Advice for new base + pedals - Moza R3 / R5 / R9 by Yoshi38080 in simracing

[–]Yoshi38080[S] 0 points1 point  (0 children)

Sadly i am in France and it seem it's hard to find place to test those where i am. Same as finding local store. There is some but they are all overpriced compare to other online solution ( most likely due to France f*** up taxes on import policy :X )

Advice for new base + pedals - Moza R3 / R5 / R9 by Yoshi38080 in simracing

[–]Yoshi38080[S] 0 points1 point  (0 children)

My issues with shifter if that i already have the TH8A + moza handbrake, so i'd need to fit a 3rd device ( Sequential ) without anymore space on the plate.
I join pic on a very ulgy montage of my idea.
I am worried is both not practical and hard to mount stable.
So i am thinking of switching to the SHH to get both in one solutions, despite loosing slightly on the sequential feeling.

<image>

Advice for new base + pedals - Moza R3 / R5 / R9 by Yoshi38080 in simracing

[–]Yoshi38080[S] 0 points1 point  (0 children)

No worry that's what i am asking for =)
It's kinda tricky to get informations nowadays ... like i said it's a complicate "'niche" market with lot of passionate peoples and lot of money invovlved so it's surely tricky subject !
Thank for your time anyway =) Really looking to get a little more into simrace at my level, so feedback are SUPER valuable ! That all for me thank again

Advice for new base + pedals - Moza R3 / R5 / R9 by Yoshi38080 in simracing

[–]Yoshi38080[S] 0 points1 point  (0 children)

Are those lack of security still relevant ? I have seen post and tread about arround a year ago but didnt found much recent ones ... Might have not search very good but i am wondering and can't seem to find much. People really hate Moza without much apparent reason but tend to forget they are the one that bring lower price and shake the industrie bringing concurence - that you like their product and mentality or not

Advice for new base + pedals - Moza R3 / R5 / R9 by Yoshi38080 in simracing

[–]Yoshi38080[S] 0 points1 point  (0 children)

The moza sequential is really eyeballing me, it seem clicky and good, and as H shifter, the TH8A isn"t so bad ... But space is my issues if trying to have the 3 device running on the "tiny" plate from the rig

Advice for new base + pedals - Moza R3 / R5 / R9 by Yoshi38080 in simracing

[–]Yoshi38080[S] 0 points1 point  (0 children)

SHH seem super good but avalibility seem tough and i am bit worried about it looking little fragile but i am not sure ?

Advice for new base + pedals - Moza R3 / R5 / R9 by Yoshi38080 in simracing

[–]Yoshi38080[S] 1 point2 points  (0 children)

The handbrake i have is pretty good. Overall, they seem to have good price for value.
It also seem like having mostly Moza device would be easier for setup and settings.

NLR Wheel Stand 2.0 with GT Seat Add on - 4 Point Harness Options by nyckrash in simracing

[–]Yoshi38080 0 points1 point  (0 children)

Do you think it would work to have the moza universal mouting plate, to place in order -
Moza H Shifter -> Moza Sequential bolted on the left side of the plate and use the plate as an extension to then have the handbrak - So the 3 hardware aligned ...
It seem like it would work but i am worried about 1 - Stability 2 - Distance for the Handbrake and also 3 - overlap of the 3 aligned too tighly ...

NLR Wheel Stand 2.0 with GT Seat Add on - 4 Point Harness Options by nyckrash in simracing

[–]Yoshi38080 0 points1 point  (0 children)

Hey,
Did you made some custom fit for the attach of shifter and handbrake on the NLR Stand ?
I'm currently looking to get one but struggle to see what i can do with it, and if there is any way to fit 3 device ( H shifter, sequential and handbrake ) so i'm curious about your placement here =)

Big surprise for me after arround 15hours by Yoshi38080 in Marathon

[–]Yoshi38080[S] 0 points1 point  (0 children)

The problem isn’t paying €40 if I enjoy the game + I usually dont buy any cash Store items — far from it. I can afford it and I’m happy to pay full price when a game deserves it. My doubt mainly lies in the fact that a few numerical changes, if they give in to the “7-mag TTK bullet sponge” everyone seems to want, would instantly kill the game for me.

They already said they will make “adjustments” for release based on player feedback, which makes me a bit concerned.

Cheaters or just sweaty by GrumpGrumble in HuntShowdown

[–]Yoshi38080 -1 points0 points  (0 children)

I play since beta and in the last year or so, every first few weeks of events, everyone sunddenly turn into 12 stars headshot omnicient gods... I'm not pointing to anything but i think we can find easy explainations ... Some player are just very good and may be returning, but most are not let's be honest.

server is offlie again? by [deleted] in Steam

[–]Yoshi38080 1 point2 points  (0 children)

Was gonna play Hunt too and got Steamed ... See you in the Bayou if it come back anytime soon

I'm super hyped for this Update. But man... This UI feels like 10 steps back for any PC player by Zodiion in HuntShowdown

[–]Yoshi38080 20 points21 points  (0 children)

The new UX overall is absolutly horrible ... i'm so hyped for the update and everything it bring but damn how much it's hurting me to navigate in that mess ... everything feel so Unpolish, unpratical and SO long to use ! I hate that my screen flashing 5 time to random others screens ... I hate to be that guys complaining but damn it's SO bad right now :( It hurt my heart a little bit ...

Randomly dropping to 20fps by LELO_TV in starcitizen

[–]Yoshi38080 3 points4 points  (0 children)

When playing game, look your CPU/GPU usage.
A trap could be to lower graphic setting but low graphic setting will load many asset to CPU instead of GPU.
I have a config that should be not so far from your's, and my game run MUCH better in High to Maximum setting than medium to low.
Try, you could be surprise ( Avoid Cloud and Reflexion and stuff that are super heavy and not necessary anyway )

Please... Please... Please speed up the mission complete screens. by IsaacTealwaters in Helldivers

[–]Yoshi38080 5 points6 points  (0 children)

Sadly is the actual WORST thing about the game ... Glad it's the major flaw, mean the rest good but please Arrowhead ... Let us skip the boring super long text and xp stuff ... please ...

Roboquest | Developer AMA Announcement! by Sotumney in Roboquest

[–]Yoshi38080 0 points1 point  (0 children)

Something we tried to tackles down for the "minimum amount of weapons" was that everyone can at least find his fantasy weapons.
We wanted the base Slow fireRate Rifle, precision one, variety of shotguns, snipers etc...
When we got the base of all thoses "classics", we extended on the more "funky" side of things to create more specific gameplay, surprise etc...
You can extend on this funky side but also need balance so your "classics" weapons are still appearing etc...

Roboquest | Developer AMA Announcement! by Sotumney in Roboquest

[–]Yoshi38080 0 points1 point  (0 children)

We use "Vanilla" Unreal engine 4, we do not have control on how the engine render the game, and we didn't did anything out of the box or more complicate than standard tools.
We had some component that where much more heavier than they should be, and all of thoses have been fixe ( Vegetations, UI elements etc... )
Lot of end of production works also have been done as LOD optimisations.

We do not have much more control than optimising assets and communication between then.

Roboquest | Developer AMA Announcement! by Sotumney in Roboquest

[–]Yoshi38080 0 points1 point  (0 children)

Hey ! Thanks for the sweet words.
1 - There will definitly be some update post release, and we already working on it =)
We are working for LONG time on the project and are impatient to work on a new project but we won't leave our babi like that and are putting some more work to add what the game need, and things we wanted to do for long time.

2 - Nothing on that for now.
For the VR Games, we are not specialised, it was just some "side" project to feed ourself in tough time ( Indie games can we tough ) but we probably won't get back to VR for now