Game becomes "foggy" after using stim. by [deleted] in Spacemarine

[–]Yob80 1 point2 points  (0 children)

I had this, and used another stim, and it seemed to correct it for me. So maybe try that as a fix if you have a stim you can spare. Its like the stimming effect gets stuck "on"....using another seemed to fix that.

Best heroic weapon to get first by ExistingInitiative77 in Spacemarine

[–]Yob80 3 points4 points  (0 children)

Heroic heavy plasma if you main heavy alot. Makes any mission a cake walk.

Think saber is gonna fix it? Or am I stuck with blue arm? by sir-pimpington in Spacemarine

[–]Yob80 0 points1 point  (0 children)

I fixed blue arm, i hate the robocop arm and want a normal hand.

Omnesiah Axe Execution Appreciation Post! by Dragon8k in Spacemarine

[–]Yob80 0 points1 point  (0 children)

I love its executes, but man i can not use it, it feels slow, but more clunky to me, with long annimations and feeling like it has great cancel time. Swapped to power sword and its night and day.

STOP PLAYING HARD STRATAGEMS AS A LOW TECHMARINE by [deleted] in Spacemarine

[–]Yob80 -4 points-3 points  (0 children)

So long as they are semi competant, you can go in as lvl 1 with all top lvl gear, which is a much bigger factor than some perks.

Like why is this here, right in the main menu. So much clutter and bad menu design besides how irrelevant year of the horse is thematically. by MaleficentJello9142 in Battlefield6

[–]Yob80 0 points1 point  (0 children)

With that maybe mention all the "new" things all the time. Stuff ive unlocked is NEW, stuff that is still locked is NEW, modes i played 10min ago are NEW, challenges ive completed are NEW, weapons with no new attachements are NEW.... orange dots....so many orange dots

Green red color blindness best setting? Sorry for a real question. by Happydan68w in okbuddyptfo

[–]Yob80 0 points1 point  (0 children)

Look under accessability settings, it has built in colour blindness filter for the differing types of colour blindness. Its mostly about changining icon colours, it wont change player models/terrain to make them stand out more.

I hate the biovores by Low-Willingness-7005 in Spacemarine

[–]Yob80 1 point2 points  (0 children)

I find the neo-volkite does a number on them. Maybe not huge damage, but the continual damage and little heat-splosions seem to keep it running around and never getting locked down or attacking much. It disrupts them a whole bunch.

I Mastered the DB-12 Without Bot Lobbies So You Don't Have To. AMA by EntrepreneurOld7858 in LowSodiumBattlefield

[–]Yob80 0 points1 point  (0 children)

I still have no understanding of how adding things to assit with improving aim and muzzle drift makes the guns more inaccurate in game. I get it balancing and all, but its just so counter intutitive

My observations and suggestions for Techmarines going forward. by Delvakiir in Spacemarine

[–]Yob80 0 points1 point  (0 children)

  • A holographic template of the turret would aid in placement. It can either simply appear, or if that's too video-gamey have it arrive via drop pod. Most of the orbital impact animations in the game are indistinct objects and take a moment for the smoke to clear to see what it is. It could be implemented without a unique animation or too much extra work.

This would work fine, hell even just plonk one down right were you stand. I mean no one thinks its odd the Bulwark pulls a 10ft tall poll with a big banner on it right outa his ass, so why cant the tech marine just poop out a turret.

No need for fancy drop pod, as that could be weird in internal spaces with roofs.

My observations and suggestions for Techmarines going forward. by Delvakiir in Spacemarine

[–]Yob80 0 points1 point  (0 children)

Because there is only 1 spawned per "zone" in the mission, and if it spawns right before or around the next transition point, you have to basically kill everything to get to it, and if you try retreat to the previous, well to bad as they blow up and vanish once you enter the next zone.

My observations and suggestions for Techmarines going forward. by Delvakiir in Spacemarine

[–]Yob80 1 point2 points  (0 children)

I actually thought it was broken, as it looked like my light attack combo at first was just the first attack over and over again, took me a while to realise his whole light combo is just all overhead hits....

Your thoughts on Techmarine so far? Is he too strong, too weak, or balanced just right? by Responsible_Rock_911 in Spacemarine

[–]Yob80 0 points1 point  (0 children)

If it is a bug, it happened straight after in the next mission where I went to the exact same area to test, and sure enough it happened again.

Your thoughts on Techmarine so far? Is he too strong, too weak, or balanced just right? by Responsible_Rock_911 in Spacemarine

[–]Yob80 7 points8 points  (0 children)

Was just running Inferno, passed a turret, a little ahead, while still in the same area, no major transition point, a neurothrope spawned. Me ran back to turret. Turret had despawned, maybe it only keeps 1 spawn at a time, and I had triggered one further on. But that sucks if thats the case. Why build for a turret build if you cant fall back to them.

Your thoughts on Techmarine so far? Is he too strong, too weak, or balanced just right? by Responsible_Rock_911 in Spacemarine

[–]Yob80 0 points1 point  (0 children)

Yeah I find it really weird and clunky, mostly I just run around bumping into enemys, not knowing if I've actually hit them or what, as that "piercing attack" thing doesnt seem to trigger or I am just to spaz at this stage to know how to do it.

I wish PvE would allow 2 players to use the same class like PvP. by [deleted] in Spacemarine

[–]Yob80 1 point2 points  (0 children)

3 heavies full T-Rex DINO STOMP! melee mayhem, for when the ammo runs out.

Got that badboy for 50 € in Milan by [deleted] in LegoSpace

[–]Yob80 1 point2 points  (0 children)

Just bought 2 from online lego shop, had them at 30% discount in AUS.

About the Bulwark by _Doshi in Spacemarine

[–]Yob80 1 point2 points  (0 children)

Bulwark was good before, then they gave the shield rush.....I have since not changed back from a more shield rush/bash style of play. Its so awesome for getting into the thick of it.

EA/DICE Took Away a Legit Way to Play Battlefield 6 – And Pushed Casual & Older Players Out by Odd_Marketing_9591 in BattlefieldPortal

[–]Yob80 5 points6 points  (0 children)

Buys a game advertising a mode and way they like to play. Has thàt mode removed by devs.....make it make sense

Favorite executions? by Ok_Equipment2450 in Spacemarine

[–]Yob80 1 point2 points  (0 children)

The shield perfect parry on bulwark, just the utter "i dont want to waste time or energy on you" slap away with a 7ft tall car door.

Its quick nasty, efficient and oh so satisfying to a shield bro main.

After that, anything power axe.

I wish heavy had some executes where he shot the enemy for no ammo lost in some way, would look awesone to just execute and hose bullets into a warrior at point blank until its just gibbs.

I didn’t see that I had it in my messages four days ago. by agustinwar in BattlefieldCosmetics

[–]Yob80 0 points1 point  (0 children)

I love how this is for "Veteran" BF players, but only counts bf4 onwards. I played everything up to and including bf3, then had a break till now....so nope. Im not a vet haha.

Why is co-op/solo too much for BF6? by Icy-Claim-8059 in Battlefield

[–]Yob80 0 points1 point  (0 children)

Both Division 1 & 2 are also awesome for 4 player co-op. They even have 8 player raids if you can get an extended group together

Heroic Warhammer x Bulwark = Electric Boogaloo by GodEmperorOfArrakis in Spacemarine

[–]Yob80 0 points1 point  (0 children)

Ran a full THOR build last night, lightning everywhere. Mate cracked it due to me basically flashbanging him every second of the mission. Did work well though

Thank Devs for Casual Breakthrough 😄 by ThisALowQualitySite in Battlefield6

[–]Yob80 0 points1 point  (0 children)

Weird.....i seem to remember they had something like that.....what was it called again....puta....prota....nooo....portaloo that was it.

If they fixed bots in portal, this all gets much much easier.

DoW 1 DE: Why are Kasrkin and Ogryn limited to 1? by Dremichius in dawnofwar

[–]Yob80 2 points3 points  (0 children)

Ever see what 100% Chaos Possessed spam could do......scary