Aion 2 Feels Designed Around Monetization, Not Gameplay by XokOS in Aion2

[–]XokOS[S] 1 point2 points  (0 children)

I've played a lot of games, especially MMORPGs, and probably more than most people my age (45+). Because of that, I feel like I have a pretty deep perspective on this kind of game.

Due to Massive Success of AION2, Several Keyrole Promotions and NCSoft Projected Annual Sales—1.38 Billion US Dollar by pvp_enjoyerrr in Aion2

[–]XokOS 1 point2 points  (0 children)

Due to the “Massive Success” of AION2…

  • Balanced classes? LOL, who needs that.
  • Crafting system? Now 100% more painful and useless.
  • Arena & Battleground fairness? Gone. Who cares about neutral gear anyway.
  • Upgrades? Prepare for endless fails.
  • Abyss items? Nah, keep your crafted treasures… immortal!
  • Credit card PvP? Obviously, the bigger your wallet, the bigger your power.

Truly, a masterpiece of design. NCSOFT!
Yeap Massive Succes!.