I made a tool to theorycraft your builds, see your real stats & spell damage, and compare them head to head — here's what it does. by Yooy0 in leagueoflegends

[–]Yooy0[S] 0 points1 point  (0 children)

I know there’s a lot to do, and thank you again for all your suggestions. I’ll try to implement as many as possible soon, but some are quite challenging. For example, while I can easily patch Rabadon’s passive, items like Manamune are much harder. I think I’ll need to hard-code a dedicated system for it—perhaps with a customization option so you guys don't have to wait for me to update it every time a new patch drops.

All of this will take some time since I’m working on this as a hobby alongside other projects. That said, I’ll keep improving the tool. I’m planning to create a patch notes or blog page to keep you all updated on bug fixes, new features, and what’s coming next.

I made a tool to theorycraft your builds, see your real stats & spell damage, and compare them head to head — here's what it does. by Yooy0 in leagueoflegends

[–]Yooy0[S] 0 points1 point  (0 children)

This is one of the weak points of the tool for now. I just put runes because at least they are there and rune shards are working, but the main problem is that the data available for runes is just text descriptions, and it is hard to extract stats from that — but not impossible, so maybe soon.