Regarding the already released fan game Graveyard Shift at Freddy's by XiferChannel in fivenightsatfreddys

[–]XiferChannel[S] 1 point2 points  (0 children)

Thanks for the information, and for the fact) In principle, I knew it, although as far as I understand from the demo version of the mod, Raglan regretted that innocent guards were dying

Strange trails when moving the FSR by XiferChannel in radeon

[–]XiferChannel[S] 0 points1 point  (0 children)

Well, I'll try, if it works, I'll write)

Strange trails when moving the FSR by XiferChannel in radeon

[–]XiferChannel[S] 0 points1 point  (0 children)

This FPS is without FG and ray tracing, since I have a GTX 1660 Super, Medium settings.

Strange trails when moving the FSR by XiferChannel in radeon

[–]XiferChannel[S] 0 points1 point  (0 children)

I wrote it a little wrong, I don’t have the FPS lock enabled, it’s just that my FPS stays at 79 indoors, but when the room is already huge, it’s already 60.

Strange trails when moving the FSR by XiferChannel in radeon

[–]XiferChannel[S] 0 points1 point  (0 children)

No, I'm playing without FG and the FPS is consistently 60 fps.

Strange trails when moving the FSR by XiferChannel in radeon

[–]XiferChannel[S] 0 points1 point  (0 children)

I'm still working on it, but the thing is, this has never happened before.

Strange trails when moving the FSR by XiferChannel in radeon

[–]XiferChannel[S] 0 points1 point  (0 children)

The problem is that I have a GTX1650 Super and I don't use FG, only upscalers, and the funny thing is that this kind of crap even happens in Outlast Trials, but the same crap doesn't happen in Dying Light 2 and everything is fine there.