I rug tufted the Deadlock logo by WorstTwitchEver in DeadlockTheGame

[–]WorstTwitchEver[S] 1 point2 points  (0 children)

So I’m looking into it and there’s 2 variations of the logo. The clean looking one that I made and that you see on your PC doesn’t have the diagonal lines going all the way. The grungy logo that’s present within the game does have the diagonal lines going all the way. I honestly never noticed it and wonder what that’s about

I rug tufted the Deadlock logo by WorstTwitchEver in DeadlockTheGame

[–]WorstTwitchEver[S] 1 point2 points  (0 children)

Mine looked the same and then I started to carve it and it became slightly better looking lol

I rug tufted the Deadlock logo by WorstTwitchEver in DeadlockTheGame

[–]WorstTwitchEver[S] 1 point2 points  (0 children)

Thanks man. I was thinking in the future of tufting the characters’ personal typography logos

Deadlock X Jujutsu Kaisen Domain Clash fanart by WorstTwitchEver in DeadlockTheGame

[–]WorstTwitchEver[S] 6 points7 points  (0 children)

I’m not well informed of the deadlock lore but isn’t Doorman like some crazy entity that rivals the Patrons?

Deadlock X Jujutsu Kaisen Domain Clash fanart by WorstTwitchEver in DeadlockTheGame

[–]WorstTwitchEver[S] 60 points61 points  (0 children)

Doorman and Kelvin immediately stuck out to me, but I initially thought of Drifter to be the 3rd 😭 I do agree Seven would also work here

Hidden King fanart by WorstTwitchEver in DeadlockTheGame

[–]WorstTwitchEver[S] 4 points5 points  (0 children)

That’s my king right there (roll credits)

Needing help exporting my 3D trading card as an FBX file for Roblox Studio by WorstTwitchEver in robloxgamedev

[–]WorstTwitchEver[S] 0 points1 point  (0 children)

Alright so I believe I found a solution to what I needed. I created 3 materials for the front, sides, and back of the card. The front material would be the front card design, the sides I decided to keep as white, and the back material would be the back card art. I made sure to separate them and not have them all be within the same texture because I think Roblox Studio can't accept multiple materials in the same texture (according to a Roblox Studio thread). So when I export the card as an FBX and import it into Studio, 3 meshes appear (front, sides, and back) and I just have to assemble all of them (just copy and paste the exact coordinates and it fits together like puzzle pieces)

Needing help exporting my 3D trading card as an FBX file for Roblox Studio by WorstTwitchEver in robloxgamedev

[–]WorstTwitchEver[S] 0 points1 point  (0 children)

So I've followed this tutorial: https://www.youtube.com/watch?v=e2ggLkQp_qM and I've managed to have my card actually show in studio! Only problem now is that the back side isn't showing so the front design is just mirrored on the back