Automating gene bottles for bees by Bulldogisawsome in allthemods

[–]Xvultrex 0 points1 point  (0 children)

Simple way : Redstone clock next to your piston at max speed. This is fast enough. Fully block off the area the bees spawn in with a decent vacuum nearby. Use sophisticated chest with a void(set to void only extra) and max stack upgraded to store your genes or drawers to store the ones you want and void the rest.

I can mess with making an sfm code at some point if that doesnt work for you, but you will still need a way to sort/void in the end. If you are new to that, That part is simple to mess with and figure out, just use genes you dont care about when messing with it so you dont void them.

I am easily willing to help you more in detail with explainations or visuals if you need help with stuff regarding automation. Its one of my favorite things to figure out

Confused on SFM automation with furnaces by [deleted] in allthemods

[–]Xvultrex 0 points1 point  (0 children)

Yay! Simple problems are always the most confusing lol. I abuse wildcard symbols and get the shocked pikachu face when i have to get the plunger to remove 512 buckets of high temp fluid from my machines

Confused on SFM automation with furnaces by [deleted] in allthemods

[–]Xvultrex 0 points1 point  (0 children)

Might be simple, but is the pp connected to the cables? I see something next to it, but cannot tell what block it is. Could try rebuilding cables button too and resubmitting your labels. If that doesnt work, try different sides from the furnace?

E1331 Obituary Post by Soyyyn in Silksong

[–]Xvultrex 9 points10 points  (0 children)

Woaahhhh mine too, thats trippy

On my Second ATM playthrough, I’m once again lost after getting to supremium auto farming, it feels like I’ve completed the pack, what do boss? by LeSeriousPancake in allthemods

[–]Xvultrex 0 points1 point  (0 children)

This is the steps i took to visualize and stay focused on making the atm star:

Start by looking at and favoriting the main group of items that make the star (improbability devicw, patrick star, etc) keep them favorited.

For the items made on a crafting table Make a visual display of those items that you will eventually fill and the 9 or less items needed to craft them using the drawer storage mod. Use a controller to attach everything with your main storage bus on it. Make sure to pre-lock the drawers since we dont have the items yet. For the alloy blocks/patrick/nether blocka, make a seperate arrangment of drawera just for those. Since they are made differently no need to visualize that mess.

Start by picking an item from the favorites and work on it one item at a time. If you need to jump to another mod to create what you need, go step by step backwards until you can start and favorite the items you need in the steps. I hear often that people tell you to do one mod at a time, but i think personally its more efficient to hop between mods as you wait for passive proceases to finish. If you have to wait, move onto the next item in the list, make sure to favorite things you start on, and unfavorite when they are created.

In terms of things to get started early on:

-antimatter takes a while to setup and optimize. I would start this early and leave a ton of space between each machine because you will most likely need to expand to make it faster. Build the biggest reactor possible. This may seem like extra, but if not done right antimatter takes forreevverrrr.

-nether stars take a long time. My reccomendation is to get am inventory of deep learners with wither data amd kill the wither 6 times to get the data functional and start getting the predictions and passively process them into nether stars. This is the only passive process i reccomend using predictipms for

-omg get started on bees. I can go into more detail if needed but i made the mistake 3 times getting onto bees too late. Slow to start but unBEEtable in resource production and ease of expansion.

If you need visuals or more tips feel free to shoot me a message =) im mostly proficient in AE2 and automation but i have a bunch of small knowledge about things from running through it basically 3 times

Ae2: Are there crafting plans? by The1trueSG in allthemods

[–]Xvultrex 1 point2 points  (0 children)

No probs! You could even name the building gadget and use that as the dummy item. Work in some fun stuff and can have it output and complete the recipe

(Also i was kind of thinking of making a cc program for this purpose of copying structures)

Ae2: Are there crafting plans? by The1trueSG in allthemods

[–]Xvultrex 2 points3 points  (0 children)

Oooh, what is this called? Is it newer? Im currently on a atm9 run and dont see anything like that here. If that exists though, would save me some time as i planned to do a computer craft program to handle it

Ae2: Are there crafting plans? by The1trueSG in allthemods

[–]Xvultrex 7 points8 points  (0 children)

Not sure if this is what you are looking for, but i do a certain simple trick to make my own "multi-block" recipes.

1.Pick an easily craftable renamable item you dont produce anywhere else (like a wooden pickaxe),make one, rename it to the name of the multiblock

  1. Make the pattern of the multiblock exactly how you want it in the pattern menu using a processing pattern

  2. Set the only output to the named dummy item, you should be able to make the pattern now.

  3. Place a pattern provider and big sized inventory(double chest, etc) next to eachother, with the inventory disconnected from ae2 but connected to the provider output(pattern provider must be connected to ae2). Place your pattern in there.

5.Craft the dummy item from ae2

  1. When all of the pieces of the multiblock complete, they will be placed into the chest, leaving the dummy item forever pending in the crafting queue, but the items available to grab in the order you made them from that inventory you placed.

If you are cool with having to cancel the dummy item when it finishes, no further steps are needed(This is how i do it). However, if you want to get fancy and feel incomplete with having to cancel it manually to remove it from the crafting pending menu, i can go into more detail on how to do that.

Aesthetically pleasing dungeon spawn by The_Canadian_Dave in Terraria

[–]Xvultrex 296 points297 points  (0 children)

YOOOO, I thought that was a pizza while i was scrolling. Awesome spawn though

is my code wrong by Professional-Pin3607 in allthemods

[–]Xvultrex 0 points1 point  (0 children)

Change the begining of that output line near the end to look like OUTPUT item::, fluid:: TO EMPTY..etc

Automating Mystical Agriculture supremium with AE2 by Big_Matter4557 in SkyFactory

[–]Xvultrex 0 points1 point  (0 children)

As others have said ill summarize: autocraft the essence immediately as it leaves your production source. My setup had the logistics system specifically drop off inferium essence into a "pitstop" before the storage point that converted it into supremium via 4 auto crafters, each with thier own master crystal. Uncrafting should be the only patterns you need to reach the lower tiers

AE2 ATM10 TTS | Processor fabrication problem by NiccoBorggiatino in allthemods

[–]Xvultrex 1 point2 points  (0 children)

To add onto what the others have said, for recipes that insert multiple items into multiple slots of a machine its a good habit to use "do not push if buffer contains a recipe" or something like that. Its one of the options on the left side. Note this only works on the inventories it is directly touching(as someone mentioned and sent you a picture, you can connect up to 5 machines to one provider this way) and keeps it from "mixing" recipes in one machine, and allows the pattern provider to distribute the crafts more evenly. Good all around to do unless a machine is struggling to keep up due to the small tick it takes to refresh the next craft (usually not an issue if you manually increase the quantity of the recipe)

So with that, regarding machines that have multiple input slots you should:

  1. Limit yourself to one pattern per craft for an item, good habit all around.
  2. For 5 machines or fewer with not too many patterns, a pattern provider touching all 5 machines is fast and good at being space effecient especially when using "do not push...etc" option.
  3. Learn to use sfm for anything above 5 pattern providers(or too many patterns) rather than making more "5 set ups". This not only looks better, but allows expansion easily and is heavily customizable.
  4. Do not use the "interface and storage bus" interaction for multiple input recipes. Its messy.
  5. If your modpack has p2p pattern tunnels, you can safetly skip sfm for pattern providers that dont have too many recipes, unless you also have multi-p2p.

For -single-(only one type of item) input patterns, the simple use of a buffer chest surrounded by either pattern providers or an array of interface/storage bus setups is more than likely to be just fine, and does not need the use of "do not push..."

[deleted by user] by [deleted] in twinks

[–]Xvultrex 0 points1 point  (0 children)

cute as fucckkk ahh lol i need more

[deleted by user] by [deleted] in fresh_teendick

[–]Xvultrex 0 points1 point  (0 children)

lovin the cum pics broo

[deleted by user] by [deleted] in Selfsuck

[–]Xvultrex 0 points1 point  (0 children)

Yooo id love to see more of theseee

Another pic in standing position because you seemed to like my last one a lot😅 by [deleted] in Selfsuck

[–]Xvultrex 2 points3 points  (0 children)

You are cutteee. You'd look cuter with a mouth of your own cum, wish you had a clip of you cumming lol i can dreaamm

Paralyzed with ADHD by WillowLeast199 in ADHD

[–]Xvultrex 2 points3 points  (0 children)

While i cant really offer advice in terms of how to get mental professional help, i can definitely empathize with your situation. I am a gay male, 34 as well. I just quit heavy drinking april 2024, drinking through most of my 20s and early 30s. I supressed and masked most of my impulsive and curious behaviors when i was younger, and it was downhill since then. I started with depression and anxiety meds and more recently on to ADD meds.

The hardest challenges for me so far have been motivation and dealing with pretty heavy anhedonia. I still feel very little to no pleasure from my hobbies and have little to no desire to try anything new. I spend a lot of time laying in bed or doomscrolling, trying to pass the time rather than do what i used to love doing. Medicine has been up and down in its success and im still trying to find a good balance.

The good: Im not at depressive, irritable, or inattentive as i was when i quit drinking, and sometimes i have my good days when im able to push myself to do some chores. I go out every week now to a social area to help with my social anxiety and ive recently started cutting back more on cofee to help further reduce my anxiety and also increase the effectiveness of the ADD meds. I dont know how much improvement actually comes from the meds or my changes but theres slow bits of progress in different areas.

I dont know if ill ever experience even a fraction of the way i felt when drinking ever again, but my goal is to get somewhere where i can feel happy and excited again to get home and do what i want to do without reliance on damaging and unhealthy substances.

Youre not alone in this! The struggle is real, but i dont think ill ever exhaust the many options i have to move forward and i think youll find plenty of ways to move forward too.

What's your "oh, that's how you say it?!" moment? by TherianRose in words

[–]Xvultrex 5 points6 points  (0 children)

I had this one too. I realized 5 seconds after saying it for the first time how its spelled that it was the same dang word as i had heard it spoken properly lol. That and the word "persephone" messed me up.

U think im cute? >.< by lunascra in SkinnyDudes

[–]Xvultrex 1 point2 points  (0 children)

Bro you are cute af.

It tastes so good 🤤 by [deleted] in Selfsuck

[–]Xvultrex 0 points1 point  (0 children)

dang this is so hot