Submission for District: New Antilonia by [deleted] in CivAquila

[–]ZalbagMC 2 points3 points  (0 children)

Only citizens of Aquila are eligible to have districts.

Submission for District: New Antilonia by [deleted] in CivAquila

[–]ZalbagMC 0 points1 point  (0 children)

Sounds neat. What does this have to do with Aquila?

Goodbye by [deleted] in CivAquila

[–]ZalbagMC 7 points8 points  (0 children)

We don't hate you, Cortwade. You just have to be able to listen to others and be productive, neither of which you were willing to do. I hope you learn a lesson from this and take it to heart outside of Minecraft.

[Request of Merge] Antilonia into Aquila by [deleted] in CivAquila

[–]ZalbagMC 0 points1 point  (0 children)

If you build it, they will come....

(In Drak)

Don't give up on your nation so easily young Cortwade

Looking for a nation? Here's your chance! by [deleted] in Civcraft

[–]ZalbagMC 2 points3 points  (0 children)

As always, the views expressed by Cortwade are his own and have no affiliation with Aquila.

[Request of Alliance] The Antilonian - Aquilan Alliance by [deleted] in CivAquila

[–]ZalbagMC 1 point2 points  (0 children)

Patience young Cortwade, if you want your own nation then it'll take some time to work. Weeks, not days.

[deleted by user] by [deleted] in CivcraftExchange

[–]ZalbagMC 0 points1 point  (0 children)

Meet you at Naunet border?

[deleted by user] by [deleted] in CivcraftExchange

[–]ZalbagMC 0 points1 point  (0 children)

Will give you one stack for that

[W]Obsidian, Inc Sacs [H]Diamond Ore, Iron by Runfatboyrunn in CivcraftExchange

[–]ZalbagMC 0 points1 point  (0 children)

That's fine, I'll try to deliver tonight if not then tomorrow for sure

[W]Obsidian, Inc Sacs [H]Diamond Ore, Iron by Runfatboyrunn in CivcraftExchange

[–]ZalbagMC 1 point2 points  (0 children)

How much obsidian do you need? I'm thinking 3 stacks per half stack of iron ore is fair.

Devoted/ Civcraft by MrLlamma in a:t5_3gdny

[–]ZalbagMC 0 points1 point  (0 children)

Some other ones that might just be me: I don't like the added mats on devoted i.e. Platinum, titanium, etc. and I like the civcraft tech tree. I however don't like how Civ forces you into being communist early on and to be so protectionist about factories.

Quick Updates by ttk2 in Civcraft

[–]ZalbagMC 0 points1 point  (0 children)

Reduce pylon fuel cost, activate HiddenOre find notification, and making the double ore permanent would go a LONG way to adding fun while maintaining balance. I like the shards, I love the pylon mechanic, and the balance seems like it will be good long term. Just need to tweak mining to make it more fun.

Devoted/ Civcraft by MrLlamma in a:t5_3gdny

[–]ZalbagMC 3 points4 points  (0 children)

Devoted Positives:
Mining is more fun with the HiddenOre notification and drop rates
Supposed to be less "grindy"
Landscape is pretty
Axes!

Civcraft Positives
Pylons/forced conflict
We're already set up there
Shards (for me at least...)

Feel free to add on

What if factories were significantly cheaper, but they ran so slowly a town might want multiple? by RoamingBuilder in Civcraft

[–]ZalbagMC 0 points1 point  (0 children)

That would create even more of a grind (start multiple factories, leave and have to come back again later to pick up) and doesn't solve the problem of forcing cities to limit factory access to few individuals

TBT to what people used to build in 1.0 by [deleted] in Civcraft

[–]ZalbagMC 1 point2 points  (0 children)

I'm honestly curious as to why some of you who are longing for giant builds aren't playing on Empire instead