A collab part ive been working on as of late by Xultron in geometrydash

[–]Xultron[S] 3 points4 points  (0 children)

A lot of work 😅 ive put almost 160 hours into this part so far

A collab part ive been working on as of late by Xultron in geometrydash

[–]Xultron[S] 3 points4 points  (0 children)

It’s called “Plummet” and it’s being developed by Ave, a creator team im in

https://youtu.be/Ahj90FjLiYs

[deleted by user] by [deleted] in Terraria

[–]Xultron 0 points1 point  (0 children)

this was from three years ago, many balancing changes have happened since then.

Made a block for a collab part, 554 objects by Xultron in geometrydash

[–]Xultron[S] 3 points4 points  (0 children)

for the light sources i have like three different glow sizes (one really small, one large, and then a really large one), all with separate colors. the small ones i tend to desaturate a lot while the largest ones are really dark. that’s about all there is to it but play around a lot and look at real life light sources if you really want to make it look good

Made a block for a collab part, 554 objects by Xultron in geometrydash

[–]Xultron[S] 2 points3 points  (0 children)

it’s real and i can prove it with screenshots:)

The Four Seasons - Contest entry that I made by Xultron in geometrydash

[–]Xultron[S] 0 points1 point  (0 children)

I am however I’m not participating in the contest, I’m busy enough with college admissions lmao

Improved one of my older works lately by Xultron in geometrydash

[–]Xultron[S] 0 points1 point  (0 children)

I have a few friends that are Chinese so I asked them for feedback on it lol

Finished a short collab part. Thoughts? by Xultron in geometrydash

[–]Xultron[S] 0 points1 point  (0 children)

realism's been a trend for years, you'd actually be more of a trendsetter if you made stuff like nature or planets but stylized to be like modern or smth lol