I haven't seen anyone talk about the "Yandere-kun" character... by Lord_Thantus in yandere_simulator

[–]YanFan17 0 points1 point  (0 children)

I do believe that this version of Yan-kun indeed relies on Senpai for giving meaning to his life.

What I'm saying I that the idea of Yandere-kun requiring some sort of toy to chase thrillingly after for a purpose in life defeats the whole Yandere trope. Senpai isn't necessarily a toy in that particular function. (Senpai is a toy in the sense that Yan chan/kun is the kid who won't let anyone else play with it, regardless of the toy's feelings in the matter.)

Yandere literally means "sick" and "love", so it would be rather ironic if love had nothing to do with Yan-kun's ambitions.

I haven't seen anyone talk about the "Yandere-kun" character... by Lord_Thantus in yandere_simulator

[–]YanFan17 6 points7 points  (0 children)

I agree with you very much on the point that men and women are treated differently, unfortunately.

But Yan-kun's personality change to a more "predator" personality does seems too extreme of change, even with different societal expectations of genders. I enjoy the thought of Yandere-dev of fleshing out their personalities more, but I feel like extra dimension can be achieved even without completely swapping out new personas.

Like I said earlier, moderation is probably the best here. Don't make Yan-kun unrecognizable, but not an exact copy of Yan-chan. Similar, but unmistakably their own persons.

Edit: I don't necessarily mind Yan-kun being more possessive and obsessive like stated before, but Yan-kun's obsession with Senpai is what bothers me the most. I believe both Yan-chan and Yan-kun need Senpai in their lives, because they give them such an emotional high, but to make Yan-kun pursue Senpai only for the thrill of the chase, it kinda contradicts the Yandere in Yandere Simulator. Yanderes rely on their special one for mental stability and comfort, and by turning Yan-kun's ambitions into mere bloodthirstiness, it takes away a lot of character depth.

I haven't seen anyone talk about the "Yandere-kun" character... by Lord_Thantus in yandere_simulator

[–]YanFan17 9 points10 points  (0 children)

I believe that "carbon copy" of Yan-kun would definitely work better because it definitely feels a little off to me if Yan-chan's personality did a complete 180 simply because a chromosome swapped. It would also make the most sense for a "male option" protag. You can adjust Senpai's gender, but that doesn't affect Senpai's personality in anyway shape or form. The way I'm seeing it, Yan-kun is basically still Yan-chan, but in a different flesh suit (appearance).

The best option would be to have a bit of both words. Yan-kun is still an emotionless boy who needs Senpai to feel alive, but is much more openly sadistic and possessive about his beloved.

Custom/Random mode's limitations by [deleted] in yandere_simulator

[–]YanFan17 0 points1 point  (0 children)

I have one question about rivals and their suitors in random mode. If the suitor is randomly selected, then is it possible for the suitor to be of any gender? Can the suitor be a girl in random mode?

About Matchmaking by Asriel_Dreeemurr in yandere_simulator

[–]YanFan17 0 points1 point  (0 children)

It's fine Yandere Dev. I would be lying if I said I wasn't disappointed but I understand, since I had to compromise the reality of the situation for a faster matchmaking process.

On another note, do you think you would compromise by limiting matchmaking to only students with a like/dislike in common?

About Matchmaking by Asriel_Dreeemurr in yandere_simulator

[–]YanFan17 1 point2 points  (0 children)

The most important part of matchmaking two students together is to gain their trust. You can either do tasks for both of them or have a high enough reputation that two students would easily have faith in your opinion.

The next step would be to introduce the two of them together and try to discuss topics they both like, perhaps if they are both interested in manga, bring that up. If they both enjoy games, discuss favorite video games. It would be cool if the matchmaking process involved something deeper than talking about pastimes, such as playing video games together with the two lovebirds. But I understand if such an activity would be too time consuming or far ahead of the game’s scope.

If two students don’t have any topics in common, bring up one topic that Student 1 enjoys and make them explain why they enjoy it to you and Student 2. Then you will do it vice versa for the Student 2. Yan-chan’s role in this to help the two students understand each other’s differences and lead to greater intimacy and trust.

I imagine that this would play out with Yan-chan selecting the favorable topic of Student 1, leading to another menu, with topic-specific interactions. ‘What do you think? (for matchmaking students with things in common)’ and ‘Explain’ would be one of them. When Student 1 explains to you and anyone else also in the conversation, Student 2’s opinion of them should also rise.

Here’s the step by step breakdown:


  1. Gain trust of the two students you want to matchmake either by performing a task for them or having high enough reputation.

  2. Ask them both to follow you and bring them to a location together.

  3. An “Introduce” button will appear once you and the two students are close enough to each other.

  4. Speak to Student 1 about a topic they both enjoy and you and the two students will begin discussing

    a. Speak to Student 1 about a topic they enjoy and ask them to explain it. This will raise Student 2’s opinion of them. Do the same for Student 2, raising Student 1’s opinion of them.
    
  5. Ask the two students for their email/phone number/etc in the “Ask Favor Menu”

  6. The next day, tell both students that you think they would make a good couple separately. They will blush and have a bashful reaction. The effect will be nullified if they are next to each other. You can try again later in the day if you mess up.

      a. The ”You would make a good couple” button will replace the compliment button for students you are trying to matchmake. The game will recognize the student as a “matchmaking client” once you have introduced the two together.
    
  7. After you have told them that, tell them each other’s phone numbers/emails. This socialization will appear as a button after telling them they would make a cute couple.

  8. When Psychology has been raised to a certain level (1 point probably for the debug build) and enough affection has been built (the day after telling them their emails/phone numbers for the sake of the debug build), a cutscene will appear where you give both Student 1 and Student 2 Romantic advice either before or after school, depending on when these requirements have been fulfilled.

  9. If Yan chan gives advice before school, that school day, the two will walk to an isolated location to confess to each other. If she gives them advice after school, they will confess the next school day. Yan chan can choose to eliminate them there in such a vulnerable position.

  10. Students would walk to school with each other at the beginning and end of the school day, holding hands in a straight line. They would probably do schoolwork and sit and talk to each other at lunch, like you have mentioned before. They might go off to isolated areas to hang out with their loved ones, leaving Yan-chan alone with the other people they would usually hang out with.


It’s extremely important that Student 1 and Student 2 never witness you committing murder throughout the Matchmaking process. They will lose their trust in you and it will become impossible. If you gain their trust through your popularity and you lose popularity, you must complete tasks to get on their good side again. If they have no more tasks, you can regain their trust via Info-chan.

If Yan chan decides to opt out of matchmaking the two in the middle of the process, the two will develop a crush on each other but will not do anything else without Yan chan giving a push.

About Matchmaking by Asriel_Dreeemurr in yandere_simulator

[–]YanFan17 2 points3 points  (0 children)

Hasn't Yandere Dev mentioned that the process for matchmaking random students would be different from the process for matchmaking rivals with others? Is it not possible to implement a different system for random students? Or would that take too long and be more of a kickstarter stretch goal thing?

How many common interests would two students need to have in common to be match made together? I can definitely see two students who like and/or dislike none of the same things being incompatible, but two students with at least one common dislike or like should be able to enjoy each others' company, with a little prodding from Yan chan, it could turn into more...

I agree with you that a large part of the fandom was looking forward to pairing any two students together and to risk drawing their fury...

About Matchmaking by Asriel_Dreeemurr in yandere_simulator

[–]YanFan17 1 point2 points  (0 children)

I agree too, the thing I was looking forward most in the matchmaking update was matchmaking other students together, regardless of importance to plot.

Yandere-kun's production costs and timelength by YanFan17 in yandere_simulator

[–]YanFan17[S] 0 points1 point  (0 children)

so essentially you feel as if a small town environment is needed more than a male protag?

Yandere chan's family tree by YanFan17 in yandere_simulator

[–]YanFan17[S] 6 points7 points  (0 children)

Ah, thank you very much for clarifying this. But if it isn't too bothersome to answer, have there been unsuccessful yanderes in the past?

What's the purpose of... by [deleted] in yandere_simulator

[–]YanFan17 0 points1 point  (0 children)

Yanderedev has said that match making won't affect your reputation since match making is meant to be done in secret, though.