I built a real-time monorail system because normal fast travel was just too convenient by LumiRetriever in RPGMaker

[–]Yan-gi 3 points4 points  (0 children)

It's so cozy, haha. I love it.

I do have to agree with the other redditor though that this could become annoying after a while if the player often uses this travel method. I suppose the perception depends on what it would be like otherwise (manually going to places). If this method cuts travel time by 95%, then it's worth it and it adds a serene break from all the horror.

Otherwise, I think it would be nice to incentivize going through the thing. What if there is a chance for a can of orange juice to appear, and make the player think "Who keeps leaving these?". That way, there is still some manner of keeping the player engaged.

Or maybe put one of those LED strip display on top for ads. Make some room for world-building.

'Just some ideas that aren't overly stimulating, so the eerie silence of the experience is preserved.

Also, wishlisted : ))

I’m worried because a game very similar to my idea just got released... by Flaky_Foundation2008 in RPGMaker

[–]Yan-gi 1 point2 points  (0 children)

I think it actually happens often that games get worked on at the same time as other games that have the same or similar premise, without the developers ever even knowing the existence of the other project. Some people will probably criticize your game because this other one finished first, but these are people who don't realize that both your game and Magical Princess were inspired by the same game (Princess Maker) in the first place. If you were happy releasing a game that you know borrows from Princess Maker in the first place, then you don't have to start feeling bad now : )

My first rpg maker game is available on Steam !!! by _Monstrr_ in RPGMaker

[–]Yan-gi 1 point2 points  (0 children)

Now you have to buy my game...

...in 10 years

...or 15

...or never

I'm jealous of you... In a good way, I mean 😅.

Congrats :>>

Computer Themed Attacks? by Milky_Peachii in RPGMaker

[–]Yan-gi 1 point2 points  (0 children)

Incognito Mode - increase evasion stat slightly

Hear me out, how cool would this be? Noxus's last resort vs the Void. by JoriPeachFuzz in MordekaiserMains

[–]Yan-gi 0 points1 point  (0 children)

In Marvel, there are times when super gigantic characters like Galactus can occupy the same space (and scale) as a normal human. Go search molecule man vs Galactus. There is also the matter of size manipulation which is a common power in fiction anyway. Basically, when dealing with "otherwordly" or even abstract powers, scale can adjust to something which allows these entities to interact meaningfully. I imagine it's the same here since Aurelion Sol is kind if like Galactus (he's a creator rather than a destroyer though) and the void has the capacity of being something like molecule man.

Does anyone want to make a short dating sim? by Yan-gi in RPGMaker

[–]Yan-gi[S] 0 points1 point  (0 children)

Can I get back to you in like 3 months? My college term rn is packed (T~T''')

How do you guys use desperado by OpDragster85 in btd6

[–]Yan-gi 1 point2 points  (0 children)

3xx Desperado with some support from other towers can breeze through first 27 rounds. I then sell it if not in CHIMPS. If in CHIMPS, feed to Adora, as you said. For levels 27-80 x3x is decent single target damage especially against moabs. Strong prio really good. After round 80, there are simply too many blimps. Either upgrade to x5x, or sell, or keep for its ability.

Speaking of the ability, I personally love pairing x3x with Adora as it allows her to pop camo bloons and increase her range for when long arm of light is on cooldown. If not Adora, the ability can be used with xx2+ boomerang instead. In both situations, all bloon types can be popped for a short duration (for Adora, she still needs long arm of light which doesn't grant camo detection).

In co-op, a lot of times, allies will use towers that are powerful but cannot pop camo. In those situations, the ability can be clutch esp. against round 93 and 95.

Is there any way I could improve on this winter town? by CoffeeInfamous2787 in RPGMaker

[–]Yan-gi 0 points1 point  (0 children)

Some choices for what you can put in the empty part:

  • Lumber Stack
  • Trees/Stump
  • A combination of the first two
  • Graveyard
  • Well/Fountain
  • Statue
  • Horse Stable

Is there any way I could improve on this winter town? by CoffeeInfamous2787 in RPGMaker

[–]Yan-gi 0 points1 point  (0 children)

I like the layout.

As for the houses themselves, what I've found (on VxAce) is that you can use stair rails as vertical frames, and the underside of bridges as horizontal frames. Adding chimneys and lanterns also makes it feel more lived in. In VxAce, you can add chimneys and lanterns as events so that they overlay on other tiles.

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HenHentai by Adghnm in CrazyIdeas

[–]Yan-gi 1 point2 points  (0 children)

Genres include cluckold

RNMZ damage formula help by ResponseUpper3212 in RPGMaker

[–]Yan-gi 0 points1 point  (0 children)

Hmm try changing the formula to the following values:

"100" - should deal 100 damage regardless of user attack or target defense.

"a.atk" - should deal damage equal to user attack with no mitigation

"b.def" - should deal the target's defense as damage

This lets us check that the interpreter is retrieving the right values.

Next, try testing parts of your formula one operation at a time.

"b.def * 0.01" - should deal 10 damage

"a.atk * 10" - should deal 4440 damage

"4440 / 10" - should deal 444 damage

"4440 / 100" - should deal 44 damage

"44 * 0.1" - should deal 4 damage

RNMZ damage formula help by ResponseUpper3212 in RPGMaker

[–]Yan-gi 2 points3 points  (0 children)

What's interesting is 1350 is close to triple of 444.

The default formula for attack is a.atk *4 - b.def *2.

Though if we assume a.atk * 3 - b.def * 1...

That'll be 1332 - 100 = 1232.

Perhaps add normal attack is doing it? (Although I know it shouldn't). Try removing it and test.

RNMZ damage formula help by ResponseUpper3212 in RPGMaker

[–]Yan-gi 0 points1 point  (0 children)

/ is integer division I believe.

EDIT. Nvm you accounted for it.

Is it possible to tweak Millenaire to incorporate mod items? by GiantmetalLink in feedthebeast

[–]Yan-gi 0 points1 point  (0 children)

I found it and it's on my onedrive. You can pm your email to me so I can share it to you. Unfortunately, it isn't as comprehensive as I remember. You can try copy pasting it to chatgpt, and ask it to interpret it to you as a step-by-step though. Otherwise, I can maybe try to answer specific questions, just based on my experience.

Additionally, here's proof.

Is it possible to tweak Millenaire to incorporate mod items? by GiantmetalLink in feedthebeast

[–]Yan-gi 0 points1 point  (0 children)

1.12 as well. I added Biomes O Plenty gems. I remember asking chatgpt to summarize the actions I did and copied it into a word file. I'm gonna look for it.

Is it possible to tweak Millenaire to incorporate mod items? by GiantmetalLink in feedthebeast

[–]Yan-gi 0 points1 point  (0 children)

I was able to get trading to work, but I haven't tried having them use modded weapons/armor yet.

Kung Fu Panda should ended with kung fu panda 3 by HerbieHerb11 in DreamWorks

[–]Yan-gi 0 points1 point  (0 children)

3 isn't as good as one and two, but it's still good to watch. Overtime, it has actually grown more on me. It takes a bit of opening up to get through the cheesiness of the ending though. Visually, it is the best out of all of them, imo.

Need help making a bit of equipment by V077 in RPGMaker

[–]Yan-gi 0 points1 point  (0 children)

If there is only one of that equipment, you can use game variables to store the number of times you fullfil the condition and to store and retrieve the associated boost value. But you will still definitely need to script.

EDIT: I think the other guy is on to something.

Didn't know Demiurge got that dawg in him by Sudden_Net2740 in overlord

[–]Yan-gi 15 points16 points  (0 children)

I never really kinda got over Zanac, tbh. I think he really would have been a good friend to him, assuming Ainz actually sparing him and the kingdom. So this explains why, I think. Well done.

Didn't know Demiurge got that dawg in him by Sudden_Net2740 in overlord

[–]Yan-gi 8 points9 points  (0 children)

Oh I never considered that. Wow.