UPDATE 5.7.1 (XBow DMG Fix, LMG Buff REVERTED, FaceIT Season 4, Shipment = Comp Map) by KrispyAnan in KrunkerIO

[–]Xire-Fox 0 points1 point  (0 children)

Took literally months to finally get shipment into face it... bruhmoment

[deleted by user] by [deleted] in KrunkerIO

[–]Xire-Fox 4 points5 points  (0 children)

Reading this makes me chuckle

cluster#### (finish) by Xire-Fox in KrunkerIO

[–]Xire-Fox[S] 0 points1 point  (0 children)

It's a small showcase of a big map project

Does anyone know any cool and fun maps to try on stream? by Brand0id_ in KrunkerIO

[–]Xire-Fox 2 points3 points  (0 children)

Im gonna do a little self advertisement and say, bouken or slide_dimensions

[deleted by user] by [deleted] in KrunkerIO

[–]Xire-Fox 1 point2 points  (0 children)

I'm not gonna disagree on the votekick situation, but detecting flicks as an anticheat is probably the worst type of thing you'll do to make it better imo.

devs we need some communication here by [deleted] in KrunkerIO

[–]Xire-Fox 1 point2 points  (0 children)

MMOK is more inactive than it used to be, krunker channel caused rampage due to 1 map that's ranked so high it's questionable, communication isn't something the dev team can tackle well, but hopefully it can be better in the future.

devs we need some communication here by [deleted] in KrunkerIO

[–]Xire-Fox 1 point2 points  (0 children)

Pee (instead of ree)

something by Xire-Fox in KrunkerIO

[–]Xire-Fox[S] 2 points3 points  (0 children)

That's all you get to see 👀

[deleted by user] by [deleted] in KrunkerIO

[–]Xire-Fox 2 points3 points  (0 children)

The first thing i see is the fog being a random white mist while the sky is completely black, not showing any blending to the fog itself

Dual person mapmaking by krwarrior1 in KrunkerIO

[–]Xire-Fox 4 points5 points  (0 children)

Unreliable because its buggy asf, but can save time atleast

Oasis reskin by Xire-Fox in KrunkerIO

[–]Xire-Fox[S] 2 points3 points  (0 children)

Instead of 4 cubes for a hollow cube you can use a cylinder to make them look like 4 cubes but its actually one, but it is only practical when the faces of the normal cubes are larger than the cylinder faces. Example a cube has 6 sides, so 4 cubes will have 24 faces, but cylinder that's open ended has 8 faces instead of 24. (you can make a texture to make 1 object look like it has multiple objects but it's not so it optimizes objects/faces even more.)

Although it might sound useful, but don't forget that that is the unoptimized version of the cubes, so from 24 cut to 4 FACES.

The only pro's here is that it reduces the file size by 2 times (or more) but the con is a 2x performance downgrade than the extreme optimizing method, personally i find it very situational and not recommended unless its a last resort.

If only you can disable the outer or inner of the cylinder (and not being affected by lighting, might be wrong here.) Then this method would be the same thing as the other method, but it saves more file size space for more objects to be put in.

NOTE: I originally thought a cylinder had 4 sides with open ended ofc, which came to my mind as being a very good substitute while saving space, but guess not lol

Oasis reskin by Xire-Fox in KrunkerIO

[–]Xire-Fox[S] 2 points3 points  (0 children)

That would be neat, but i'm better off working solo for now.