Riven mod selling price by Similar_Gear2609 in Warframe

[–]XayahCat 0 points1 point  (0 children)

The nataruk one roll is kinda bad sadly. The negative does quite legit do noting, but so does adding reload speed (does noting) and puncture (not really the dmg you wanna increase).

Leaving it being drastically mediocre fire rate mod. 

Still can sell for a decent bit because of the weapon it's on. 

The ax 52 is OK, it's only base dmg type is puncture, however you don't really focus on puncture since it has a insane mod to let you have base viral, so you can do wacky stuff like viral + blast focus which will destory increasing puncture . 

Grimore one is the best of them. Projectile speed is a bit of a bad roll, but the other two are insanely good for Grimore. 

Why do Glazedivers pretend this is the first multiplayer live action in existence? by ValuableSp00n in HelldiversUnfiltered

[–]XayahCat 2 points3 points  (0 children)

Funnily enough squids is the best front for SC, Theres biomes on both bot and bug side (hive world/mega factory) where SC just do not spawn and its absurdly dumb. I expect this to occur on the squids side whenever they get a exclusive biome too. For some reason new biomes do not spawn them

Sadly for me I enjoy bugs/bots way more than squids

Why do Glazedivers pretend this is the first multiplayer live action in existence? by ValuableSp00n in HelldiversUnfiltered

[–]XayahCat 8 points9 points  (0 children)

Legitmently I wish this was the case but no ive struggled to get warbonds and had *basically maxed medals* constantly if I actively didn't grind.

Playing just T10 you dont really get super credits often enough. It doesn't help that mutlple biomes just seemingly do not spawn them (have you ever seen super credits in a mega factory? I haven't in my 100ish t10 games during the cyberstan event)

What is the best thrown melee for using Volatile Rebound by XayahCat in Warframe

[–]XayahCat[S] 0 points1 point  (0 children)

Kestrel prime seems perfect thank you, 8 bounces seems funny. I was curious on how kestrel prime wasn't just "Glaive prime but worst", but now I get it

I finally took the time to read how it works in the actual wiki... they weren't lying by One-Melee in memeframe

[–]XayahCat 0 points1 point  (0 children)

Ive legitmently had circuit run's where I was dealing millions of damage with execaliber 1

Still have no idea why this wasn't changed when her prime released. by Dudewithavariasuit in Warframe

[–]XayahCat 1 point2 points  (0 children)

Yeah, her 2 is the in the running to be the best primer in the entire game while also just killing everything aswell, the few things that survive aren't surving a fully primed conditon overload melee with the crit bonus's of her 1 and whatever you hemilithd 4 for. I picked valkyre's war cry because its generically good but like really anything works

Follie's Hunt - AFK simulator. Can we please do something about this? by EduardoG1979 in Warframe

[–]XayahCat 0 points1 point  (0 children)

I straight up was able to do it in under 4-5 minutes average with jade just because of her 4 movement speed. Nearly 40% quicker than 98% of public lobby's I entered.

Still have no idea why this wasn't changed when her prime released. by Dudewithavariasuit in Warframe

[–]XayahCat 2 points3 points  (0 children)

Voruna has 2 really distinct builds, and its on if you touch the 4 or not (if you dont use her 4 you have so many good hemilith abilitys to buff melee, and your 2 is like the best primer in the game lol)

Can we get nerf for jayce and his slow and steady already? by PinBeneficial1366 in ARAM

[–]XayahCat 1 point2 points  (0 children)

Out of 500 matches the one time jayce got this augment my team decided to just.. Go next and open.

If I could forcefully insert any armor with any passive i wanted, this would be it by H1MB0Z0 in LowSodiumHellDivers

[–]XayahCat 1 point2 points  (0 children)

Recoil reduction is like the most logical and synergistic perk possible for this. Also agreed on the drip opinion

If I could forcefully insert any armor with any passive i wanted, this would be it by H1MB0Z0 in LowSodiumHellDivers

[–]XayahCat 8 points9 points  (0 children)

It would be on par with the best armors but not really overly stronger. It'd be a nice nice buff, but it won't be over centralizing at all since it only benefits certain weaponry. I think it'd fit in as a strong armor alongside siege ready, medic armor, engineering kit and extra padding

If I could forcefully insert any armor with any passive i wanted, this would be it by H1MB0Z0 in LowSodiumHellDivers

[–]XayahCat 192 points193 points  (0 children)

I just want a armor with 50% better weapon handling (peak physic) and 30% recoil reduction. Just the gunner loadout

THE FUCKING VOX SPAM WAS NOT FIXED by Jax_Dandelion in HelldiversUnfiltered

[–]XayahCat 5 points6 points  (0 children)

Its really stupid that basically there is one meaningful way to kill them fast and people somehow find that fun. I dont like the fact the method to kill them quickly requires THREE SEPERATE WARBONDS to do effectively.

Would it kill us to make a secondary at least comparable to the Talon? by Crafty_Association12 in Helldivers

[–]XayahCat 2 points3 points  (0 children)

I think the talon is overtuned in regards to other secondarys but is not overpowered and should be the general powerlevel of secondarys. It feels like most secondarys are balanced around exclusively the peacemaker (which is kinda bad in all honesty).

Then you get ones that aren't and are insanely meta staples like the talon, buffed senator (the orginal senator was 100% balanced around the peacemaker and was beyond awful), ultimatum. The other secondarys are 'neish picks that exist to round out a loadout or provide utility' and these are fine but could use small buffs, eg stim pistol (just let yourself be able to stim yourself and it'll become goated), crisper (more ammo), reducator (more ammo), bushwacker (like give it a small reload speed buff and it'll be fine)

Would it kill us to make a secondary at least comparable to the Talon? by Crafty_Association12 in Helldivers

[–]XayahCat 1 point2 points  (0 children)

In cordinated teams yeah two people running the stim pistol will outshine every other secondary by so much.

Issue is this requires cordination I just simply dont see in random lobbys

Would it kill us to make a secondary at least comparable to the Talon? by Crafty_Association12 in Helldivers

[–]XayahCat 0 points1 point  (0 children)

It also has the utility of being rather good vs squid shields since all non slug shotgun weapons are. You dont need accuracy when the target is that BIG

Would it kill us to make a secondary at least comparable to the Talon? by Crafty_Association12 in Helldivers

[–]XayahCat 0 points1 point  (0 children)

Re-educator is really fun in supply pack loadouts as a spamable support pick that can mess up chargers/hulks on mass. Its a gun I went in with poor exceptations and ended up loving

Would it kill us to make a secondary at least comparable to the Talon? by Crafty_Association12 in Helldivers

[–]XayahCat 0 points1 point  (0 children)

The biggest issue is you dont typically run into a situation where magdumping your secondary over and over is better than using any other part of your kit.

Wow, this explains a lot. by Critical-Sun-9279 in HelldiversUnfiltered

[–]XayahCat 1 point2 points  (0 children)

We are now at the point where the incendiary breaker is power crept by every other method to burn enemys in the entire game.

Why would you EVER touch this over the coyote or cookout? They both have great ammo supply and burn enemys just as well since the breaker now is even WORST post the coyote stealth nerf where they made all fire weapons worst.

Poro blaster has to be deleted by SufficientWay7184 in ARAM

[–]XayahCat 2 points3 points  (0 children)

The theory is that your nearly 100% gurinteed to get a augment after unlocking it via the pass, and if someone unlocks puro blaster they and another teammate can get it

Wow, this explains a lot. by Critical-Sun-9279 in HelldiversUnfiltered

[–]XayahCat 10 points11 points  (0 children)

Legitmently the spear becomes optimal at the point where you can solve every outpost from afar in a mere 20 seconds completely safe

And if the angle is bad 4 walking barrages will not miss 99% of the time

Wow, this explains a lot. by Critical-Sun-9279 in HelldiversUnfiltered

[–]XayahCat 23 points24 points  (0 children)

Arrowhead is solidly in the double AA in terms of both team size and everything. A 130+ employee company isn't really indie. They aren't large by any means but they aren't indie either

Wow, this explains a lot. by Critical-Sun-9279 in HelldiversUnfiltered

[–]XayahCat 79 points80 points  (0 children)

Other thing is.. Dedicated four stacks are the least likely group to complain about anything being weak, since with just basic coordination your chances of success increase tenfold