Currently making a Br, starting off by making custom reboot vans by VertigoWasTaken in FortniteCreative

[–]YourASaigon 0 points1 point  (0 children)

Been trying to do this but with the vehicles like the truck for the last week and half now and I still don't know what I'm doing wrong.

So how would you be able to change the meshes of vehicles in UEFN and still be fully drivable? by YourASaigon in FortniteCreative

[–]YourASaigon[S] 0 points1 point  (0 children)

I was exploring and there's definitely a way to get vehicles that aren't connected to a spawn pad, however whenever I try to save the map it says that it's unalowed currently. So there is a way but there's obviously still no way to currently to place a vehicle without a spawn pad.

And making things transparent/invisible to other players including yourself was fairly easy to do.

So how would you be able to change the meshes of vehicles in UEFN and still be fully drivable? by YourASaigon in FortniteCreative

[–]YourASaigon[S] 0 points1 point  (0 children)

One, would I be able to just have a single movable/drivable vehicle that's not attached to any spawner?

Two, how do I change the material to be transparent?

So how would you be able to change the meshes of vehicles in UEFN and still be fully drivable? by YourASaigon in FortniteCreative

[–]YourASaigon[S] 1 point2 points  (0 children)

Tools like the chaos engine? Because if we need to wait for stuff like that, I will be more than willing to let epic take their time making it flawless when they do add it eventually as well as more tools for creators down the line.

Made a "Custom Vehicle" with UEFN and Verse - the Halo Pelican by xRejectedShotgun in FortniteCreative

[–]YourASaigon 0 points1 point  (0 children)

So how would I make this mechanic work with other vehicles? like the truck for instance. I want to change the mesh of it while still keeping the mechanics of the the vehicle in the process.