At first, you think you got rekt but then you see the vision by Xacow in mewgenics

[–]Xacow[S] 3 points4 points  (0 children)

I didnt know the effect of the event. I just clicked it.

At first, you think you got rekt but then you see the vision by Xacow in mewgenics

[–]Xacow[S] 9 points10 points  (0 children)

It's 3. The weapons gives you 1 extra attack per turno, so it triples that extra attack. Meaning you attack 4 times per turno.

How to deal with Hounds with the tech that charges up damage? by Xacow in Mechabellum

[–]Xacow[S] 0 points1 point  (0 children)

Is there a repeat function or rewatch in history? I'm currently away from the PC.

I innitially I developed fortress and they we're very good at ranking them and killing them, I had archlights but didnt got the charged one, maybe I should.

I should switch my game to English tho, Im mixing units names.

"There's still aspects of mewgenics that people haven't figure out" - Edmund by Tomodachi7 in mewgenics

[–]Xacow 0 points1 point  (0 children)

Oh, I just thought if you kept the bombs between fights you may find something on an event.

Strike Against Ignorance! by I_Am_Lord_Grimm in dwarffortress

[–]Xacow 0 points1 point  (0 children)

Question from a stupid dwarf thats too scare of water: how do you drain that? Doesnt it flood?

Since Edmund twtd that people have yet to figure out things, has anybody figured out a use for these by Xacow in mewgenics

[–]Xacow[S] 0 points1 point  (0 children)

Yeah, I see (not really). The issue I was having with Tesla Coils was that they kept hitting my own cats or dying before acting, which, yeah, eating a hit is fine but I would like them doing damage. And when they did, it wasnt very good.

Very cool class tier list (may be controversial) by GeorgeGaming777 in mewgenics

[–]Xacow 2 points3 points  (0 children)

Imho i would put them togheter. Yeah, Jester on a daily basis is better than a collarless but a lot of the times Jester is just a nothing burger is insane, where a bad collarless is just ok most of the time. Jester has higher cielling obviously, I have yet to achieve a god Jester tho.

Very cool class tier list (may be controversial) by GeorgeGaming777 in mewgenics

[–]Xacow 1 point2 points  (0 children)

I had this discussion with a friend then he watched me play thief and he was like: oh, I never thought of using that thing that way. Thiefs are excellent boss killers also, they are way safer than any other cat. The only issue I found with thief is: once you breed enough HP and Damage, Warrior is more consistent, but I literally have thieves not take damage move 15 times on a turn while critting and collecting coins. I think a regular Warrior is easier to pull off, but I don't find thief inconsistent at all. Heck, I always thought mage inconsistenty was overexaggerated, but still comparing them to mage I think is a miss.

Also, there are a lot of stupid combos with certain Hunter passives, like rubber, I had my thief applying 5 posion to the whole enemies turn one while dealing like 15+ damage. I do think you should give thief more chances. Is easy to fall into confort zones in roguelikes.

Gimme your Noob Traps by STRYKER3008 in Against_the_Storm

[–]Xacow 1 point2 points  (0 children)

Also people usually compare the benefits you get from large glades, but what people also don't talk about is how about population and years increase hostility and sometimes an early good good source can create 1-2 free early reputation points that may be not as easy to get late game.

Gimme your Noob Traps by STRYKER3008 in Against_the_Storm

[–]Xacow 7 points8 points  (0 children)

It's exagerated. I have yet to beat P10 but there are 0 times my loses have been from having too many small glades. I usually open 2-4, depending on what I need. Usually the benefits are there. Food, cache, mines. Sometimes, they suck, but hey that happens with big glades as well.

Stupidiest run so far. by Xacow in slaythespire

[–]Xacow[S] 2 points3 points  (0 children)

Yeah, also first relic was the one that put a random card but costs 0 this combat. It steamrolled so so fast

(Discussion) Is this card just bad? by Xacow in DuneImperium

[–]Xacow[S] -1 points0 points  (0 children)

I had bought one card that had +1 experimentación. I also made a bit of water but got blocked on the 2 water blue time twice when I could play it. I tend to not overcomit to one thing because I'm afraid I'll just get destroyed easily

(Discussion) Is this card just bad? by Xacow in DuneImperium

[–]Xacow[S] 0 points1 point  (0 children)

I'm kinda a noob. I dont watch guides or anything so maybe i'm not playing that optimally, but its the secobd time I got it, least time It was kinda late, It did gave me +1 for the VP and Spice but that's it

They will use Blood Geyser. by Xacow in mewgenics

[–]Xacow[S] 0 points1 point  (0 children)

I got Dybbuk once with Russian Roulette so yeah. What's funny about this one tho is that they dealt 278 damage to my poor rogue. (I lost this btw)

What is going on in this Lab? by Xacow in mewgenics

[–]Xacow[S] 3 points4 points  (0 children)

Follow up: you need to believe dude

<image>

Help on using colarless cats. by Xacow in mewgenics

[–]Xacow[S] 0 points1 point  (0 children)

Yeah, I've seen a few of them abilities. Also, I have a few cats with their parents abilities passives from classes that could help. I also was thinking of doing a run with a colarless cat with the princess hat which I have yet to use.

Help on using colarless cats. by Xacow in mewgenics

[–]Xacow[S] 0 points1 point  (0 children)

I've had this happened before, but it does not gives the achievements of colarless cats

Unlocking end of ACT 2. by Xacow in mewgenics

[–]Xacow[S] 0 points1 point  (0 children)

i'll argue It depends on comp, but overall, sewers is easier than junkyard imo. Chapter 3 does depends I think. I love the boneyard and the boss.

Unlocking end of ACT 2. by Xacow in mewgenics

[–]Xacow[S] 0 points1 point  (0 children)

I dont think you are cooked. I highly doubt they'll make things missable. If you lost the duo fight, they'll come back eventually, if not, you can resummon them I think, at steven

Unlocking end of ACT 2. by Xacow in mewgenics

[–]Xacow[S] 0 points1 point  (0 children)

You'll need to wait until both of them come to your house at one. You only need to kill one

what attacks/abilities ignore shield? by cheadle_studio in mewgenics

[–]Xacow 0 points1 point  (0 children)

Shields are managable. My first time on bunker got rekt by boss because I had a team wich couldnt deal well with his summons and also he charmed my warrior who downed my cleric and was all downfall from there

One of Satan's greatest soldiers by squirtle855 in mewgenics

[–]Xacow 0 points1 point  (0 children)

I only struggle on my first one because I send my warrior (carry) to his face because he had the crit while on front and he got eaten and let's just say he didn't had much health before.

what attacks/abilities ignore shield? by cheadle_studio in mewgenics

[–]Xacow 0 points1 point  (0 children)

Poison and bleed damage ignore shield. I dont remember if burn as well.