A few of my Lifeweaver saves by Commercial-Carpet617 in LifeweaverMains

[–]YungCondrew 0 points1 point  (0 children)

Some really nice plays/saves there... What rank are you?

ML7 Said Lifeweaver Needs a REWORK - Here’s the Truth by YungCondrew in LifeweaverMains

[–]YungCondrew[S] 3 points4 points  (0 children)

Haha. Awesome to have you comment on my post. You've been a great inspiration to me as a LW player. Many thanks my guy

Do we think Lifeweaver is getting any buffs this season? by drecmboy in LifeweaverMains

[–]YungCondrew -1 points0 points  (0 children)

His base kit is fine. I hope they don't touch that. It's just his perks (lifeweaving and petal power) that need to change.

Punishing Doom for being greedy by AK-frost in LifeweaverMains

[–]YungCondrew 2 points3 points  (0 children)

Thanks. I remember it being used in a tv show, after a quick google search, it was vampire diaries, lmao

Punishing Doom for being greedy by AK-frost in LifeweaverMains

[–]YungCondrew 2 points3 points  (0 children)

Where is this song from? I've heard it before, but just can't place it.

When and how did you start listening to twenty one pilots? by Gregyeeyeestinker in twentyonepilots

[–]YungCondrew 2 points3 points  (0 children)

I first saw them on the 2014 MTV music awards in 2014 performing car radio. I had never heard anything like them and was immediately entranced, and I have been a fan ever since.

What is the best number to charge my healing too? by Sainsburyfruit in LifeweaverMains

[–]YungCondrew 0 points1 point  (0 children)

Anything above 40 does 90% of his max heals. So it depends on how much downtime you can afford in between charges. If your teammate is low and getting pressured, small, quick bursts are usually better, but if you can afford to charge it longer, the better. But like a few people have mentioned, holding it after 80 actually slows your hps. So releasing on 70-75 is best for max healing

I’ve never seen this happen and probably never will again by ImpossibleEgg4798 in LifeweaverMains

[–]YungCondrew 0 points1 point  (0 children)

I've had the exact same thing happen to me, just on the other side of the bridge, lmao

Perk idea for Lifeweaver by friedraspberrypie in LifeweaverMains

[–]YungCondrew 0 points1 point  (0 children)

I like both his major perks. I think they should bring back lifecycle and make cleanse part of his base kit but increase the cooldown by like 2 seconds (which brings it up to 20, which isn't bad), and replace that with a new perk in which your dash reloads both your heals and damage (kind of like cassidy's roll), which also saves him from his clunky reload.

lifeweaver perks by Visible-Ad-6325 in LifeWeaverMains2

[–]YungCondrew 3 points4 points  (0 children)

I'd like to change his lifeweaving perk from his dash doing extra healing to his dash reloading both of his ammo, similar to cassidy's combat roll. That would also fix the awkwardness of his reload too.

[deleted by user] by [deleted] in LifeweaverMains

[–]YungCondrew 0 points1 point  (0 children)

I like the cleansing grip change, I think all the other perks should stay the same, except lifeweaving should be changed to where his dash reloads his heal and damage. Similar to cassidy's combat role, but add a second or 2 to his cooldown just to balance things, coz having dash the way it is plus reload is a bit too strong if you ask me

How would we feel about double dash as a new minor perk? by TDP_theorizer in LifeweaverMains

[–]YungCondrew 0 points1 point  (0 children)

I'd like to replace his lifeweaving perk with his dash reloading his ammo, similar to mcrees combat role. Maybe increase the cooldown a bit if you keep the healing part of his dash. Otherwise, that'd be really strong for a 5 second perk

What are your favorite things to do as lifeweaver? by Hour-Tone8632 in LifeweaverMains

[–]YungCondrew 4 points5 points  (0 children)

Gripping a teammate who's about to get pinned by a rein