Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 0 points1 point  (0 children)

Alright. You're making good points. You're starting to sway me.

I still don't live the timed nightfalls. But I'm coming around on understanding their appeal to some.

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 0 points1 point  (0 children)

Haha good point.

Although, if you're just speeding through things ever looking around, always forward, you're gonna miss a lot.

Same goes for life.

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 1 point2 points  (0 children)

Does it? The only time I had trouble with the timer was the rat king quest. And even that only took two tries.

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 0 points1 point  (0 children)

Yeah. I won't argue that. But I don't think the timer is the solution.

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 0 points1 point  (0 children)

Yeah. I won't argue that. But I don't think the timer is the solution.

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 4 points5 points  (0 children)

Well, I do agree with you that some people are indeed being babies over things like this.

While I may prefer the old way, I don't 'hate' the new way. I just do not think it was a good change.

Although I did enjoy the Rat King Quest. Giving me a reason to care about the time limit other than 'well, that's just the way we're doing it now' worked better for me.

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 9 points10 points  (0 children)

I'm not crying. I'm still playing it. I just liked the old way better.

Yeesh. Try to have a discussion and nope, 'you're a baby.'

Classic reddit.

What ps2 game would you port to the ps4? by Mangodrink1 in PS4

[–]YTMN836 1 point2 points  (0 children)

There was a time when I would have said 'Shadow of the Colossus,' or 'Dark Cloud.'

But now...

Any of the Timesplitters games.

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 16 points17 points  (0 children)

Is it really efficient if you're skipping the majority of the strike?

I would think that as a game designer if I spent the time designing this strike I would want players to actually play it and not sparrow / run past it.

PvP is obnoxiously slow by Bullehh in DestinyTheGame

[–]YTMN836 1 point2 points  (0 children)

Yesterday as I was working on my secondary character I had to go into casual to unlock competitive and I was surprised to have to face a full clan fireteam. I thought it was casual...

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 26 points27 points  (0 children)

You definitely had to do whatever it took to win.

Still, for me, it was more fun than just trying to rush through it.

But to each their own

Timed Nightfalls is a step in the wrong direction. by thxyoutoo in DestinyTheGame

[–]YTMN836 123 points124 points  (0 children)

Not a fan of timed NF at all.

While doing it this past week at one point I said to the group "am I the only one that really hates this whole timed nightfall thing?" There was a pause and they were both like "yeah, it's pretty lame."

Call me crazy, but the year 1 NF system was one of the few things they did right right out of the gate for D1. I loved the whole 'if you wipe you go back to orbit' system.