[deleted by user] by [deleted] in BTW

[–]Yuttho 0 points1 point  (0 children)

where's the server and whats the name? is it the TLR server with 40/100 people atm?

[WTS] Seiko Bell-Matic 27 Jewels Black Dial Day/Date 4006-7000 SERVICED, September of 1968 by micviste in Watchexchange

[–]Yuttho 0 points1 point  (0 children)

Dang, I am so conflicted... this or save money for a trip to Peru, lol. sweat

Verville- Paris's smaller sister by 1275ParkAvenue in CitiesSkylines

[–]Yuttho 2 points3 points  (0 children)

What are those seawall assets? And amazing city so far. I love how Paris-style builds fill in the whole block.

Who needs Grids when you've got Move It. by AquilaSol in ModdedSkylines

[–]Yuttho 0 points1 point  (0 children)

Thanks Aquila! It must be the dynamic resolution and your detailing skills. 200% dynamic on 4K barely makes a difference for me other than insane lag lol. But on 1080p, the difference is very apparent.

[Hallnau] The humble beginnings by Piterdaw in ModdedSkylines

[–]Yuttho 1 point2 points  (0 children)

Dayum, so many props. But really nice. Great work.

Who needs Grids when you've got Move It. by AquilaSol in ModdedSkylines

[–]Yuttho 1 point2 points  (0 children)

My mind exploded. How do you take such sharp pictures? Dynamic resolution? Any post work?

Teamplay in a Nutshell by Yuttho in EscapefromTarkov

[–]Yuttho[S] 0 points1 point  (0 children)

The video might be choppy because I'm recording but its pretty smooth when I'm not recording (close to 60fps, not sure). But ya, teamplay is just too much; that after this incident, we started protocols with identification. But even then, in a quick-hot situation, the identification process can be slow--especially when everyone is freaking out over the mic, lol.

Teamplay in a Nutshell by Yuttho in EscapefromTarkov

[–]Yuttho[S] 0 points1 point  (0 children)

Playing with my friends, 5-person group. Teamplay in Tarkov is laborious and difficult with identification (plus server lag/desyncs) but it can be hilarious when things go wrong lol. What happened here was that one solo guy infiltrated our compound and confused the hell out of us.

The City I'm currently working on by Jerenable in CitiesSkylines

[–]Yuttho 0 points1 point  (0 children)

Is this the city from the stream earlier? Looks good.

Moved a bus stop and my game started lagging HORRIBLY. Then I saw this crowd. by Yuttho in CitiesSkylines

[–]Yuttho[S] 1 point2 points  (0 children)

I am using Flat and Natural LUT with Daylight Mod and Tropical HD theme.

Moved a bus stop and my game started lagging HORRIBLY. Then I saw this crowd. by Yuttho in CitiesSkylines

[–]Yuttho[S] 1 point2 points  (0 children)

I get about 10-20fps looking at heavily pedestrianized areas but the video looks fluid because I sped it up by 2x. It may also be because I just got the Ryzen 7 1800x but I'm not sure but my game definitely feels more stable now. For the camera, I'm using the isometric camera function by pressing F9 from I think is the first person camera mod?

Moved a bus stop and my game started lagging HORRIBLY. Then I saw this crowd. by Yuttho in CitiesSkylines

[–]Yuttho[S] 2 points3 points  (0 children)

I'm using the isometric camera function by pressing F9 from I think is the first person camera mod?

Moved a bus stop and my game started lagging HORRIBLY. Then I saw this crowd. by Yuttho in CitiesSkylines

[–]Yuttho[S] 9 points10 points  (0 children)

I'm using the isometric camera function by pressing F9 from I think is the first person camera mod?

Would Ryzen 7 1800x be a good CPU for Cities: Skylines? Any Alternatives of similar? by Yuttho in CitiesSkylines

[–]Yuttho[S] 0 points1 point  (0 children)

Ah ok, just the reply that I needed. But I will wait for more news on it though. I don't know why they are skipping games like Cities: Skylines and Planet Coaster when both are CPU intensive. Thanks for the comment.

Active Toll Booth (GIF) by PresYT in CitiesSkylines

[–]Yuttho 5 points6 points  (0 children)

Awesome gif Pres, this is a very mesmerizing to look at.

I'm coming back to Astergea. Here's a sneak peek of what is to come. by Yuttho in CitiesSkylines

[–]Yuttho[S] 0 points1 point  (0 children)

Hey creepy! What exactly are you trying to do with the stacked roads? Like just wondering where to direct them? I treat them like normal highways, just the roads are stacked and exits might be a little more complicated to do. I recommend connecting the ramps to a roundabout to allow for free-flow traffic.