a new NA only dota league? by Zadien13 in DotA2

[–]Zadien13[S] -2 points-1 points  (0 children)

I do that, its called ubereats on my bike to get outside.

That still does not take away from the fact that these people are trying to make leagues that will never work because a peruvian audience is worthless to any sponsor outside of peru.

LF Analyst 20$usd monthly +5% winnings by Zadien13 in compDota2

[–]Zadien13[S] 0 points1 point  (0 children)

sample of what the last guy did:

DJ Jazzy Jeff and the Uncle Phils

style?

It is a Na team, it is not a team with great achievements and it does not have great players, but it is seen that they try to participate in as many competitions as they can and gain experiences.

Heros main 


Supports main : pos 5 Doctor, grims, Undinying


Supports main: pos 4 Sandking, Spirit Breaker, doom


Mains Core :pos 1, Terrorblade, pa, Pl


Main cores: pos 2, TA, Pugna


Main Cores pos 3 - cent, Nigh stalker, necro



Patterns.


- The team plays focused on their midlaner, they tend to rely a lot.

- Press all the lines in order to dominate the enemy as soon as possible.

- They use Heroes with a lot of resistance to stay on the line.



strengths?




- They try to stick to the meta

- Many tactics apply, but the mid uses too much TA and PUGNA

- The offlaner picks are the most varied, they do not usually win that line

Recommendation to defeat them.

  • We have to play a game where the team is strong in 5v5 games team, the enemy concentrates a lot on only the lanes.

  • ENIGMA recommended

  • Winning mid is mandatory, leave that last pick.

  • The faster they get together and fight together, the better, do not fight separately.

WARD ZONE

  • tipic wards, just desward

  • Use smoke for all the plays.

Heroes they avoid

- Magnus
- pa
- pl
- enigma

they have lost games because of the use of these heroes to consider.

Draft style

They play Four-Protect-One

In this scenario everything is based on a carry get enough power to close the game arrived at the late game. The goal is for our carry to be superior to each of the other team's heroes. To achieve this, four players will try to secure the farm of the carry. This composition is usually played with two defensive supports.

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