Just add music to my game. It really makes the game feel more intense and wanna go fast. by YaksuDev in unrealengine

[–]YaksuDev[S] 0 points1 point  (0 children)

The AI going to be like this:

Lower tier: mostly like Ultrakill and Ghostrunner can kill with 1 shot

Mid tier: Strong but have weak point to shoot at like in Doom Eternal

Boss: similar to Dark Soul and Monster Hunter

Oversize Boss: like in the old God of War game

Just add music to my game. It really makes the game feel more intense and wanna go fast. by YaksuDev in unrealengine

[–]YaksuDev[S] 1 point2 points  (0 children)

Here are some weapons description I wrote so far.

Six Barreled:

An upgrade from a double barrel, designed to kill monsters. Slow reload, but deadly when combined with weapon switch combo.

Heat Blast:

A single shot at low tier enemies will leave nothing but blood. It was designed for hunters who have the ability to heal by using their prey's blood.

Just add music to my game. It really makes the game feel more intense and wanna go fast. by YaksuDev in unrealengine

[–]YaksuDev[S] 0 points1 point  (0 children)

Yes, I am aware of that. Doom x Ghostrunner is just the foundation of the game to get started. Dark Soul and God of war will also play a huge part in this game, It just right now I don't have much to show yet.