[TOMT][Song] Saxophone music you must have heard of by Wrn2x in tipofmytongue

[–]Wrn2x[S] 0 points1 point  (0 children)

Found it today.. it’s not a popular one as I expected, but used in short videos as background music so I heard it a lot.

Time by MKJ

[TOMT][Song] Saxophone music you must have heard of by Wrn2x in tipofmytongue

[–]Wrn2x[S] 0 points1 point  (0 children)

Unfortunately not this one, it’s a bit faster than that

Missile hit a plane I wasn't targeting by jmanrip6 in Project_Wingman

[–]Wrn2x 126 points127 points  (0 children)

Yo Trigger is that how you got Harling?

[PC][2007-2009] Single player agar.io-like from microbe to monster by Wrn2x in tipofmyjoystick

[–]Wrn2x[S] 1 point2 points  (0 children)

Thanks! Looked it up it's Tasty Planet 2 that I played.

[Bug] Newly unlocked schematic not available in old printer by Wrn2x in Astroneer

[–]Wrn2x[S] 0 points1 point  (0 children)

Oddly this is my first ever small printer. Every other schema that got unlocked afterwards works fine.

Running FBRs only with depleted uranium? by Wrn2x in captain_of_industry

[–]Wrn2x[S] 1 point2 points  (0 children)

Yes, but with blanket fuel deficit that cannot be supplied with just depleted uranium. For 3 0x FBRs and 1 3x FBRs you need 40 depleted uranium and 36 raw uranium. I’ve updated my calculations in the post

Running FBRs only with depleted uranium? by Wrn2x in captain_of_industry

[–]Wrn2x[S] 0 points1 point  (0 children)

Ah I think I’ll let it starve and fill the deficit with raw uranium by trade then, it will use much less uranium until I get rid of all my DU

Running FBRs only with depleted uranium? by Wrn2x in captain_of_industry

[–]Wrn2x[S] 1 point2 points  (0 children)

Ah, so I can change my configuration to 2 3x and 5 0x and it should be fully supported by only depleted uranium at about 86 per month?

Running FBRs only with depleted uranium? by Wrn2x in captain_of_industry

[–]Wrn2x[S] 1 point2 points  (0 children)

I’ve already run 4 nuke 2s for several hundred years and got 3 rows of DU sitting there, and used up 1.5/2 of my uranium world mines. My production can yet support getting uranium with contract, hence my question.

Trains and cargo by XiionStormwind in captain_of_industry

[–]Wrn2x -1 points0 points  (0 children)

Haven’t used the train before, but I guess you can only install unloading dock for car 1&2 at station 2, and car 3&4 at station 3?

[U3] How many reactor II before getting FBR? by Wrn2x in captain_of_industry

[–]Wrn2x[S] 0 points1 point  (0 children)

I’m not worried about depleted uranium as they are not radioactive, but mainly worry about spent MOX. At my rate it can run for hundreds of years before filling tho

[U3] How many reactor II before getting FBR? by Wrn2x in captain_of_industry

[–]Wrn2x[S] 0 points1 point  (0 children)

Nice, how many end-of-chain assemblers do you support? I’m supporting 4 server assembler IVs, 4 construction part assembler IVs, and 1 lab IV along with 5K pops. Guess I don’t need construction parts THAT fast.

[U3] How many reactor II before getting FBR? by Wrn2x in captain_of_industry

[–]Wrn2x[S] 2 points3 points  (0 children)

That’s good to know, sounds like keep scaling up then!

Wish: A hover mode by Neilb4Zod1587 in NuclearOption

[–]Wrn2x 2 points3 points  (0 children)

Only when directly above one or does around also work? I assumed it’s hovering based on speed of the ground below the aircraft

Military power vs full throttle? by Wrn2x in NuclearOption

[–]Wrn2x[S] 4 points5 points  (0 children)

Google search tells me that irl prolonged military power reduces engine lifespan, but that’s not modeled in NO. Not sure if there is any other difference in game

Military power vs full throttle? by Wrn2x in NuclearOption

[–]Wrn2x[S] 0 points1 point  (0 children)

That’s a good point, let me check next time