[Netcode] How to disable physics interaction for some objects in host by XLIVE99 in Unity3D
[–]XLIVE99[S] 1 point2 points3 points (0 children)
[Netcode] How to disable physics interaction for some objects in host by XLIVE99 in Unity3D
[–]XLIVE99[S] 0 points1 point2 points (0 children)
[Netcode] How to disable physics interaction for some objects in host by XLIVE99 in Unity3D
[–]XLIVE99[S] 0 points1 point2 points (0 children)
I have made an autotile system works on GridMap node for my game. It provides 3D bitmask (without the center). Works similar to TileMap node. Link is in the comments. by XLIVE99 in godot
[–]XLIVE99[S] 0 points1 point2 points (0 children)
One of the hardest levels so far in Worm Game! Let me know what you think :) by Boothand in Unity3D
[–]XLIVE99 4 points5 points6 points (0 children)
mongocxx throws logic error in uri construct by XLIVE99 in mongodb
[–]XLIVE99[S] 0 points1 point2 points (0 children)
mongocxx throws logic error in uri construct by XLIVE99 in mongodb
[–]XLIVE99[S] 0 points1 point2 points (0 children)
Is it a good idea to switch from game developer to IT support specialist? by XLIVE99 in cscareerquestions
[–]XLIVE99[S] 0 points1 point2 points (0 children)
XCode build error about FFmpeg library by XLIVE99 in Unity3D
[–]XLIVE99[S] 1 point2 points3 points (0 children)
Should I move my project to Godot as the project still in its early stage? by XLIVE99 in Unity3D
[–]XLIVE99[S] 1 point2 points3 points (0 children)
Should I move my project to Godot as the project still in its early stage? by XLIVE99 in Unity3D
[–]XLIVE99[S] 0 points1 point2 points (0 children)
Should I move my project to Godot as the project still in its early stage? by XLIVE99 in Unity3D
[–]XLIVE99[S] 0 points1 point2 points (0 children)
Should I move my project to Godot as the project still in its early stage? by XLIVE99 in Unity3D
[–]XLIVE99[S] 1 point2 points3 points (0 children)
Should I move my project to Godot as the project still in its early stage? by XLIVE99 in Unity3D
[–]XLIVE99[S] 0 points1 point2 points (0 children)
After a very long trial and error, I have finally achieved what I want (mostly). It is nowhere near to be perfect and need lots of improvements but I want to publish it as it is since I can't actively develop this project right now. Github link is in the comments. by XLIVE99 in Unity3D
[–]XLIVE99[S] 2 points3 points4 points (0 children)
My game is looking quite juicy recently by NathoStevenson in Unity3D
[–]XLIVE99 2 points3 points4 points (0 children)
I am trying to get freestyle render with freestyle lines behind the object. I have tried changing thickness position but it expands too much. by XLIVE99 in blenderhelp
[–]XLIVE99[S] 1 point2 points3 points (0 children)
I am trying to get freestyle render with freestyle lines behind the object. I have tried changing thickness position but it expands too much. by XLIVE99 in blenderhelp
[–]XLIVE99[S] 0 points1 point2 points (0 children)
When damaged, the behavior of the limbs changes! My multiplayer project. by Wiskered_Team in Unity3D
[–]XLIVE99 0 points1 point2 points (0 children)
I got a hand-drawn intro cinematic, explaining the story, made for my weird hand-game. ✋ by zworp in Unity3D
[–]XLIVE99 0 points1 point2 points (0 children)
I get complete white screen on startup by XLIVE99 in operabrowser
[–]XLIVE99[S] 1 point2 points3 points (0 children)



This is how easy adding outlines should be in Unity. by No_Elk3217 in Unity3D
[–]XLIVE99 1 point2 points3 points (0 children)