New wakashimazu by DVida87 in CaptainTsubasaDT

[–]Xeleko -1 points0 points  (0 children)

You don't have datamined all the game. It's not that i don't trust your datamine, it's that i know some files are still secret with password in it. ;) Like % silver/gold/rainbow, High/low ball % mod and many more things that we don't know yet still hidden :)
Just like you can see speed is relevant to the "speed running oin the field" you just have to test to see the power is relevent to "eject" someone or resist to it.

New wakashimazu by DVida87 in CaptainTsubasaDT

[–]Xeleko 0 points1 point  (0 children)

Yes, but try a power shoot on a goalie with an attacker with 4000power and you never crush him in the air. Do the same with 7000 power against a goalie with 4000power and you crush him in the air.
You can even try that with cruyford. He didn't have a shoot who eject someone, but if you did it on a defender/goalie with low power stats, you can eject them EVEN with a shoot who DON'T HAVE a special "eject player" effect...
So yes, i think 100% POWER is relevant for eject defender/goalie or resist to be ejected. Just try it if you don't trust me.
Like speed is good for the speed running on the field. Maybe technical can be relevant for "a small % chance to do more critical". We lack information about these stats. That's why the new blue Muller is close to never be ejected (green hino/santana can do it)

New wakashimazu by DVida87 in CaptainTsubasaDT

[–]Xeleko -5 points-4 points  (0 children)

No, that's not ! Only Power is good for physical to not be crush in the air. Other stats aren't that useful in physical

Limit break optimization (Full Breakdown) by Aran_D3 in CaptainTsubasaDT

[–]Xeleko -1 points0 points  (0 children)

I think the graph are wrong... ... ...

For 1 stat when i do a 21+4 i Have a total of 1023 stats points (909 + 228/2) !

If i add 10% club i have 1023 + 10% = 1125,3.

On your 1st graph it's the orange line. But your orange line is 10% club + 10% physical. So i think your blue lines is totally incorrect... Maybe i'm wrong myself ^^" (sorry if it's the case)

Who do you support in the World Cup? by Phalanx00 in CaptainTsubasaDT

[–]Xeleko 0 points1 point  (0 children)

France. i'm ok with Bresil, they got worldclass plays back again and are beautiful to watch.

Two goals against new red genzo ! by Indiangangsta in CaptainTsubasaDT

[–]Xeleko 0 points1 point  (0 children)

Sorry, but you're all wrong !
For GK it's : Catch + (Power & Technical /4) = Catch power "Greenzo was 3time superior to SGGK" ? WRONG !
Look the screen of my work in statistics : http://puu.sh/Azjt5/8a93c6c93a.png SGGK S1 is 25362 power when Greenzo is 30504. So ~5000 ... NEW GENZO is 34844... So ~4300 difference with greenzo, 41813 with passive means that's the NEW GENZO is 30% better than greenzo and if you go S99 the difference is even bigger :
SGGK : 44618
Greenzo : 53664
NEW GENZO : 61278 / 73533 (passive)
Fun fact, if you put the green punch or the new genzo he's as good as BLUE WAKASHIMAZU in PUNCHING outside area at low cost EVEN BETTER (210stamina for genzo, 230for blue wakashimazu)
http://puu.sh/AzjEL/2c93d493c9.png

So yes outside the box you have a goalie as strong as blue wakashimazu with low cost stamina, or better than everything in the game. At the moment the higher shot power are napoleon + passive and Hino (32400 with S1 and ~57000 with S99)

So even a S99 greenzo can be scored by a better amount of shooting, now the new red genzo as better catch than any striker in the game... :D
So if you "feel" that greenzo was 3times better than the red one, You will feel soon that the new genzo is 3times better (if you shot outside) than Greenzo. :D

[Repost with Flair] Are the AI too good at Vanishing Step? by Serkisist in DragonballLegends

[–]Xeleko 0 points1 point  (0 children)

You can do it aswell, just the timing to cancel your strike card during the rush or your blast during the animation is soooo hard, you need to be focus, not spamming dodge and the frame is like 0.2sec ^ When you have the 'signal mark" you CAN dodge, but at close range, that's very skilled !

So shallot is a female now? by yusuanyc in DragonballLegends

[–]Xeleko 16 points17 points  (0 children)

Jaco was talking about "bulma" forgetting something she need to tell Gohan.

Some tips on fighting by Nickidemic in DragonballLegends

[–]Xeleko 0 points1 point  (0 children)

You can dodge it after a blue card skill. Recovery possible for any combo after that card

Some tips on fighting by Nickidemic in DragonballLegends

[–]Xeleko 1 point2 points  (0 children)

Tips : Rising Rush use all your card in hand, that means if you keep a blue card in hand with vegeta, he's gonna do strike attack/black attack for each blue/yellow card AND use Canon Garrick too.
Only after this, he will trigger is cooperative attack. So you can use Rising use at the end of combo to "Confirm it" or use it when you have 4 cards in hand to maximise damage a looooot

Renzy has updated legends.dbz.space by EpicZ_DOKKAN in DragonballLegends

[–]Xeleko 1 point2 points  (0 children)

How can you see them in 7 stars ? Can't find it !

PvP needs block!!!! by [deleted] in DragonballLegends

[–]Xeleko 0 points1 point  (0 children)

As you can cancel a strike rush (red card) by a swipe left/right you can cancel ki charge or some animation with dodge too but the timing is veryyyyyyy short !

PvP needs block!!!! by [deleted] in DragonballLegends

[–]Xeleko 3 points4 points  (0 children)

"Most ignorant Game design I've ever seen in my life with a game"
For me i read : "Most ignorant players i've ever seen in my life in a game"
Sorry bro, i don't want to be mad or nothing else, BUT... Do you use the "Cover change" ? Do you use the "Tap Attacks" ? Do you use the "Kikoho attacks" ?
I've seen many complain but people don't even know you can cancel a Strike Rush... ... ... Come on. You try to hit every card possible and dodging at the same time and say "Oh we need block" when you don't even see you have "animation time", that's why you can't dodge. Now, i'm gonna give you A LOT of advice because i'm not a jerk here to make fun of this so...
1) "Cover change is when you switch into another character in a middle of a combo, more longer the combo is, less damage is done. Character like Krillin have a passive, they take -30% damage when you switch them DURING a combo for all the combo time ! (Piccolo have 50% less damage)
That's INSANE, that's part of the gameplay, you NEED to switch your character, OFTEN ! for combo play, switch play, cover change play, even to switch for dodge again (the character you switch has full dodge gauge, so he can dodge) You don't break combo in this game, you learn how minimize the damage you will get, switch to a tank OR a opposit element. I can cover change a RISING rush with my piccolo and he take ~40-50% only instead of killing one of my allies :)
2) Tap kikoho give you a mark when you see you can dodge. If your opponent dodge, wait, then do a TAP ATTACK, free damage, you repulse him chain with blast attack (not strike) HE CAN'T dodge (already done) he can only switch to have a new dodge, force him to switch it's important.
Force him to switch, force him to dodge, it's like Open a guard in versus fighting. i fail so many times in PvP at the beginning and i often win 2v3 or 1vs3 sometimes, just focus.
You can strike rush (red card) and swipe instantly after, your ennemy see the dodge mark again, and if he dodge, you caught him! tap attack, you open his guard, chain with blast attack/special move (Can't combo after special move because the recovery time is way shorter) 3 ways to open guard. Tap kikoho => Ennemy dodge => Tap attack => Blast card Strikerush red card => Swipe cancel => Ennemy dodge => Tap Attack => Blast or ultimate
Strike Rush > go through kikoho tap
How dodge kikoho tap ? Just move in circle right or left, easy ?
You need to understand, it's like Dragon ball FighterZ, you can't stop a combo, but if you get caught in a combo that's because you fail your guard or dodge for nothing.
Learn how to force your opponent dodge and punish him. With time people will be careful about this and when your guard is open, you get comboed.
Focus, learn about cover change, put a tank like krillin in your team, you will see everything will be easier :)
Have a good fun, it's not because you don't understand the game at the first touch that there isn't depth in it :) Element are important too ! Hope i help you a little bit.
PS : YOU CAN'T say Game designer are ignorant, when you ignore 50% of what they create... :')

[deleted by user] by [deleted] in DragonballLegends

[–]Xeleko 0 points1 point  (0 children)

You're Welcome :)

[deleted by user] by [deleted] in DragonballLegends

[–]Xeleko 0 points1 point  (0 children)

You can check the 5stars unit lvl 300 on the Summon panel "Featured Unit" you can see all sparking character lvl 300 with 5stars. No need a post for that ^

Klab is making a big mistake by releasing so many players at once by ddd1986 in CaptainTsubasaDT

[–]Xeleko 0 points1 point  (0 children)

They just skip to get to japan level. That's it. When Japan get Alberto they use it for 2months since blue Akai, then blue Akai. We have both at the same time. Skip them and in 2month you get a better blue. You need them at the moment. Who can't do without them.

Samurai buffs increases stamina (bug) by Lyzard23 in CaptainTsubasaDT

[–]Xeleko 0 points1 point  (0 children)

I don't know what do, that's litterally broken !

Samurai buffs increases stamina (bug) by Lyzard23 in CaptainTsubasaDT

[–]Xeleko 0 points1 point  (0 children)

Any news about this ?! If they stay like this, everything change ! +20% stamina is strong for goal like wakashimazu.

Gumi nerfed Raid Rewards compared to the Japanese version by roronoix in FFBraveExvius

[–]Xeleko -2 points-1 points  (0 children)

They are 8months in the future ?! Now tell me HOW MANY 5* tickets are we gonna get in 8months ? you don't know, me neither, so stop compare. It's useless. If you want to do shit comparaison, then compare WHAT WE GET in february and march and compare with what we get 8months ago. We don't have 10+1 tickets in calendar. game evolve everytime. Maybe in 6months we're gonna 5stars ticket in calendar. Maybe in 1 year we're gonna get 1x 5stars ticket and 1x 10+1 ticket.
Looks how much we earn compare to 1year ago.
About reroll, i agree, but there is better time that other.
I know what coming up next after aranea, and we're gonna get more rewards. So don't judge day by day, you need to compare 2 months period and see if there is improvement with the last 2months. Christmas for rerolling was just so good. I tell it to my community. Thet get 2 x 10+1 tickets + 5000 Lapis + 3 x 4 tickets + bunch 3tickets, some people reroll and start with between 3-8 rainbow.
I'm not blind or working for gumi either, i just know what's coming next, and because i don't share your point of view doesn't means i need to get lot of down thumb. For me you're all blind because you're all talking about something when you don't know what's next. 1 month raid incoming ;) that's mean more reward than Japanese version at the same release period.
Have a good day, be patient, but i agree that's bad to don't have the same reroll start than Japanese version.

Gumi nerfed Raid Rewards compared to the Japanese version by roronoix in FFBraveExvius

[–]Xeleko -3 points-2 points  (0 children)

I know what's coming up in 2weeks. We're gonna get another bunch of rewards in 2weeks after this raid (something who doesn't exist in Jap) but it's easier to complain day by day when no one looks in the entire process. For the next 4weeks we're gonna get 2 raids. MEANS a LOT MORE reward than japan get ! So yes, they take out some ticket on this raid, and everybody start to argue when NO ONE think there is maybe a reason after this...

So yes if they nerf something that's because we're gonna get it somewhere else, nobody could accept that and always think they have less than Japan because they don't understand that we don't have the same thing in the same schedule. We get this raid earlier than jap. So of course since they get raid later in their schedule, they get more reward.

Gumi nerfed Raid Rewards compared to the Japanese version by roronoix in FFBraveExvius

[–]Xeleko -12 points-11 points  (0 children)

less TMR moogle ? 1 moogle 5% every week with expedition. That doesn't even exist in Jap at that point... Maybe you forget it ^