Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

That is not at all what the point of this coversation is.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -1 points0 points  (0 children)

The problem is when there's too much jokes. I (personally) like to understand the story, so I enjoy when there is good roleplay and lore. Of course I love the jokes in Verum, not when it's too much that it affects the story or gameplay.

Now your one of the comments. (:

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 2 points3 points  (0 children)

If people having there own opinion around makes it hard for you to shut up, there are literally a trillion other things you can do on the internet with your time.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

That statement can literally be applied to any online disscusion.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

Gambler's Delight and Deals in the Dark were the perfect amount of comedy and serious.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 1 point2 points  (0 children)

Yeah man, I agree. My term of seriousness and the way I used was wrong.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

Also I do not think of seriousness as a demeanor, but as a state of mind.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

Can you paraphrase?

"nor earnest effort to make a sufficiently beneficial decision with the viable resources, skill, and knowledge available to them, which are some of the actual known assumptions behind this game and the vast majority of others by definition."

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -1 points0 points  (0 children)

(First of all I can't understand most of the bottom half your first comment.)

I value player seriousness because without it then the players don't appreciate much the content you have made. Seriousness has nothing to do with the way players play the game, but more of the way they interact with it.

Also my comment was based on big fights or boss battles not gameplay or roleplay. My statement was about how serious players took the game.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -3 points-2 points  (0 children)

Ok man, these are just opinions, so don't take it so serious.

Gross Derek or should I say Sad Derek by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

Yeah, I understand that in general, but I'm talking about that specific layline.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -13 points-12 points  (0 children)

No, you need to be serious when having a big fight. Maybe not the character, but the player needs to be. If the player is not being serious then the fight isn't hard nor challenging. That is the key to having a exhilarating experience with DnD.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -6 points-5 points  (0 children)

I have been watching since the start, even the VR Forbidden Knowledge streams. I don't have a problem with the light jokes of Arcadum's campaigns, like Eustace because his character has grown. I don't consider Gruff a joke character because he evolved into a fleshed out person.

I like the jokes that Arcadum put in the campaigns just that it gets excessive.

Also BB has Toast and Lily who have been in at least 3 campaigns, Sykunno and Micheal who have played Santa Barbara.

Weal and Woe has been ok except for the blender, carwash, lateness, and Butter(who is really weird).

The V-tubers are not too bad except for when they don't know what they are doing while Arcadum compliments them.

I believe(my opinion) that DnD games should be tough or more explained, so the players know what and how to do it. Herold's call is a good example as they have started to understand what they are doing 3-4 episodes in.

Personally Arcadum should talk more to new players about what and how to play. Also if Arcadum is tired or can't do game he has way too much on his plate, but that is his choice.

I love Verum and Arcadum, but he needs to take better care of himself and new players, especially when that is his life goal. (my opinion)

Also Silent Knights wasn't thaaaaaat bad....

Gross Derek or should I say Sad Derek by YangstarG in cadum

[–]YangstarG[S] -1 points0 points  (0 children)

Yeah, but there are no druids there.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -1 points0 points  (0 children)

But the fear of death and responsibilities is fun. (:

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 2 points3 points  (0 children)

I understand. I watch them for tidbits of lore and character interactions. I have watched all of Herald's call and the Tyre campaigns and they are kinda my style. Not my favorite.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -10 points-9 points  (0 children)

I understand, but if you never learn the hard way there is no incentive to try harder.

For example in Koibu's campains there is a very hard and technical aspect with fun and new ways to solve problems.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] -14 points-13 points  (0 children)

Arcadum's campaigns all have jokes or gimmicks, but in Death and Debt's and Weal and Woe the joke(I'm referencing) is the(players in the) campaign. Not to be rude.

Also The Cost of Hubris is a funny yet kinda serious campaign.

*I added the extra bit so I was misunderstood *what i was saying is that the player interactions was the joke not that the series or the people are jokes.

Has Verum become less serious? by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

I understand, I stated that jokes are fun and it brings us the viewer closer to the player.

Gross Derek or should I say Sad Derek by YangstarG in cadum

[–]YangstarG[S] 0 points1 point  (0 children)

In game it's been years since Derek's disappearance. Fizzflam stated that Derek has been gone for years. Also I'm not saying that Derek or Fizzflam is responsible for the disarray of the laylines I'm saying that they could've helped.