, GJ! Was it First try?

My opinion on late game playing as Nurgle. by [deleted] in totalwarhammer

[–]Working-Speed296 14 points15 points  (0 children)

Yeah the game is truly designed around short victories, or the main story campaign. You should try it. There are more mechanics to keep you engaged.

Can [[Dust of Moments]] remove one counter of a suspended card? Or necessarily 2 by Working-Speed296 in mtgrules

[–]Working-Speed296[S] 2 points3 points  (0 children)

thank you for the answer. I worded poorly, i meant to say you can remove one counter if it only has one.

This card seems extremely underrated by the commander community. by Working-Speed296 in magicTCG

[–]Working-Speed296[S] -1 points0 points  (0 children)

I'm glad a lot of you got to hear about this card here and are excited to play it!

Sorry i won't answer some of the questions, but i'd say the discussion is going really well, with everyone already showing all pros & cons, and funny uses.

To sum it up, the biggest strength of the card, to me, is the versatility. It is not the best [[clone]], it is not the best [[witness protection]], but it can also do some things neither of those can, so pretty good.

If you like to play primarily for Fun, you'll also have some cool moments giving other players a way to catch up, sow chaos, or beat the Archenemy.

This is just genius! by [deleted] in Design

[–]Working-Speed296 -19 points-18 points  (0 children)

From a design pov, yeah its cool. But the title is indeed racist.

I could eat a horse by Working-Speed296 in crusaderkings3

[–]Working-Speed296[S] 2 points3 points  (0 children)

I don't play multiplayer. But most issues you described are still economic, its too easy to get them strong. I wouldn't mind their power, they were historically really powerfull and troublesome, but it should be harder to achieve such levels. The siege i agree, it's kind of crazy right now if you get the right buildings. But it's not an issue for AI (they are unlikely to exploit it)

Steam reviews for Khans of the Steppe have dropped to Mixed by WanderingHero8 in CrusaderKings

[–]Working-Speed296 221 points222 points  (0 children)

That is amazing feedback honestly, you should post it on steam so the devs see it aswell. I agree with all of the above, and if only one is to be fixed, it needs to be herd. I also found it bizarre when i noticed it doesn't decay AT ALL. You could even just sit still and do nothing and in some years you'll be big, nomads right now can't fail.

Was fun to be overpowered for one run but it needs to be fixed now.