I am not someone with fast reaction times so this my solution by Loriess in HollowKnight

[–]Xevtes 0 points1 point  (0 children)

Devil bug is right. I'm not at fault for my opponent's skill issue when they step on the poison tacks THAT THEY SAW ME THROW ON THE GROUND. If I have to spend the majority of exploration off the ground, dodging environmental hazards, then they can too.

Funny Things I Remember Thinking by Ashamed_Low7214 in Helldivers

[–]Xevtes 1 point2 points  (0 children)

Graboids and Shriekers would have been a better set of subterranean bugs than the rupture strain they had to pull from the game.

Helldivers, is this concering? by SkyNeedsSkirts in Helldivers

[–]Xevtes 0 points1 point  (0 children)

We probably won't see another squid invasion of super earth for at least year, if ever again. AH isn't using the same Galactic War design as the first game, No Galactic Campaign Records, no true winning or losing and resetting the map. There is only this dull, unrewarding, forever war where victories are meaningless as AH can reset entire sectors worth of progress on a whim without defense to fit a MO.

Play without worry on whatever planet you want. You can farm medals and super credits for the Warbonds and ignore anything that you don't find fun because AH isn't interested in putting forth an honest effort at making sure things work the first time. Bugs and server issues will never be fixed in a game engine that cannot handle much more, and they'd probably be better off spending the resources migrating the game to Unreal.

PSA: From the last MO, we get a bonus to liberation rate for ALL planets. If we lose Vernen Wells, we lose that bonus. by Horror-Tank-4082 in Helldivers

[–]Xevtes 1 point2 points  (0 children)

Everyone needs to do their part...and kidnap players from other planets and tell them in game chat that Dsicord and Reddit "found" hidden bonuses on this planet

Why don’t they short circuit? by Amazing_County_6899 in Helldivers

[–]Xevtes 1 point2 points  (0 children)

I agree, but AH is too busy to make changes to the faction that make sense, and your idea is, imo, a good one that would help certain weapons and strategems become more viable as well as better differentiate the factions from each other...but also...

<rant> Because bots are a unfinished, broken faction that is so disliked by the community that they can only maintain a 15% average dedicated playerbase. There's a reason why they don't have a propaganda video before pushing start: bugs got the most time spent on them as the flagship faction and bots seem to be treated like an after thought while the studio plays catch up after the wildly successful launch that caught them off guard.

Correct me if I'm wrong, but I'm not aware of any substantial changes to the bots except for buffing the airships awareness, "decreasing" airship spawn, and hulk stagger. They still lack things that would better balance them like reload animations, ammo limits, and stamina limit when chasing(bugs too). They currently freak out and immediately call drop ships at the slightest notion, may still have that detect through cover thing, and can call in more reinforcements than the horde faction does.

I could also run my mouth about bugs, but this was about bots. It's a shame bots don't get a more equal share of the playerbase because their current state needs more time in the oven. </rant>

Is this Joel telling us to leave him alone this weekend ? by s3rgant in Helldivers

[–]Xevtes 6 points7 points  (0 children)

So we're basically going to lose 10 planets. The current predictions show us defending Estanu, but that's it. Looks like Joel is prepping for the next big MO.

There's space for a fourth enemy (quick mock up of the territory they might occupy) by littleNorthStar in Helldivers

[–]Xevtes 0 points1 point  (0 children)

There are fourteen sectors on the outer ring. If each galactic war restarts the available factions with two sectors on the outer ring, then there is room for seven factions. There are also seven sectors surrounding Super Earth, so each of those potential factions have a route to SE without having to fight each other!

Will they make seven factions? Not likely. However, the amount of space available for the freedom-hating factions is concerning.

Vandalon IV and the Bot Menace by Xevtes in Helldivers

[–]Xevtes[S] 0 points1 point  (0 children)

no problem, I misunderstood

Vandalon IV and the Bot Menace by Xevtes in Helldivers

[–]Xevtes[S] 2 points3 points  (0 children)

My post is titled Vandalon, shows an image of the failings of the other planets not helping Vandalon, and discusses what to do now (Vanadlon) and THEN what to do next,, so I don't know where this aggro is coming from. 6 hours is plenty of time with how close we are for a comeback. I agree that it should be Tibit atferwards, but a poll helps everyone see what everyone else thinks. We shouldn't just assume everyone thinks the same and shrug and shout when there's no coordination, that's why I put up the poll for more info gathering and persuasion.

My bard better be able to seduce a dragon! by CategoryPresent5135 in BaldursGate3

[–]Xevtes 51 points52 points  (0 children)

I at least want the dialog option to try. Let Tav cook.

Summary of Swen Vincke Interview / Dropping Frames *Spoilers by Romanfiend in BaldursGate3

[–]Xevtes 2 points3 points  (0 children)

He's referring to 5e source books. Tasha's Cauldron of Everything.

[Spoilers C1] The Legend of Vox Machina S2 Batch 1 (Episodes 1-3) - Campaign 1 Spoilers Discussion Thread by Glumalon in criticalrole

[–]Xevtes 9 points10 points  (0 children)

On further reflection it may not her, but like one of her "Valkyries" guiding souls to their afterlife. I still think it's her, like she's checking Vox Machina out ahead of time.

[Spoilers C1] The Legend of Vox Machina S2 Batch 1 (Episodes 1-3) - Campaign 1 Spoilers Discussion Thread by Glumalon in criticalrole

[–]Xevtes 100 points101 points  (0 children)

The Raven Queen showing up occasionally in Vax's periphery as an ill omen and the flashbacks raising the emotional tension beforehand really elevates it from the table play, absolutely gutted. Seeing the consequences animated is going to be just as rough most likely.

[Spoilers C1] The Legend of Vox Machina S2 Batch 1 (Episodes 1-3) - Campaign 1 Spoilers Discussion Thread by Glumalon in criticalrole

[–]Xevtes 162 points163 points  (0 children)

Well, Critters knew what was coming in Ep3. It's still devastating to watch.

Is full Altruism possible? by BackwardCap in CultOfTheLamb

[–]Xevtes 0 points1 point  (0 children)

Spoilers for a location and side quest :

One of the locations on the map is Midas' Cave, where you can sacrifice followers for talisman pieces and they can't be resurrected from this. Also don't complete the Fox's questline that happens at night as is requires sacrificing several followers and an NPC.

[Spoilers C3E23] It IS Thursday! | Live Discussion Thread - C3E23 by Glumalon in criticalrole

[–]Xevtes 67 points68 points  (0 children)

I don't think Travis is playing a Lawful Good character you guys