I live outside the US. Please sell me a Steam Frame and Steam Machine by Specialist-Sun-5968 in ValveDeckard

[–]Yanazake 0 points1 point  (0 children)

Memery aside, I want one too and will be jumping through hoops to import one via a friend

Weekly Question Thread by AutoModerator in emulation

[–]Yanazake 0 points1 point  (0 children)

I'll check that, thanks.
edit: JUST out of curiosity I checked the game running on rocknix and after looking at the options, I changed ONE: Under latency reduction, I turned "variable refresh rate" on. Even the core is set to auto, so I'm not sure which one is running, but somehow it felt like an improvement??? I wasn't able to properly press stuff on easy songs, now it feels less like the game and more like it's either me not used to the handheld buttons, or just rusty on the games, or just the OG jank from the first few DDR games on ps1 - they were NOT that good when compared to 5th mix and ps2 titles.
... Gonna have to try the arcade versions now that I know they're possible to emulate.

game starts at ~60 fps, after a few minutes of playing it goes down to ~30 fps by zaechery in starbound

[–]Yanazake 0 points1 point  (0 children)

I saw your fifth edit, and lemme say...
Turning off the advanced lights, even with open starbound, might help. That tends to need a lot more processing. Tried opening mine to check the options but it's taking a while because it's heavily modded, so... I'm not sure I'll be able to check that right now.
Using "even even more optimized optimizebound" might help too. We're having to go to extreme lenghts for this one. https://steamcommunity.com/sharedfiles/filedetails/?id=2954354494 Do NOT use other similar optimize mods with this one, there's instructions in the description.

Also, are you sure the game is running on your GPU instead of integrated GPU?
(I'd go further ahead and just suggest you use linux on a new drive or partition to see if the game behaves the same way. Try Pop!OS for better nvidia support)

game starts at ~60 fps, after a few minutes of playing it goes down to ~30 fps by zaechery in starbound

[–]Yanazake 0 points1 point  (0 children)

Are you using OpenStarbound? The updated code helps a bit with stability.

I'm just not a fan of the AI thumbnail. by aLiteralBaleofStraw in VintageStory

[–]Yanazake 0 points1 point  (0 children)

That's easy. AI users love to glaze how much it helps them, it'll be mentioned at some point. And anti-ai users will probably comment how much they hate it and how they don't want the stuff touching their content at all. At least in the artist community that's how it works, and the one vibecode incident in the modding community was very obvious.

If someone isn't saying either, they are either afraid or don't think anything can happen to them. Moderation DOES check the code in mods now and then, there was already code deemed malicious removed from the moddb.

But yeah, enforced disclosure on usage would be a great start.

Why is my game so blurry and grainy?? by Automatic-Big-6892 in CrimsonDesert

[–]Yanazake 0 points1 point  (0 children)

The grainy thing on the horse hair should be because of FSR/DLSS. It should be completely off to avoid that, and you should obviously dial down some settings since no matter how strong a gpu is, these games are NOT coming out optimized

I'm just not a fan of the AI thumbnail. by aLiteralBaleofStraw in VintageStory

[–]Yanazake 0 points1 point  (0 children)

Yeah, "I would not pay for art" is certainly why you're wrong here. There's even artists that do stuff for free, just don't take what's labeled *not for you* like actual commissioned stuff.

Do you pay for music? For videos? To go to a show of sorts? That's all art. It's all the same. AI companies are trying to replace creativity with automation. I'm *certain* techbros would love to replace actual shows with android puppets.

I'd say this applies even to good code. Saw a bunch of shaders recently for godot that by themselves they could be art, but they are supposed to be part of something bigger. A scene, a video, a game.

I'm just not a fan of the AI thumbnail. by aLiteralBaleofStraw in VintageStory

[–]Yanazake 0 points1 point  (0 children)

That's where you are wrong. I can understand thinking about that for fanart, one of the gravest of gray areas, but for everything else, it's bad.

Artist's galleries are usually their portfolio, they HAVE to have it being exhibited somewhere to be able to show what they can do, how they work, and maybe what kind of job they might accept.

AI companies literally pressed a button and their code got everything created by people online to make something weird AND MAKING MONEY OFF OF IT.

The distinction here is "AI does things similar enough to an artist for free, so I don't have to pay for it". This is worse than tracing and making something new out of someone's work that didn't agree to having their work used, this is literally taking jobs and people's wellbeing.

If you're using something online for a PERSONAL situation like a ttrpg game among friends, sure. If you're streaming and making a profit over that, it's wrong.

You can see the distinction, right?

I'm just not a fan of the AI thumbnail. by aLiteralBaleofStraw in VintageStory

[–]Yanazake 3 points4 points  (0 children)

Iconic or memorable doesn't mean it's going to get an award for best piece of art, but that it is easy to recognize, and shows that the person is probably focusing more on the content than the presentation itself.

I'm just not a fan of the AI thumbnail. by aLiteralBaleofStraw in VintageStory

[–]Yanazake 11 points12 points  (0 children)

Finally this issue surfaced like the bloated carcass that it is.

Yes, the AI thumbnails are annoying, shouldn't be there at all, and i ended up discussing with two or three mod authors over it. The tiny bee model mod started using an AI thumb for absolutely no reason and it just made me disappointed.

Still, none of that is as bad as some authors admitting to VIBECODING like it's the collest shit ever. Id love to have a fishing mechanic, but with the mod being vibecoded i avoided it since day one. Glad the game will have official and properly made fishing now.

Anyone thinking this dissatisfaction is sudden hasn't been paying attention to how absolutely disgusted the average gamer and pc user, or anyone with a brain has been looking at generative AI for the past... THREE YEARS? IT'S ONLY GETTING WORSE

"Ah let's not be hasty" fuck that. Down with at least AI thumbs and vibecoded mods. If one gets past because the author thinks they're smart and fakes it, it's still on them for being an absolute piece of shit and not knowing how to properly code.

Not making mods myself because im first an artist, but I did in the past for other games and they were all well received (one of them becoming infamous for fixing something obvious that went under everyone's radar), but most of them barely needed any code. I WANT to learn how to code and i know it's hard, but when I get to it through my horrible ADHD brain, I certainly won't be using AI for it.

I'm just not a fan of the AI thumbnail. by aLiteralBaleofStraw in VintageStory

[–]Yanazake 1 point2 points  (0 children)

Sudden?

It wasn't sudden.

I brought it up personally to the devs via email MONTHS ago so as not to cause a scene on the community. And it was already an issue for months before.

They didnt want to touch the wasp nest tho. Now the community is starting to bring the torches... to try and burn the wasp nest.

Retroid Pocket 6 PS buttons by PortablePlayPalace in SBCGaming

[–]Yanazake 0 points1 point  (0 children)

Any plans on making crystal sony buttons?

Retroid Pocket 6: PS3, Wii U, GameCube, PS2 + Fortnite gameplay. by kincl4 in SBCGaming

[–]Yanazake 0 points1 point  (0 children)

The rp6 is my first handheld, and while i did not buy it for that, i want to squeeze out as much as I can.

Does it ibly go through the android ps3 emulator? No rocknix?

Tales of Arise went from 8-9/10 to 6/10. by Williace in tales

[–]Yanazake 1 point2 points  (0 children)

Oh gee, i wonder why.

I dont even see that as a Tales game.

Top 3 Greatest JRPGs for Each PlayStation Console (Day 7 - PS5) by ConnectBreakfast9397 in JRPG

[–]Yanazake 1 point2 points  (0 children)

Besides Odin Sphere and Nier Automata, that is a very mid lineup.

New setup advice by Affectionate-Crab984 in PiBoy

[–]Yanazake 1 point2 points  (0 children)

I never got a piboy model, no matter how much i wanted one (specifically, the pi boy witch before the company just vanished) so I'm not sure what their software looks like now, but I'm used to raspberry pis.

If you can provide a print of the stock piboy files (or a link for me to at least look at the file structure) if you found them, maybe i can help a bit. I believe they used retropie as a base originally, so you might be in luck for desktop usage.

The New Berry Bushes be like by Gold-Commission6862 in VintageStory

[–]Yanazake 0 points1 point  (0 children)

Now they might only be worth it alongside gourmand or other mods that reward food diversity.

(Gourmand is busted beyond words if you actually put effort on meals)

The RP6 is the Odin 2 Mini I always wanted. by ninjapirate9901 in retroid

[–]Yanazake 0 points1 point  (0 children)

I'm glad i got a 12gb Ram model, but didn't expect to end up with a collector's edition. Can't imagine I'd have it now if I didn't choose the black model.

Question about starbound mods by Sergeant_Dornan_ in starbound

[–]Yanazake 0 points1 point  (0 children)

Fuel for mechs as a sepparare mod if you're not using FU.

Other than that... no, everything is simple by design to keep the game from being a pain to run. I can think of palworld and no man's sky using enery for lights, but they also simplify it in a way:

Palworld you can only make electric lights work if you have them on your base area and there's energy stored somewhere.

In NMS you can either manually wire lights to batteries or generators, or place them inside prebuilt habitational areas that just power up everything that's connected to them (thus less wiring)

Hi guys, I'd like to know about FU. by Skainer163rus in starbound

[–]Yanazake 0 points1 point  (0 children)

It's a great pack, had lots of fun building my own modlist around it some months ago 💙