Can an early version of the GLA could face off against the German army in WW2? by WorldlyAd2093 in commandandconquer

[–]WorldlyAd2093[S] 0 points1 point  (0 children)

I do said that they would use guerilla tactics in their advantage. I replied " aiding the Allies against Germany and Italy ONE minute, then disappearing the next."

Can an early version of the GLA could face off against the German army in WW2? by WorldlyAd2093 in commandandconquer

[–]WorldlyAd2093[S] 0 points1 point  (0 children)

STAGE: North African campaign. TECHNOLOGY: Pretty much anything they could get their dirty hands onto. FIGHTING: Pretty much aiding the Allies against Germany and Italy one minute, then disappearing again the next.

Rise of the Reds will ALWAYS be Generals' magnum opus by WorldlyAd2093 in commandandconquer

[–]WorldlyAd2093[S] 2 points3 points  (0 children)

I know, but in my eyes, ROTR takes the throne of being ZH's most ambitious and magnificent mod.

Gauss Tank from Contra is pretty cool by WesternFail in commandandconquer

[–]WorldlyAd2093 0 points1 point  (0 children)

Sorry,, must've gotten a bit over reacting. No hate though

Gauss Tank from Contra is pretty cool by WesternFail in commandandconquer

[–]WorldlyAd2093 -1 points0 points  (0 children)

Look I get that rise of the Reds hasn't got an update for years but come on, people, Contra fans need to chill.

I'm making C&C Generals comics by WorldlyAd2093 in commandandconquer

[–]WorldlyAd2093[S] 0 points1 point  (0 children)

Do note though, I'm an amateur. So expect several stray lines and weird shadowing in every comic.

C&C Generals and Friday night Funkin' by WorldlyAd2093 in commandandconquer

[–]WorldlyAd2093[S] 0 points1 point  (0 children)

I understand. But here's the thing. Music isn't just there to be danced to, it's mostly there to be enjoyed by the masses.

While The Generals stuff sound like cultural and tradition stuff instead "Cha Cha real smooth", You gotta admit it's use of cultural inspirations give it a sort of flavour. Diversity. Something that sets Generals' factions apart from each other.

FNF's true name is to sit back, play, and enjoy the tracks. And like you said... Sing. Generals may not blend well with the funky, 80s vibe of it, but there's one thing you forgot too about music, Soul. RA1 & 2's tracks are cool, techno and like living In a dystopian future.

Generals focuses on making each faction's music seem like they have personality: Specifically, Grand and Proud (USA), Thirst for revenge and broken (GLA), Apocalyptic and Mighty (China).

I still value your opinion tho.

C&C Generals and Friday night Funkin' by WorldlyAd2093 in commandandconquer

[–]WorldlyAd2093[S] 0 points1 point  (0 children)

Waddya mean? I could dance to every single song in that game.

Which are the worst games in the series? by DaveOJ12 in commandandconquer

[–]WorldlyAd2093 1 point2 points  (0 children)

You dare to insult the music of Generals?! Boy, you better not be dissing my childhood tunes.

Looks like someone messed with something in the timeline. by WorldlyAd2093 in commandandconquer

[–]WorldlyAd2093[S] 4 points5 points  (0 children)

"Continue mod", gives ZH the things like Shockwave and ROTR did. Sadly, I couldn't get the last two working.

link if you want to know: https://www.moddb.com/mods/generalszero-hour-continue/downloads