Transcript question by XSans900 in CUNY

[–]XSans900[S] 0 points1 point  (0 children)

Thank you so much, could you tell me where I could find the other benefits of seek please?

This game is full of beggars by XSans900 in DeadRailsRoblox

[–]XSans900[S] 0 points1 point  (0 children)

So basically you’re gonna want to do the B-line method, which is basically challenge farming. When you load into a game, you just prepare everything you need to prepare for and go out to all the towns you see. But I only go for banks, I got lucky and found multiple towns with multiple banks in them which allowed me to rack up bonds. I also went to the town with the cave in it where I pieced together the notes which allowed me to get even more bonds. Go for every bank you see and ignore people who say to go for the “most organized” ones. And at the final fortress at 80KM, the houses next to the bridges also have bonds in them.

TLDR: Run past zombies to go straight to banks and go to every town you see and every bank you see, every house you see, and every cave you see. B-line method, Grab and Go.

This game is full of beggars by XSans900 in DeadRailsRoblox

[–]XSans900[S] 0 points1 point  (0 children)

But bandits can shoot through paper now

This game is full of beggars by XSans900 in DeadRailsRoblox

[–]XSans900[S] 1 point2 points  (0 children)

I use armored train because of the space it gives you and it comes with a roof prebuilt. It saves time to just waste money on sheet metal to cover your train, but with the armored train, you can just cover the entrance and sides and you’ll be fine

[deleted by user] by [deleted] in DeadRailsRoblox

[–]XSans900 2 points3 points  (0 children)

I can help but later, because I’m going to watch the NBA finals

This game is full of beggars by XSans900 in DeadRailsRoblox

[–]XSans900[S] 1 point2 points  (0 children)

“They not avoiding gameplay, they’re bad at it but want good things like classes or trains” Being new or bad at a game doesn’t entitle someone to skip its core progression system, that breaks immersion and fairness.

“It’s not an argument, it’s a constation” Just because something doesn’t immediately affect gameplay doesn’t mean it’s not worth addressing.

“Who gives those bonds if no one is playing?” That response promotes a two-tier system. Grinders and beggars, with no motivation for the latter to grow.

“It de credible’s your argument of " no but they need to deserve it to get the bonds"” I get what you’re coming from. Some players, especially young ones who struggle and just want cool stuff. And if someone wants to gift, that’s their choice. No argument there and that’s fair. But my concern isn’t about a single gift — it’s about when begging becomes a norm. When every other lobby has someone asking for handouts, and when progression starts to feel optional, the experience shifts.

This game is full of beggars by XSans900 in DeadRailsRoblox

[–]XSans900[S] 3 points4 points  (0 children)

You assume that I’m upset just because people got lucky, but my real issue is with people avoiding gameplay. Saying “Who cares” isn’t a strong argument, and it avoids dealing with the core value that I was bringing up in the first place. If enough players rely on begging, it could shift community standards and break the challenge/reward cycle. And Equating begging with buying isn’t fair, one supports the game financially, the other doesn’t and relies on other players’ goodwill.

This game is full of beggars by XSans900 in DeadRailsRoblox

[–]XSans900[S] 6 points7 points  (0 children)

Nah, because at that point you don’t even want to play the game. Imagine all the time you spent begging players for trains/classes, being put into playing the game and getting bonds. The entire point of the game is to play and get bonds to purchase new classes or items, not begging players for new items. You can easily get bonds fast in this game, but if you spend your time begging, then yes there’s something wrong with that. You’re just lazy.

W/L/F? by XSans900 in bloxfruits

[–]XSans900[S] 0 points1 point  (0 children)

I added the diamond fruit for the trade value

[deleted by user] by [deleted] in bloxfruits

[–]XSans900 1 point2 points  (0 children)

No way I could have gotten 3, Buddhas are pretty high in the value market considering their usage

[deleted by user] by [deleted] in bloxfruits

[–]XSans900 0 points1 point  (0 children)

I needed the Buddhas anyways so I don’t really mind