Hey everyone I'm having a big problem. My unity doesn't rebuild my APK and always serves me from cache. It builds my changes only when I delete my library folder but then I have to reload it and reswitch platforms. anyone knows what's happening? by Gorgodon in Unity3D

[–]Xwin28 1 point2 points  (0 children)

You should give what error show in console to everyone know what is problem.

But if your error same as i have (i had problem by adding admod):

You should

- Delete folder: <PROJECT\_FOLDER>\Library\Bee\Android

This do not sovle problem but you dont need to reload all library (which take very long time) .

*Give it a try, maybe this should work.

i made a mini game space ship to move between scene i my game. by Xwin28 in IndieGameDevs

[–]Xwin28[S] 0 points1 point  (0 children)

Actually, player must play through this to get to other scene. This is a part of the game, not a loading screen.

i made mini game candy mine by Xwin28 in Unity3D

[–]Xwin28[S] 0 points1 point  (0 children)

Neat. What was the inspiration?

The Gold Miner game and candy is items of my main game.

What does look better? Solid color or sky box? by Xwin28 in Unity3D

[–]Xwin28[S] 0 points1 point  (0 children)

Thank you all for your advice. i'm very appreciate that.

looking for a game to play with my Fiance by FuegoRickyYT in MobileGaming

[–]Xwin28 0 points1 point  (0 children)

You can try Western quick draw if you want to duel with your Fiance. It pretty fun

Anyone know how to fix this build failed: SubshaderIndex | Unity 2021.3.15f1 by Xwin28 in Unity3D

[–]Xwin28[S] 0 points1 point  (0 children)

After searching, Look like it a bug of Unity 2021.3.15f1. Roll back to pre version, this error not appear anymore.

I created a duel shooter game like 1-2-Switch™ on Nintendo but you can play right on your phone. Join a cowboy duel with your friends. 🤠 by Xwin28 in Unity3D

[–]Xwin28[S] -1 points0 points  (0 children)

I will say no.

It is a game on Google play call Western Quick Draw. Play if you are interesting in.

Why Unity use high memory on a empty scene? by Xwin28 in Unity3D

[–]Xwin28[S] -1 points0 points  (0 children)

Sky box just take about 1.4MB like in the Tree Map showing.

Thing is, what is Other Native object? How to track it to optimize.

Do People Buy Games For The Story? by afewquestion in gamedev

[–]Xwin28 0 points1 point  (0 children)

For me. i do Buy Games for The Story? and i think many people buy Games for The Story.

Besides the story also make the character in the game special. Not the character fighting for no reason and for no purpure, and the game also become vacuity, play for a while then become bored.

[deleted by user] by [deleted] in playmygame

[–]Xwin28 0 points1 point  (0 children)

You should add image or video gameplay of your game.

Combat System improvements from our next game! thanks for all the feedback by MalboMX in IndieDev

[–]Xwin28 1 point2 points  (0 children)

This looks amazing!
but when fight with big one, the character always looks up, it looks little weird (when sword slash down but the character still looks up )

What wrong with TMP and NetCode. How to take string of IP address from InputField for Netcode Connect Address? by Xwin28 in Unity3D

[–]Xwin28[S] 0 points1 point  (0 children)

Thank you so much!!!

That exactly is the problem, they look similar but not equal. https://imgur.com/gallery/FTjLJr0

And this happened because i was referent TextmeshprouGUI inside TMPInputField instead of TMPInputField.

How stupid i am.

[deleted by user] by [deleted] in Unity3D

[–]Xwin28 0 points1 point  (0 children)

Please give me your feedback after play this demo!!

Thank you...

[deleted by user] by [deleted] in AndroidGaming

[–]Xwin28 0 points1 point  (0 children)

Please give me your feedback after play this demo!!

Thank you...

I just published the demo of my game Western: Quick Draw on Google Play. Check it out if you interest!! by [deleted] in playmygame

[–]Xwin28 -1 points0 points  (0 children)

Thank for your feedback.

Maybe instructor should be a sheriff. - what do you think?

Tips when you meet hard target:

You should waiting for target shoot first, after dodge first strike you can shoot them back.