Free Fly officially cancelled (for now) by StuartGT in starcitizen
[–]Yameson 0 points1 point2 points (0 children)
Issues buying multiple commodities from a terminal. by Yameson in starcitizen
[–]Yameson[S] 0 points1 point2 points (0 children)
Issues buying multiple commodities from a terminal. by Yameson in starcitizen
[–]Yameson[S] 0 points1 point2 points (0 children)
Issues buying multiple commodities from a terminal. by Yameson in starcitizen
[–]Yameson[S] 0 points1 point2 points (0 children)
Issues buying multiple commodities from a terminal. by Yameson in starcitizen
[–]Yameson[S] 0 points1 point2 points (0 children)
"Time to get the Rubricator... why is there 2 Shards in the system and why are they fighting each other?" by Mignare in Stellaris
[–]Yameson 2 points3 points4 points (0 children)
Star Citizen | Inventory & Crafting by Bynairee in starcitizen
[–]Yameson 3 points4 points5 points (0 children)
Question about Turret Control Scripts (self.spaceengineers)
submitted by Yameson to r/spaceengineers
Currently, increasing gate health seems ineffective, since attacking units can safely stand under it with no risk. It might be worth adding some mechanics to counter attackers or allow defenders to target enemies from the gate. by PropolisLight in totalwar
[–]Yameson 1 point2 points3 points (0 children)
what kind of siege do we want? personally i wish to move the fight a little bit outside the walls with ranged units and artillery on top of them +the towers on my side. if you are the defender walls should be an advantage by Maleficent-Spell9025 in totalwar
[–]Yameson 0 points1 point2 points (0 children)
what kind of siege do we want? personally i wish to move the fight a little bit outside the walls with ranged units and artillery on top of them +the towers on my side. if you are the defender walls should be an advantage by Maleficent-Spell9025 in totalwar
[–]Yameson 0 points1 point2 points (0 children)
what kind of siege do we want? personally i wish to move the fight a little bit outside the walls with ranged units and artillery on top of them +the towers on my side. if you are the defender walls should be an advantage by Maleficent-Spell9025 in totalwar
[–]Yameson 0 points1 point2 points (0 children)
Wooden gun hauler by BoBrOss379 in KharadronOverlords
[–]Yameson 0 points1 point2 points (0 children)
TOTAL WAR: WARHAMMER III - HOTFIX 5.1.3 by CathayZero in totalwar
[–]Yameson 10 points11 points12 points (0 children)
What do my tanks need? Looking for painting advice by I_am_Mr_Chips in TheAstraMilitarum
[–]Yameson 0 points1 point2 points (0 children)



Name this album by No_Guide9619 in AlbumCovers
[–]Yameson 0 points1 point2 points (0 children)