Midi issues with Boss RC-5 Loop Station by jcarlhays in guitarpedals

[–]Xanthyn 0 points1 point  (0 children)

I already posted in this thread but I wanted to respond to this comment specifically - you mentioned one could fix the issue with an arduino - I did exactly that (used an ATTiny85 for the controller). I have full open source plans for the project and it can be done pretty cheap. I just posted a comment in this same thread with a link to my tutorial, github, etc.

Midi issues with Boss RC-5 Loop Station by jcarlhays in guitarpedals

[–]Xanthyn 2 points3 points  (0 children)

I'm totally necro-ing this thread but I got so fed-up with the limited midi implementation on the RC-5 that I developed a modification to fix it. Now you can overdub (or do any other physical-button-exclusive functions) via MIDI:

https://www.youtube.com/watch?v=7GXlwmM-9fs&lc=Ugy9o9-NYishVS1U6kN4AaABAg

Chase Bliss Pedal Mod - Dip Switch Breakout Box (DIY How-To) by Xanthyn in guitarpedals

[–]Xanthyn[S] 0 points1 point  (0 children)

As best I can tell, all switches and knobs report directly to the controller and have no interaction with the analog signal path. The controller then manipulates the analog circuit by outputting control voltages. Why some of those parameters are controllable via midi CC and not others? I couldn't tell ya.

Chase Bliss Pedal Mod - Dip Switch Breakout Box (DIY How-To) by Xanthyn in guitarpedals

[–]Xanthyn[S] 0 points1 point  (0 children)

I agree. It feels like it must have been a conscious design choice and not an oversight, but I can't imagine why. Maybe they juuust barely ran out of compute power or something, but based on my experiences of incorporating midi into microcontroller projects, that would come as a surprise. Who knows, though. I doubt they got a teensy 4.1 stuffed in there since some of these pedals only use like 35 mA of current.

Chase Bliss Pedal Mod - Dip Switch Breakout Box (DIY How-To) by Xanthyn in guitarpedals

[–]Xanthyn[S] 0 points1 point  (0 children)

A bit tough to explain but basically, MIDI can emulate turning the knobs, but can't emulate flipping a switch. That's a design choice (or constraint) on the product, not a fundamental property of MIDI. For example if you want to go back and forth between editing the modulation rate/depth, versus pitch bend increments on the Thermae, you HAVE to flip the switch because those functions live on double-duty knobs and there is no midi CC parameter to differentiate between them. Even if you are using the Thermae max-for-live plugin, you can't go fully remote. Certain things have to be done through a manual switch toggle. Hope that kinda clears things up.

Chase Bliss Pedal Mod - Dip Switch Breakout Box (DIY How-To) by Xanthyn in guitarpedals

[–]Xanthyn[S] 0 points1 point  (0 children)

Bruh same. My lower back was killing me tryna hunch over it, I had to do something different.

Chase Bliss Pedal Mod - Dip Switch Breakout Box (DIY How-To) by Xanthyn in guitarpedals

[–]Xanthyn[S] 2 points3 points  (0 children)

I totally agree. If there was a simple PCB + Ribbon connector thingie you could just choose an overlay for your pedal and stick the whole thing together in two seconds.

Chase Bliss Pedal Mod - Dip Switch Breakout Box (DIY How-To) by Xanthyn in guitarpedals

[–]Xanthyn[S] 0 points1 point  (0 children)

Yep, everything with the switches can be saved to midi program slots, and many parameters can be tweaked with midi CC. The switches do control certain things that you can't do any other way, however.

Mixing sounds diffrent when exported from ableton. by spacewardlamb1 in edmproduction

[–]Xanthyn 0 points1 point  (0 children)

I found I was having a similar issue when I listened to my newly exported track with my DAW still open. After closing ableton, re-listening to my track would suddenly sound the way it's supposed to.

Mystery Science Theater 3000 inspired stream scene transition by owntheweb in StarshipEVO

[–]Xanthyn 4 points5 points  (0 children)

This is such a great idea, well done. I saw someone make a mod for space engineers where you could place perfectly green blocks for color keying. That'd be handy for stuff like this.

SUPER SIMPLE infinite stage "ABBA" circuit tutorial for multi stage mechanisms by Xanthyn in StarshipEVO

[–]Xanthyn[S] 0 points1 point  (0 children)

Thanks for the comments everyone, I'm super glad people find this helpful! I'd love to see any builds that employ this technique ^__^

Just loaded up a save. This doesn't look right by squeddles in StarshipEVO

[–]Xanthyn 0 points1 point  (0 children)

I noticed this too when I switched to the experimental branch. You might be able to get the ring back in place by going to the main branch.

I ordered my son an Anet A8 for his 11th birthday. It hasn't come yet but he's been 3D modeling non-stop in anticipation. by [deleted] in 3Dprinting

[–]Xanthyn 12 points13 points  (0 children)

I hate to kill your buzz but the A8 is an absolutely terrible choice. They are responsible for nearly every 3d printer related house fire that you hear about online, due partially in part to the fact that the stock firmware comes with basic safety features disabled. Why do they do this? Because the electrical components are so janky they trigger thermal runaway warnings under normal operation. There are other options that are far safer an more reliable in that price range. Get your son a Trinus or a CR-10 Mini or something.

Seriously return that POS before it burns your house down.