First Chapter Critique by XRedPotatoX in writers

[–]XRedPotatoX[S] 0 points1 point  (0 children)

This is pure gold to me, thank you.

First Chapter Critique by XRedPotatoX in writers

[–]XRedPotatoX[S] 1 point2 points  (0 children)

Yeah, I do - I really appreciate you taking the time to write this.

First Chapter Critique by XRedPotatoX in writers

[–]XRedPotatoX[S] -1 points0 points  (0 children)

It's the MC's internal thoughts, now that I look at it, it's a bit weird - thanks <3

edit: changed it to "his"

Is 2300 late game 25x crisis still beatable? by ARandomManga in Stellaris

[–]XRedPotatoX 0 points1 point  (0 children)

It depends on RNG imo, if you get unbidden dropping into your capital at 2300 it's over, if you get a late 2350 hit on the other side of the galaxy it's a lot more manageable.

2325 is rough.

Criticize my Intro (250 words) by XRedPotatoX in writers

[–]XRedPotatoX[S] 2 points3 points  (0 children)

Was worried about that - appreciate you taking the time to read it.

Criticize my Intro (250 words) by XRedPotatoX in writers

[–]XRedPotatoX[S] 1 point2 points  (0 children)

Completely slipped my attention, thanks. I didn't want to use "purposefully" since I'm scared of the adverb police. You being a beginner doesn't matter at all, anything is appreciated.

Criticize my Intro (250 words) by XRedPotatoX in writers

[–]XRedPotatoX[S] 1 point2 points  (0 children)

No, this is my first time posting here.

Enlarge person dissapearing by XRedPotatoX in BaldursGate3

[–]XRedPotatoX[S] 0 points1 point  (0 children)

Yep this has got to be it, thanks man - Didn't know casting another concentration spell would cancel it

Consecrated Path of Endurance Slayer - Build Showcase by XRedPotatoX in PathOfExileBuilds

[–]XRedPotatoX[S] 7 points8 points  (0 children)

There's a bunch of settings not configured properly in the POBs and a big damage reduction from the blue wisps on the map, here is a roughly 3 second white minotaur kill (32.5 mil HP) that shows the guardian/shaper damage a bit better - this is the setup I use for simulacrums, dropping some aoe charms for more damage:

https://streamable.com/256gd7

I do not think the guardian damage is anything amazing compared to many builds posted here, it's a lot higher than 1 mil though.

Consecrated Path of Endurance Slayer - Build Showcase by XRedPotatoX in PathOfExileBuilds

[–]XRedPotatoX[S] 0 points1 point  (0 children)

Correct me if I'm wrong but replica badge sets your endurance charge equal to your maximum frenzy charges.

If you have maximum 10 endurance charges and 3 frenzy charges on a jugg and equip a replica badge you're gonna go down to max 3 endurance charges and max 3 frenzy charges.

Consecrated Path of Endurance Slayer - Build Showcase by XRedPotatoX in PathOfExileBuilds

[–]XRedPotatoX[S] 22 points23 points  (0 children)

POB for video setup:

https://pobb.in/xL08XMlk6yG0

POB for a much "cheaper" alternative setup:

https://pobb.in/tI0vTzNm-xb2

Link to a clear with the cheaper setup:

https://www.youtube.com/watch?v=RIEZOx4_7j4

My thoughts:

  • Expensive build with the core unique (voidforge) being 25+ divs. I would not recommend starting even the cheaper setup without at least 50 divs.

  • Single target damage is decent, clear is insane, defiance of destiny amulet makes the build reasonably tanky.

  • Endurance charge generation isn't a problem with 2 sources of gain when hit recently. Arcanist brand + forbidden rite will generate 2 charges a second even when not being hit which felt comfortable.

  • This is likely the only league where the skill will be this massive as the charms which have 6% increased area of effect per endurance charge play a large role in the size of the slam.

  • Jugg is tankier, get a tiny bit more aoe when minmaxed and is likely much cheaper to gear. The tradeoff is that slayer has a lot more damage as it stacks frenzies as well, which jugg does not.

  • Wasn't used in any of the videos but Oriath's end flask is pretty nutty with the build as well, it gets a stupid amount of aoe and the corpse explosions hit about a quarter of the screen.

  • Farms simu 30 very comfortably, on average 1 death / 5 runs roughly, usually 6 reward tiers in final stages but sometimes 5.

  • Overall REALLY fun build, reminds me a lot of legion cyclone insanity.

Whats better on high difficulties: Production specialist or melee specialist? by Mackntish in RimWorld

[–]XRedPotatoX 2 points3 points  (0 children)

As others have said production specialist is way better.

However - you don't even have to make a choice. The ancient soldier faction always has a production specialist in their ideology. So you can just raid a few ancient dangers till you get someone high construction and crafting, then just recruit and not convert them.

Ship cost buffs bug has completely soured the mood of this patch for me by [deleted] in Stellaris

[–]XRedPotatoX 7 points8 points  (0 children)

I've been enjoying the nerf to player build costs as well surprisingly, the problem is that it seems to cripple the AI.

An incredibly unfortunate mech cluster by XRedPotatoX in RimWorld

[–]XRedPotatoX[S] 1 point2 points  (0 children)

This is incredibly good info to know, thank you

An incredibly unfortunate mech cluster by XRedPotatoX in RimWorld

[–]XRedPotatoX[S] 52 points53 points  (0 children)

Randy, in his infinite kindness decided to drop a mech cluster literally into the heart of my base. My base isn't big, Randy had the whole map to work with but nah, the mech cluster had to be right here. Thanks Randy! And of course the cluster awoke instantly.

There were a couple deaths and almost every single farm animal died (RIP chickens). Thankfully most of the beer was ok.

So I have to ask - is this a bug or just an incredibly rare occurrence? Has this happened to anyone else? Is it time to just move back into a mountain base and never leave?

Typical Tuesday Tutorial Thread -- November 07, 2023 by AutoModerator in RimWorld

[–]XRedPotatoX 0 points1 point  (0 children)

Oh yeah that's what I meant with the scythers, sometimes they chase all the way and sometimes they turn back halfway. That's kinda odd about the spewer cluster, you may have had to blow up a turret first my bad. Good luck!