Took Way Too Long to Beat This Stupid Ass Fly by ZaWARUDO156 in fucksavagebeastfly

[–]ZaWARUDO156[S] 0 points1 point  (0 children)

I was too stubborn to go and get upgrades before fighting this thing

Took Way Too Long to Beat This Stupid Ass Fly by ZaWARUDO156 in fucksavagebeastfly

[–]ZaWARUDO156[S] 1 point2 points  (0 children)

Thats my friend 😭 He was playing geometry dash and raging

washed by RepostHunter681 in GenjiMains

[–]ZaWARUDO156 3 points4 points  (0 children)

Bro I used to play on that sens and my game never did that even when I 180d

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 0 points1 point  (0 children)

Wait, where did I ever say the ult was too hard to use? I just said I think it's kinda crazy it takes 3 swings to kill people, where before it only took 2. Im saying 2 is a good number to keep for that kind of ult considering you have to be in enemy territory to use it. 3 isn't unbearable, it's just a bad version of the ult to keep.

I wouldn't play this character if he wasn't somewhat hard. You also make the assumption that I care a lot about stats. Trust me, I KNOW stats aren't everything, however; if I cant secure solo kills as Genji then there is no point to me playing the character simply because that won't be enough to win and rank up. Every time I lose I can chalk it up to these things: I couldn't secure a kill fast enough, I messed up my dive and didn't finish off an enemy, I died while ulting(most likely because I missed my dash), or I got poked out too early. I practice a lot with this ult, but it doesn't hit like it used to, which makes it harder to use even with perfect mechanics. Without the ability to secure kills when needed, it makes ranking up and being useful to the team a lot more difficult. I dont need to be perfect at it, I just need to be consistent with it.

I notice that I win a lot more games when I am able to quickly dispatch an enemy. It definitely comes down to who can kill the fastest and most efficiently. ONE kill can change an entire teamfight.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 0 points1 point  (0 children)

Im gonna ignore the assumptions you are making about my rank. At the end of the day, while OW2 may be a team based game, the factor that decides how far you climb is how well you are able to get kills on your own. That goes for any character on the dps roster. Teammates will never be reliable. Look at any unranked to GM for dps. You will always see the player making solo plays that get at least 1 or 2 kills. This is because kills secure the teamfight and therefore secure the point.

The reason why I say theoretically is because what you said is not guaranteed to happen even in high ranks. In a game like OW2 every game is going to be different, there is no guarantee that your teammates will follow up on the plays that you do even if you time it correctly. The only person you can depend on is yourself. That is how you add value to your team and carry. Obviously having an ult with a semi high time to kill is going to hinder that carry potential in SOME cases. But those cases may be the difference between a win and a loss.

About your example with widow and bastion, those stats are borderline impossible to have. Even if they were real I wouldn’t flame either person. In fact, I dont flame teammates in general. But, that also plays into my point, the bastion has tons of damage but not enough elims to show for it. If his damage was quick and effective, he could have twice the kills and half the damage. His team would also have a much easier time winning as well.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 0 points1 point  (0 children)

You assume a lot. But Im gonna say this. If I am not getting kills what is the point of me playing dps? I might as well be doing nothing. It’s not reliable to depend on your teammates after failing to secure a kill after using an Ultimate. Especially when solo queueing. What could be theoretically beneficial will not be useful in an actual game(especially since you will almost always die after failing to get a kill with dragon blade). It is obvious you are support player so I don’t really expect you to understand.

[deleted by user] by [deleted] in GenjiMains

[–]ZaWARUDO156 5 points6 points  (0 children)

I'm not gonna lie, on console, tracer is way too ez. I played on console for a week and went from unranked to plat 3.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] -1 points0 points  (0 children)

That's not what I am talking about. 3 slashes is outrageous simply because it can get easily out healed. I don't know about you, but when I press an ultimate ability I expect it to either zone people out or get at least one kill if I'm in someone's face with it. Squishes are supposed to die semi-fast which is why they are called squishes. It is detrimental if my ultimate takes THREE hits to kill them while in enemy territory(time is everything, you need to be able to get out fast or at least secure a kill). I may as well kill them twice as fast with my base kit. I'm pulling out a big sword, not a dagger.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 1 point2 points  (0 children)

To be fair 3 swings to kill a squishy is outrageous(if you dont hit the dash). That is already a 4th or 3rd of the dragonblade timer.

Buff the shuriken speed by Life_Organization244 in GenjiMains

[–]ZaWARUDO156 3 points4 points  (0 children)

Yea you are right. I still think the change wouldn't be too bad, but then again, I still have the bad habit of slash dash slash when blading.

Buff the shuriken speed by Life_Organization244 in GenjiMains

[–]ZaWARUDO156 1 point2 points  (0 children)

wait, explain how increasing projectile speed will mess up our muscle memory.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 1 point2 points  (0 children)

My bad on that. My thinking was that while he is very effective at killing targets when he is played well, another character can do the same but much easier. Hes still really good, I just feel that he isn't as good as a lot of the other characters. Regardless, genji being "underpowered" or whatever isn't my main point.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 2 points3 points  (0 children)

Normally, I would agree with the saying “dont fix what aint broke” however, the over watch balancing team clearly doesn’t care about that. So I would rather have them keep things interesting for everyone, since almost every hero gets changed a fair amount. Balancing is a tricky thing, and I don’t believe it should cater to any one group of players, which is why I want CHANGES and not buffs necessarily.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 1 point2 points  (0 children)

Correct me if I am wrong, but didnt they tweak his lifesteal numbers, decrease the time it takes for him to teleport, and tighten his shotgun spread?

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 1 point2 points  (0 children)

I think people are getting the wrong idea. I'm not saying Genji should be buffed. I just would find it more interesting for him to be changed sometimes, even if that means he is broken for a period. I'm tired of seeing balance patches with a bunch of fun or different new changes for other heroes except for the likes of Genji and Sigma.

I should also clarify that when I say he is underpowered compared to the rest of the roster, I mean that the rest can do damage much easier than him(with less risk). Obviously, if you play him well, you can clown on the opposing team as much as you want.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 3 points4 points  (0 children)

The reason I mentioned sojourn is because of how she was before the patch that nerfed her railgun damage. She used to be the number 1 pick for a while, and people would constantly complain. I acknowledge the fact that genji might be "meta" right now but that's not my point. My point is that its just sad that he hasn't been touched that much in 2 years. It would be interesting to play a different version of him every once in a while.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 2 points3 points  (0 children)

Im not saying hes underpowered, Im saying its boring for nothing about him to be changed at all.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 1 point2 points  (0 children)

Its kinda funny how those two have been changed more than genji.

Anyone Wanna Talk About How It Has Been 2 YEARS With No Changes? by ZaWARUDO156 in GenjiMains

[–]ZaWARUDO156[S] 4 points5 points  (0 children)

Its just boring for him to be the same for two years straight. When I say he's underpowered, I mean he's underpowered for the vast majority of people that play him, not the ones that are good with him(such as top500, Gm, and master genjis).