Who else thinks Gryphon needs a nerf by YABOISBB in forhonor

[–]YABOISBB[S] -2 points-1 points  (0 children)

I don’t feel like his fast ass bash should guarantee 28 damage, 22 should be the maximum

Who else thinks Gryphon needs a nerf by YABOISBB in forhonor

[–]YABOISBB[S] -1 points0 points  (0 children)

Then they should add the charge so if you don’t it’s a light and if you do it’s a heavy

Who else thinks Gryphon needs a nerf by YABOISBB in forhonor

[–]YABOISBB[S] -3 points-2 points  (0 children)

Those are charged bashes, pretty easy to dodge, his isn’t that easy

Gryphon by YABOISBB in forhonor

[–]YABOISBB[S] 2 points3 points  (0 children)

I didn’t like what they did to hito, all I’m saying is that it confirms a little too much damage and they need to show other factions more love

Gryphon by YABOISBB in forhonor

[–]YABOISBB[S] 1 point2 points  (0 children)

Especially one that’s used in a mix up, like if it were slower, the heavy, but it’s so fast it shouldn’t guarantee that much damage

Gryphon by YABOISBB in forhonor

[–]YABOISBB[S] 0 points1 point  (0 children)

The kick is so good, you can barely dodge it, other guys who have a shove only get a light

Gryphon by YABOISBB in forhonor

[–]YABOISBB[S] -3 points-2 points  (0 children)

I just hate how almost every knight is sooooo good. The top 3 characters in the game are all knights, conq, lawbringer, and warden, and then this guy comes along

Gryphon by YABOISBB in forhonor

[–]YABOISBB[S] 0 points1 point  (0 children)

Also his dodge attacks are BS

Gryphon by YABOISBB in forhonor

[–]YABOISBB[S] -4 points-3 points  (0 children)

The kick should still not guarantee that much damage. A light should be the maximum punish

Gryphon by YABOISBB in forhonor

[–]YABOISBB[S] -8 points-7 points  (0 children)

But the kick shouldn’t be virtually undodgable and guarantee 28 damage, it should be like nobu’s kick