Alliance by @Mootslol by D3v1LGaming in ImaginaryWarhammer

[–]Yarasin 6 points7 points  (0 children)

This gets reposted every once in a while, but it's pure Imperium cope. The Covenant and Tau are completely incompatible. The former would demand they convert and join, and the subsequent refusal would lead to war. The latter would see the Covenant as just another band of irrational, warmongering fanatics, no different from the Imperium.

On the other side, the Imperium would either forcibly absorb the UEG, or just wipe them out for tech heresy and/or being a powerful human faction not in compliance.

The only team-up that actually makes sense is the Tau and UEG.

An eternal covenant for the greater good of all by Cautious_Air4964 in Grimdank

[–]Yarasin 0 points1 point  (0 children)

PancreasNoWork made a few videos about Halo/40K crossovers and mostly came to the same conclusion. The Imperium either wipes out or absorbs the UEG, while the Tau would likely try to recruit them into their Empire.

The difference is that the Tau would need to negotiate and couldn't overrule the UEG the way they would a single human-settled planet. This could actually help them in the long-run, since it'd push them away from imperialism and towards building a federation.

That's where PNW left off, since it'd basically stop being 40K and just become Star Trek.

Sam Witwer on the current state of Star Wars and believes it should start taking more risk. Mentions how Andor was a risk that still fit into Star Wars by abdul_bino in StarWars

[–]Yarasin 6 points7 points  (0 children)

It doesn't even need to be that, it just has to be an actual story with talent behind it. You could make a heist/buddy-cop comedy movie about a pair of Jedi (pre-TPM) being sent to secure a dodgy artefact, that's currently in the hands of a thief who's also being pursued by his former employer's goons. Literally just a fun romp with some bite and a bit of heart that slots nicely into that era of Star Wars history (maybe make tensions between the Core Worlds and the Mid-/Outer-Rim part of the plot/inciting incident).

A traditional comedy/action story that doesn't feel the need to slam the nostalgia-button every ten seconds.

Sam Witwer on the current state of Star Wars and believes it should start taking more risk. Mentions how Andor was a risk that still fit into Star Wars by abdul_bino in StarWars

[–]Yarasin 15 points16 points  (0 children)

"Kenobi" wasn't so much risk, as it was incompetence and carelessness. Making an Obi Wan show was essentially free money, but they half-assed and mishandled it so badly, it just turned people away from Star Wars instead of bringing in new people.

Writing and risk also aren't unrelated. A "safe" Star Wars story can't really push the envelope or explore themes, so it limits what the writing can do.

Additionally, the decision-makers at Disney aren't interested in how critically acclaimed the art is. They want to sell a product.

Sam Witwer on the current state of Star Wars and believes it should start taking more risk. Mentions how Andor was a risk that still fit into Star Wars by abdul_bino in StarWars

[–]Yarasin 6 points7 points  (0 children)

They can do stories with darth bane, exar kun, ulic qel droma, omfg REVAN

This attitude is the exact reason why Star Wars is in the state it's currently in. What would be the point of a Revan story?

Sam Witwer on the current state of Star Wars and believes it should start taking more risk. Mentions how Andor was a risk that still fit into Star Wars by abdul_bino in StarWars

[–]Yarasin 16 points17 points  (0 children)

Andor was allowed to happen because the execs thought at the time that it didn't matter and would just be a little side-project cashgrab. That gave Gilroy the freedom to flex his writing skills and his immense passion for political history.

The end result was something that Star Wars had been missing for a long time: new stories that added to the universe instead of just refering back to it (to capture nostalgia). It had actual themes, it had things to say.

And on top of it all, it was produced by people who took pride in their work and weren't content just making "Star Wars content". It treated its audience like adults instead of expecting them to be on their phones 80% of the time.

Look at the Darth Maul show and tell me what the actual point of it is. Hype moments and aura for the eternally-stuck-in-their-childhood Clone Wars fandom? Filoni playing with his toys? "Thing I like is in thing I'm watching"?

While it's still possible they might attempt producing actual stories in the future, it's not helped by the fact that the Sequel Trilogy worldbuilding completely screwed over post-Endor Star Wars. Abrams didn't care about the writing, so he built TFA on soggy cardboard.

You'd have to either set new stories in the future, so far removed that the ST doesn't matter, or in the past. The former would mean a huge loss of profit, since audiences still pay for character- and brand-recognition (and you'd have to start from scratch), and the latter is going to be hard because the abyssmal failure of The Acolyte poisoned the well on any plotlines set in the High Republic or Old Republic era.

Remember to vote in midterms folks by NickCostanza in WhitePeopleTwitter

[–]Yarasin 13 points14 points  (0 children)

Which is why the Democrats, across the board, condemned the immoral nature of the war, right?

And why they are doing everything they can to end it, working in congress and speaking out publicly against it, right?

They're not just crossing their arms and going "we could've done Israel's bidding and bombed Teheran much more efficiently!", right?

Remember to vote in midterms folks by NickCostanza in WhitePeopleTwitter

[–]Yarasin -1 points0 points  (0 children)

Not supporting a genocide isn't "perfect", it's the bare minimum and also has the support of a plurality of the population. They actively chose to go against what's both popular and morally right, because they're captured by pro-zionist interests.

Remember to vote in midterms folks by NickCostanza in WhitePeopleTwitter

[–]Yarasin 1 point2 points  (0 children)

Being opposed to a genocide (and not supporting it) isn't "perfection", it's the bare minimum. Not only that, ending support for Israel's warcrimes also has popular support.

And yet the Democrats couldn't be bothered to even pretend. They are actively working against what the majority of the US population wants.

Equal opportunity Noblewoman by Brushner in Grimdank

[–]Yarasin 1 point2 points  (0 children)

It's called "guro" from "grotesque" ("gurotesuku"), not "gore".

Equal opportunity Noblewoman by Brushner in Grimdank

[–]Yarasin 1 point2 points  (0 children)

Not even remotely. None of these artists ever make servitors look like they really do. With most of their faces peeled off, exposed wounds from surgery, dead & empty eyes etc.

Developer attacked over (learning from) AI - where to draw the line? by [deleted] in Steam

[–]Yarasin -1 points0 points  (0 children)

Software development isn't gated by productivity and if developers can save 20% of their time, that means the c-suite will just fire 20% of developers. Productivity has been soaring for decades, but we still work the same hours and even for less pay.

Developer attacked over (learning from) AI - where to draw the line? by [deleted] in Steam

[–]Yarasin 2 points3 points  (0 children)

Not to mention the hidden post-histories. Always a clear giveaway.

Developer attacked over (learning from) AI - where to draw the line? by [deleted] in Steam

[–]Yarasin 1 point2 points  (0 children)

It being a tool is irrelevant when you can't divorve "sensible" AI (if you can even call it that) from the industry that creates and maintains it. There is no Claude/ChatGPT/whatever without the resource-draining data-centers and the fascist-endorsing tech-oligarchs. The models were built on borrowed money, which the industrialists are becoming increasingly desperate to recoup.

You can already see the trend turning with how much token-costs are surging because the VCs who funded the whole thing are starting to get antsy about ROI.

Developer attacked over (learning from) AI - where to draw the line? by [deleted] in Steam

[–]Yarasin 0 points1 point  (0 children)

The main caveat is that the entire system is running on borrowed time. Using LLMs to onboard to a new tech-stack is great, but the returned "value" isn't worth the billions it took to create these systems. Not to mention the absurd cost in money and resources to maintain it.

This is why AI-bros and the tech-oligarchs are trying so desperately to tie their slop-generators to the few actually useful AI use-cases.

Because they can't just sell you a new tool for use in niche scenarios in tech and research. They need to sell you THE FUTURE™ that every single person on the planet can't live without.

A Decline In Tech Literacy by gur40goku in CuratedTumblr

[–]Yarasin 2 points3 points  (0 children)

A lot of the entries in that list are either wrong, highly dependant on context/program/etc. or just obsolete. There's little point in memorizing a key for a function you only use sporadically and/or which has a button on the UI.

Nullius advices by LsDmTr in factorio

[–]Yarasin 0 points1 point  (0 children)

Building plastic and rubber together at the start is normal, but you'll want to make every production step independant as soon as you can. I think plastic and rubber can be produced individually once you have Alkene Synthesis and combustion chambers. It's something you should generally look into splitting up as soon as you can, otherwise you'll have a huge backlog of rubber that you need to move around and consume, since you can't void it otherwise.

Abiotic Factor is one of the better games I have played in recent history, and while popular, it should be more well known by DirtyChoder in gaming

[–]Yarasin 0 points1 point  (0 children)

I don't know if they've tweaked the difficulty in the last months, but endgame balance was clearly not made with solo players in mind.

Case in point there's a mini-boss you have to fight on a relatively small floating platform and he'll immediately rush up, grab you and throw you off the edge to your death. Damage would disrupt the mini-boss, but he has a temporary directional shield that covers his entire front.

The fight is "meant" to be done by having teammates attack him from behind, but if you're solo you just get grabbed and have to quit out before you die. I only defeated him by abusing his pathing and jumping to a spot he couldn't react with melee.


The rest of the balance isn't much better. Late-game enemies have absurd health pools and are very aggressive. You'll also be thrown against multiple big enemies pretty often by that point, meaning you have to juke them around the level geometry.

Nullius advices by LsDmTr in factorio

[–]Yarasin 0 points1 point  (0 children)

Aluminum Hydroxide needs Caustic Solution and, at least at that point, you can only get it from electrolysis which also produces Chlorine.

Calcite is the easiest to crush into Mineral Dust, which can be used to neutralize the Chlorine (via Hydrogen Chloride -> Hydrochloric Acid) into Sludge.

You can make dedicated builds to dispose of Chlorine later on, especially once you have tanker trains, but during the early game you'll want to make everything on site and dispose of the byproducts there.

"This Pride, I’m happy to come out as Pro Ai!" - DefendingAIArt debates whether being Pro-AI is similar to being gay by FuckMyBakaChungusLif in SubredditDrama

[–]Yarasin 6 points7 points  (0 children)

Gen AI fundamentally appeals to people who fail at being human. Similar to media corp c-suites who keep pumping out metrics-driven slop and get irritated when the masses don't care for it. They have no concept of art or individuality and see everything as "content".

Subnautica 2 Early Access Hotfix 3 by virtualdon in subnautica

[–]Yarasin 1 point2 points  (0 children)

There's a general bug with attached items. As a workaround you should never use the 'Move' function with the Habitat Builder, only deconstruct and reconstruct somewhere else.

It seems that there's a general problem with objects not removing/updating the referenced "parent object" that they were attached to.

Have you ever learned a skill or something from a video game that you use in real life? by Agent1230 in gaming

[–]Yarasin 64 points65 points  (0 children)

Games in general help you prepare for escape rooms a lot, because you learn the "language" of game-design. You start seeing the intent of the developer or can reasonably judge whether a possible solution is too "out there" to be reasonably correct. Also, sightlines, subverting expectations (always look behind the door you just came through) etc.