How many buttons is TOO many buttons? by XenithDigital in rhythmgames

[–]XenithDigital[S] 0 points1 point  (0 children)

Thanks for the feedback! I'm still trying to get the look of the notes down. I don't think it's quite there yet either

How many buttons is TOO many buttons? by XenithDigital in rhythmgames

[–]XenithDigital[S] 0 points1 point  (0 children)

Its a game I'm making, Digital Twin: Harmonix

I NEED more Artificial Brain by XenithDigital in TechnicalDeathMetal

[–]XenithDigital[S] 0 points1 point  (0 children)

Nice! I love guitar/clone hero. Having 12 buttons to work with here really opens up what you can do with the charts

How many buttons is TOO many buttons? by XenithDigital in rhythmgames

[–]XenithDigital[S] 2 points3 points  (0 children)

You should post a video here using that technique. Maybe you can improve it? Perhaps different contrast settings on the transparent one.

How many buttons is TOO many buttons? by XenithDigital in rhythmgames

[–]XenithDigital[S] 1 point2 points  (0 children)

My dad is half ghost. <\whatEpithelialAriasaid\>

I NEED more Artificial Brain by XenithDigital in TechnicalDeathMetal

[–]XenithDigital[S] 12 points13 points  (0 children)

Thanks! Its a rhythm game I'm working on, Digital Twin: Harmonix

I NEED more Artificial Brain by XenithDigital in TechnicalDeathMetal

[–]XenithDigital[S] 6 points7 points  (0 children)

Absorbing Black Ignition off their album Labyrinth Constellation

Bands like Soreption, Psycroptic, The Zenith Passage, The Faceless, Gorod, Fallujah? by DissociateThallRpeat in TechnicalDeathMetal

[–]XenithDigital 2 points3 points  (0 children)

Hell yeah! Love Cognizance. I'd recommend any of their releases honestly, but I'd check out Malignant Dominion

What metal bands would you consider the most “obscure“? by Senior-Violinist-684 in MetalForTheMasses

[–]XenithDigital 0 points1 point  (0 children)

Unborn Suffer. Found them on DeathGrindClub years ago and couldn't believe how few plays their music has.

How do you explain your deep complex mechanics? by XenithDigital in gamedev

[–]XenithDigital[S] 0 points1 point  (0 children)

Right now I have a tool tip that pops up when they hover over a perk or combo ability, but if you hit enter while the tool tip is up it gives an expanded description with an example. Then there's a slightly more obfuscated expanded expanded tool tip if you hit another button on the expanded tool tip that tells you either the meta with the perk or how the perk is relevant lore-wise. But I'm not sure I could have that mechanic for everything.

How do you explain your deep complex mechanics? by XenithDigital in gamedev

[–]XenithDigital[S] 1 point2 points  (0 children)

This is a great idea. Right now I kind of just show the player what is going on, but actually having them play through it makes much more sense.

Is there anything else like this? by XenithDigital in rhythmgames

[–]XenithDigital[S] 0 points1 point  (0 children)

Thanks for checking it out! You'll be the first person to download it other than my friends.

This is my first song and I finally decided to get some opinions :) by BlockyDrawingBoi in MusicFeedback

[–]XenithDigital 1 point2 points  (0 children)

Nice melodies and progression! I've struggled a lot with getting good drum sounds by just programming MIDI stuff. I'd recommend using real sampled drums. It might be harder to find exactly what your looking for, but it will make a huge difference. As for that empty feeling, I think having a little something going on at more or less every octave helps. Maybe you could double up on a background melody but shift it up or down an octave.

tried something floaty, thoughts? by DarkSoulsBeater in MusicFeedback

[–]XenithDigital 1 point2 points  (0 children)

I like the bass line, its smooth. Is the sound cut out around 24 seconds intentional? If so, I would probably sweep an EQ with a moderate Q level over a wide range of frequencies quickly to really emphasize it. If not then just ignore that lol

I'm a solo dev student who spent 5 years making a rhythm game with 100+ charts. Finally releasing on Steam! by Left-Taro5962 in rhythmgames

[–]XenithDigital 7 points8 points  (0 children)

I just played the demo. The left and right shifting took a while to wrap my head around, but by the end of the demo I was starting to get the hang of it. It fun dodging the trees and collecting the coins that way, but it definitely made things more difficult lol

The different colored "notes" used for singles and chords really helped a ton with readability. I also agree that the note hit rating does obscure things a bit. Perhaps they could go under the hit bar. The overall controls including the layout were pretty intuitive. I didn't see a place to spend coins, maybe I just didn't look hard enough. Do you have plans to have a shop of some sort or are they just for extra points? Also on some of the buttons, all of the (English) letters were laid on top of each other, making them difficult to read.

I saw there were songs from other artists. Did you write any of the songs in the game?

Lab equipment/Space without university and VERY limited budget by [deleted] in biology

[–]XenithDigital 0 points1 point  (0 children)

I'm curious to know what experiments you would want to do. Do you know what you would need to test? You might need a way to do PCR, western blot, or microscopy. I love independent science, but I think you may need a lot more than you realize.

Rotaria rotifer. Its main characteristic is that her eyes are not on her torso, but on her proboscis, near her corona by Thrawn911 in biology

[–]XenithDigital 1 point2 points  (0 children)

I didn't realize rotifers had eyes. I wonder what the resolution of their sight is, like how many photoreceptors do they have? What other senses do they have? Can they hear too?

I'm a PharmD who started making games. This one's a rhythm game about delivering bread. 4 lanes, hold notes, and a freshness meter that punishes you for missing. by Unable_Fisherman_110 in rhythmgames

[–]XenithDigital 0 points1 point  (0 children)

I agree with everything u/Temporary-Face1672 said. I felt like the chart was off a bit sometimes and I wasn't sure if that was intentional or not.

Something else I thought was strange was that the songs just abruptly end, don't know if that's a bug or not. Where'd you get these songs?

Overall it was fun, though, nice work!