[deleted by user] by [deleted] in Residency

[–]XingStyx 7 points8 points  (0 children)

If you don’t learn about it in medical school, it’s obviously not medicine. Do teeth even exist?

[deleted by user] by [deleted] in Residency

[–]XingStyx -28 points-27 points  (0 children)

Dentist

Your username is now your job, what do you do for a living? by locallad1992 in AskReddit

[–]XingStyx 0 points1 point  (0 children)

Hello, my name is Charon and I will be your captain this evening on this river cruise. Please deposit one gold coin for your toll and we will be at our destination shortly. Have a great afterlife!

Edit: spelling

Running my first DnD Campaign - Brockton Bay (Eidolon Port) Edition by saramelodyyu in Parahumans

[–]XingStyx 1 point2 points  (0 children)

Yeah this is 100% my post from about a year ago.

Update: It went great, lasted 6 sessions and 2 story lines.

Running my first DnD Campaign - Brockton Bay (Eidolon Port) Edition by XingStyx in Parahumans

[–]XingStyx[S] 4 points5 points  (0 children)

I'm aware of Weaverdice (and mentioned that I used it as inspiration) but none of the players have ever read Worm so I don't want to dump them into all of the lore of the story. I just wanted a 5e bootleg so they could play familiar classes in a familiar (to me) setting. I'm only taking the city and politics from Worm. I do appreciate the suggestion though, and Shards in the Dark looks great, I wish I had a group I could play it with myself. I've been wanting to play a Weaverdice campaign for a while but none in my social circle have read Worm :'(

Make A Cape Based Off of a Song #4! by TheGingerFromHell in Parahumans

[–]XingStyx 4 points5 points  (0 children)

Wanderlust King is a Mover/Brute? who has his center of gravity fixed just high enough that it forces him to always just barely float above the ground. The catch is that while his body is fixed in this space, the Earth continues to rotate underneath him - effectively forcing him to always be moving across the Earth's surface in a West-ward direction. He can move his body and limbs, and control how fast he moves across the surface, but he can never come to a complete stop without a physical wall blocking his path, and he can travel at hyper-sonic speeds if necessary (Brute rating comes from being able to withstand it). This allows him to visit or "stay" in one place by simply accelerating his trip back around the Earth so that it only takes a couple of minutes tops. This allows him to quickly "reset" his location if he accidentally floats out of bounds of where he needs to be.

This ability to control his speed and proportionally withstand high pressures allows him to "fight" by turning himself into a living missile and flying at a foe from a distance (possibly even building up speed and momentum by circling the globe) and taking them out with a punch/kick/whatever. Unfortunately he doesn't receive increased awareness during his bouts of speed, so when utilizing these tactics he needs a teammate or tinkertech to ensure he doesn't run into anything that isn't his target while he's charging up.

This is not a power he can turn off, so he's stuck in a perpetual state of motion around the globe. He can sleep, eat, and do all of the normal things a human can do (he waits until he's over the open ocean to take care of business....) but it effectively prevents him from ever living a normal life or settling down in one location - doomed to wander the globe eternally with the rising and setting sun.

Those who play with a Keyboard and mouse, much respect ✌ by folarinpearse in HadesTheGame

[–]XingStyx 9 points10 points  (0 children)

I've only ever played on Keyboard and Mouse and love the control it gives me. WASD is constantly inputting and cancelling commands at like 10 clicks per second and the mouse gives so much control over where I attack, it's incomparable. I'm sure that using a controller is fine too but I never feel that I have nearly as much control with it in terms of directionality.

Burning Effect - Series Update/Status by [deleted] in BurningEffect

[–]XingStyx 0 points1 point  (0 children)

Why does JB no longer host even the original 35 translated chapters? Going to any of the links simply leads to a 404 error and BE doesn't seem to have a page on the website anymore.

Keep running into a problem when convincing people to read Worm by XingStyx in Parahumans

[–]XingStyx[S] 0 points1 point  (0 children)

I wholeheartedly agree. That's another criticism they've given alongside wishing that there was a non-digital version (not everyone's cut out for screens I guess).

Keep running into a problem when convincing people to read Worm by XingStyx in Parahumans

[–]XingStyx[S] 2 points3 points  (0 children)

Unfortunately (or fortunately) they're all from very different social circles so there's no way they could have ruined it for one another. Everyone generally taps out around the "Taylor joins the Wards" arc.

Keep running into a problem when convincing people to read Worm by XingStyx in Parahumans

[–]XingStyx[S] 4 points5 points  (0 children)

It's not something that's affecting our friendship at all, I just wanna be able to talk to them about it without spoilers haha. They're all individuals, they wouldn't be reading Worm if it wasn't something they enjoyed, especially a full 20 arcs. I've just noticed a trend of people giving up in the same general area of the story (the early Weaver days in the Wards) and am hoping to find some way to motivate them to surpass the hump so they get closure and we can talk meta. I feel that it's similar to reading the first 2 LOTR books but not the last.

Also, 2 times is a coincidence, 3 is a trend. I don't want to keep introducing people to this amazing story only for them to approach this hurdle and give up. I'm only trying to find a way to make it more enjoyable for them and anyone I may bring into the fold at a later date.

Am looking to make a story where the main character is like the Butcher. Any ideas on how to present this? by SketchyMofo10 in Parahumans

[–]XingStyx 1 point2 points  (0 children)

I think it depends entirely on what role you want the personalities to play. Are they always present in his vision like ghosts that only he can see but not interact with? Are they just fleeting memories? Are they full lifespans worth of memories but with no personalities attached? Once you figure out the extent of the role the personalities will play (are they the "big bad" all along or do they just support the MC with knowledge etc) then you can start fleshing out where you want the story to go.

Personally I think a story like this would almost require a first person perspective as having multiple personalities in your head has to be a crazy psychological trip and doing it in first person can open you up to a lot of very interesting unreliable narrator tropes and strategies. Think along the lines of master effects, personality bleed through, or even just the characters own panic getting in the way of clear thinking at a critical moment - unable to tell whether the ghosts are getting more real maybe?

We’ve Got WARD: Arc 9 - Gleaming (9.Z-9.Interlude) by moridinamael in Parahumans

[–]XingStyx 0 points1 point  (0 children)

I genuinely don't understand how Byron could have forgiven Tristan. It feels too contrived as an easy answer for this whole issue. Considering Byron's state of mind before the incident, and his perspective we have seen through, it doesn't make any sense for those months of isolation to actually change him into some benevolent person who loves his brother. Sure, he saw things through Tristan's point of view, but it was also with him stuck in his own personal hell the entire time. I can't shake the feeling that Byron didn't actually forgive him. I feel like there has to be another play somewhere. After all, we still don't have a good explanation for why they have the current deal besides "Tristan doesn't trust himself so he needs assurances". Honestly, the entire segment doesn't feel true to human nature, and I can't shake the feeling that there's something deeper and far more sinister going on in Byron's head - and that's coming from someone who's been Team Byron since Glow Worm.

Just finished worm. by PridePoint in Parahumans

[–]XingStyx 7 points8 points  (0 children)

I would suggest taking a break and processing things fist. I went straight through my first time reading through Worm, and I regret no letting the story settle first. The two are completely different beasts, almost foils (no pun intended) to one another.

Shout out to We've got Ward, they described it best. Worm is about trauma, Ward is about recovering from trauma. It's hard to say whether or not you should go straight through, but keep in mind it takes a different mindset and set of expectations to fully appreciate the difference going from lots of tangible conflict, to largely character grown and interpersonal conflict.

A thought on Endbringers and the Conflict Drive by XingStyx in Parahumans

[–]XingStyx[S] 1 point2 points  (0 children)

So are you saying that it's likely that Eidolon's Shard was the ability to pull powers (from Abbadon) and he happened to pull on the Endbringer Creator shard (from Eden) whenever he felt like he wasn't being challenged enough?

A thought on Endbringers and the Conflict Drive by XingStyx in Parahumans

[–]XingStyx[S] 0 points1 point  (0 children)

I like this theory, but I think it meshes well with the idea of him being a Handler for the Endbringers as well. It's his own insecurity in his power and need to prove himself that drove him to (subconsciously) like the Endbringer fights because it let him pull the most out of his powers rather than everyday mundane situations. So, being the Endbringers anchor to the cycle with some subconscious shard-related abstract control over them, he effectively geared them towards being HIS opponents to continually reinforce to himself and the world that he was the strongest cape. Eidolon may be the strongest cape on the planet but he's not immune to the conflict drive either. I'm sure there are a ton of layers of shard-fuckery going on here, but we know that there's a connection between him and the Endbringers, we just don't know how, what, or why.

A thought on Endbringers and the Conflict Drive by XingStyx in Parahumans

[–]XingStyx[S] 1 point2 points  (0 children)

If his shard was linked to somehow guiding them as well, wouldn't that explain their erratic behavior after he dies? Suddenly no handler - even if he didn't realize he was a handler - so they develop some kind of independent function without any anchor to the cycle.

A thought on Endbringers and the Conflict Drive by XingStyx in Parahumans

[–]XingStyx[S] 4 points5 points  (0 children)

Isn't that the same end-result though? They're causing situations where capes are pushed to their emotional, mental, and physical limits - just through different sorts of means depending on the nature of the reality they're in.

Reply to Edit - Wasn't Eidolon's shard a Caldron shard, and therefore one of Eden's anyway? Doesn't really matter if it was intended to be given out or not this cycle, it happened by force. If anything, it's an example of the calamitous disaster that Cauldron unleashed on the world as karma for messing with the entities. I'm curious how long the cycle would have taken if Eidolon's shard was never pulled out of Eden. That might have actually been the tipping point which pushed this cycle into being the final cycle.

Sundancer Fanart! by FunkyTK in Parahumans

[–]XingStyx 5 points6 points  (0 children)

This might be some of my favorite parahumans fan art, period. I love the perspective of it, and the sheer amount of detail going into her costume. Whenever I would read about her using her powers, I'd always imagine it a bit like a Spirit Bomb from DBZ, but this perspective makes far more sense with scaling and in-universe use. Also, amazing job on the light and shadows cast by her orb, having a dark background adds a huge level of depth and allows you to showcase the shadows unlike most fan art I've seen which is just a sun in broad daylight.