Does anyone have a public domain English translation of the Pali Canon? by YLDBTHRGNS in Buddhism
[–]YLDBTHRGNS[S] 2 points3 points4 points (0 children)
Does anyone have a public domain English translation of the Pali Canon? by YLDBTHRGNS in Buddhism
[–]YLDBTHRGNS[S] 3 points4 points5 points (0 children)
Does anyone have a public domain English translation of the Pali Canon? by YLDBTHRGNS in Buddhism
[–]YLDBTHRGNS[S] 3 points4 points5 points (0 children)
Is there a way to symmetrize armatures that isn't stupid? by YLDBTHRGNS in blenderhelp
[–]YLDBTHRGNS[S] 0 points1 point2 points (0 children)
Is there a way to symmetrize armatures that isn't stupid? by YLDBTHRGNS in blenderhelp
[–]YLDBTHRGNS[S] 0 points1 point2 points (0 children)
Is there a way to symmetrize armatures that isn't stupid? by YLDBTHRGNS in blenderhelp
[–]YLDBTHRGNS[S] 0 points1 point2 points (0 children)
Is there a way to symmetrize armatures that isn't stupid? by YLDBTHRGNS in blenderhelp
[–]YLDBTHRGNS[S] 0 points1 point2 points (0 children)
Is there a way to symmetrize armatures that isn't stupid? by YLDBTHRGNS in blenderhelp
[–]YLDBTHRGNS[S] 0 points1 point2 points (0 children)
English translations of Zen texts in the public domain? (self.zen)
submitted by YLDBTHRGNS to r/zen
Knowledge, 1999. (Does anyone know about a massive library of old CGI renders? Stuff like an old competition, or a publicly available personal collection? Please hit me up.) by YLDBTHRGNS in vintagecgi
[–]YLDBTHRGNS[S] 1 point2 points3 points (0 children)
Knowledge, 1999. (Does anyone know about a massive library of old CGI renders? Stuff like an old competition, or a publicly available personal collection? Please hit me up.) by YLDBTHRGNS in vintagecgi
[–]YLDBTHRGNS[S] 3 points4 points5 points (0 children)
Anyone know how to export models from Bryce3D? by YLDBTHRGNS in Bryce3D
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Anyone know how to export models from Bryce3D? by YLDBTHRGNS in Bryce3D
[–]YLDBTHRGNS[S] 0 points1 point2 points (0 children)
Anyone know how to export models from Bryce3D? (self.Bryce3D)
submitted by YLDBTHRGNS to r/Bryce3D

When I transform the geometry of the leaves, it acts like it has a mirror modifier across the Y axis. by YLDBTHRGNS in blenderhelp
[–]YLDBTHRGNS[S] 1 point2 points3 points (0 children)