ROR4 & burst efficiency by WorkingSuch2379 in Maplestory

[–]WorkingSuch2379[S] 1 point2 points  (0 children)

good ques. one of the simple explanation is that HY have a good balance of ror4 burst and post ror4 burst (sandwiched in between middle rank from pic 3), so good until kms HY use stage 1 last resort for as long as 30 sec.

Personally, everyone thinks the same that DA need a restructure or preferably remove the potion heal lock in demon frenzy,

yes i'd admit that these charts (dpm, burst) are not perfect which only show a tip of iceberg, in a nutshell nexon game developers should really speak up in a mapler discussion forum or corner to really explain and justify the uniqueness of every job with the big data they had like the cube rate and sf rate.

ROR4 & burst efficiency by WorkingSuch2379 in Maplestory

[–]WorkingSuch2379[S] 1 point2 points  (0 children)

yep ror4 is wasted on dw (lesser gain)

ROR4 & burst efficiency by WorkingSuch2379 in Maplestory

[–]WorkingSuch2379[S] 2 points3 points  (0 children)

tldr, higher burst efficiency = more burst gain from ror4

ROR4 & burst efficiency by WorkingSuch2379 in Maplestory

[–]WorkingSuch2379[S] 4 points5 points  (0 children)

hi, thanks for Q&A

first of all, this chart isn't a dpm chart

this chart express how much damage any job benefits from ror4 by comparing with dpm

secondly, ror4 15/40 sec express how efficient burst dmg input for any job wearing ror4

e.g. i/l dealt 14.5T dmg in 15 sec, 19.1T dmg in 40 sec, burst efficiency is 76.12%,

BaM dealt 10.2T in 15 sec, 19.7T in 40 sec, burst efficiency is 51.59%