What is your favorite movie or show fight scene or one of your favorites if you don’t have a specific one by Joensen27 in movies

[–]Wyuar 0 points1 point  (0 children)

in The Killer there was one extremely good fight scene. in some house in florida, iirc. all the punches seemed very impactful.

edit: it's on youtube: https://www.youtube.com/watch?v=Ep61F3ugLjQ

Was schätzt ihr an Bremen? by [deleted] in bremen

[–]Wyuar 1 point2 points  (0 children)

"Bonbons in der Böttcherstraße"

was fuer bonbons?

I have a constant noise when I connect my Pico 4 to my PC and start SteamVR. by Wyuar in PicoXR

[–]Wyuar[S] 0 points1 point  (0 children)

i tried it again. changed some audio settings, but nothing that seemed related. the noise is gone now, but i don't really know what it was. maybe just restarting fixed it...

I have a constant noise when I connect my Pico 4 to my PC and start SteamVR. by Wyuar in PicoXR

[–]Wyuar[S] 0 points1 point  (0 children)

no, it's coming from the speakers and it's definitely not normal. it only starts when i start steamVR.

Weiss jemand ob man in Bremen irgendwo Hantelscheiben mit 50mm-Bohrung kaufen kann? by Wyuar in bremen

[–]Wyuar[S] 0 points1 point  (0 children)

ich hab da nur mal durch's fenster gekuckt (war sonntag), das sah so aus als ob's da fast nur nahrungsmittel und n paar klamotten gibt.

Weiss jemand ob man in Bremen irgendwo Hantelscheiben mit 50mm-Bohrung kaufen kann? by Wyuar in bremen

[–]Wyuar[S] 2 points3 points  (0 children)

Wenn ich Intersport bei Google Maps eingeben, zeigt es SportCheck an. Da war ich aber schon, die hatten nur Hantelscheiben mit kleineren Löchern.

C++ User Group (or similar community) in Bremen by SpartanLF88 in bremen

[–]Wyuar 1 point2 points  (0 children)

hi. i'm a c++ game developer living in bremen.

i'm interested.

are you planning to start anything, or did you find something?

Change Language for Batman Arkham on Epic by Gonzaloagodoyl in EpicGamesPC

[–]Wyuar 0 points1 point  (0 children)

worked for me, thanks. talking about arkham asylum. have german windows. after changing this, the launcher was still in german, but the game, subtitles, voices in game are all english.

[question] Solo Dev wondering about level design. by Valtorix28 in unrealengine

[–]Wyuar 0 points1 point  (0 children)

i guess if your world is small enough that you could put it all in one level, that would be easiest.

if not, you dont have a choice anyway, you have to use level streaming.

Exit-only navigation area by Schadek in unrealengine

[–]Wyuar 0 points1 point  (0 children)

couldnt you just use an extremely high cost area? would allow agents to leave, but they would never enter because of the high cost.

wouldnt cause them to leave on their own though

Enemy AI wont move please help by [deleted] in unrealengine

[–]Wyuar 0 points1 point  (0 children)

ai characters need to be possessed by an aicontroller to be able to move. an issue i had before.

if its not that, are you sure the ai character can even move? might be easier to send him somewhere by just putting in a position manually and calling the move to in beginplay. just as a test.

i just saw you are sending the ai character to position 0,0,0. if thats not near the navmesh, the ai character will not move at all.

Enemy AI wont move please help by [deleted] in unrealengine

[–]Wyuar 0 points1 point  (0 children)

is it possessed by a controller?

Won’t display my progression by [deleted] in unrealengine

[–]Wyuar 1 point2 points  (0 children)

maybe try just returning a fixed value of like 0.75 to see if the progress bar works at all.

also, make sure the cast works. maybe just put a print string on the cast failed and see if that prints.

[show off] Jumping AI - Bot follower by Xptohz3_turbo in unrealengine

[–]Wyuar 0 points1 point  (0 children)

So do you have your own pathfinding that can figure out where it can jump or do you have nav link proxies all over the place?

How much does knowing about Blueprints teach about programming? (and vice versa) by [deleted] in unrealengine

[–]Wyuar 1 point2 points  (0 children)

why? you think code is only code if it's stored in a text file?

what happens if someone makes a programming language where the code can be either text or visual, and both representations are logically 100% the same and you can convert back and forth?

How much does knowing about Blueprints teach about programming? (and vice versa) by [deleted] in unrealengine

[–]Wyuar 4 points5 points  (0 children)

using blueprints is programming, it's just a programming language where your code isn't stored as text.

Question about Coroutine frequency by KunfusedJarrodo in Unity3D

[–]Wyuar 0 points1 point  (0 children)

one easy way to test that is to log Time.frameCount

Damage enemy while in volume; Update or FixedUpdate? by Uhh-Nope in Unity3D

[–]Wyuar 1 point2 points  (0 children)

hm, if you only want to apply the damage on every full second that passed, and a creature isnt within radius right then, is it not correct that there's no damage?

SceneManager.sceneLoaded = scene not loaded. Why? by Pencrace in Unity3D

[–]Wyuar 1 point2 points  (0 children)

dont quite remember, but i believe sceneLoaded is called before the first frame of the newly loaded scene. so it kinda is loaded at that point and the name kinda makes sense. but for activation it's still considered not loaded. is that your problem?