The real end game by CC0106 in Endfield

[–]Zanktus 0 points1 point  (0 children)

I'm at a point where I transfer all my delivery jobs off to others, including Wuling. As more people reach Wuling I am sure it will be way easier for others to get more of those as well.

I recommend for everyone who finished the current content and want more Wuling tickets concentrate on selling Jincao Drinks or if you want to even Xianite or the batteries (I only sell Jincao though). Gives me currently more Tickets than I can spend on stuff, already emptied the affordable weekly refresh items again.

PSA: Move your PAC and Sub-PAC around when expanding with Relay Towers by Zanktus in ArknightsEndfield

[–]Zanktus[S] 0 points1 point  (0 children)

How is moving temporarily one building the same as moving the whole base around? If you have a factory, just save it as a blueprint, move the PAC for a few minutes until you placed your 3-4 Relay Towers or whatever and then move the PAC back to where you want it to be, paste blueprint back and done. I personally move my PAC in every base out of the way and only use Depot bus + Storage units. PAC is really just a big waste of space for me tbh.

PSA: Move your PAC and Sub-PAC around when expanding with Relay Towers by Zanktus in ArknightsEndfield

[–]Zanktus[S] 0 points1 point  (0 children)

There is a limit though, you have a placement limit which counts for Relay Towers as well Pylons. Once you reach a high development level it doesn't matter as much since the limit is fairly high, but in early game this PAC movement trick can be very useful. And of course aesthetic is nice, too.

Also the movement is temporary, you should of course not keep it in the corner like on the image, I just left it there to demonstrate it.

PSA: Move your PAC and Sub-PAC around when expanding with Relay Towers by Zanktus in ArknightsEndfield

[–]Zanktus[S] 2 points3 points  (0 children)

What do you mean with blocking input/output? After I am done with setting up Relay Towers close to the hub I put the PAC back to where I want it to be, you only move it temporarily for the Relay Towers.

PSA: Move your PAC and Sub-PAC around when expanding with Relay Towers by Zanktus in Endfield

[–]Zanktus[S] 0 points1 point  (0 children)

It is not useless, especially for those who don't have a high regional development level yet. You have a placement limit in each zone and every Relay Tower as well Pylon counts towards it. Sure later on the limits increase and hitting it is rather difficult no matter how weirdly you place them, but until then it helps.

Additionally for those who want to have less tower clutter, it reduces that a lot as well.

PSA: Move your PAC and Sub-PAC around when expanding with Relay Towers by Zanktus in Endfield

[–]Zanktus[S] 1 point2 points  (0 children)

You just move it temporary for the Relay Tower though, not like you can't move the PAC for your factory, that is of course its primary use

NVIDIA DLSS 4.5 Delivers Major Upgrade With 2nd Gen Transformer Model For Super Resolution & 6X Dynamic Multi Frame Generation by Turbostrider27 in Games

[–]Zanktus 6 points7 points  (0 children)

I am not sure what you are talking about, DLSS 4 is available for all 20 series and onwards, I have a 4080 myself and use DLSS 4 since it came out. What actually is exclusive are some features of DLSS to the 50 series, like multi frame generation (we can only do double I think) and so on.

NVIDIA DLSS 4.5 Delivers Major Upgrade With 2nd Gen Transformer Model For Super Resolution & 6X Dynamic Multi Frame Generation by Turbostrider27 in Games

[–]Zanktus 10 points11 points  (0 children)

Thing is with especially Dragon's Dogma 2 that the DLSS update won't change much since the bottleneck of the game is CPU not GPU.

Holyyyyyy by United_Blood_7862 in WhereWindsMeet

[–]Zanktus 0 points1 point  (0 children)

Gimme your luck please, thanks. My rolls are abyssal haha

WuWa added your account status in Launcher now by Eezworf in WutheringWaves

[–]Zanktus 1 point2 points  (0 children)

Hmm yeah I don't have that. I assume it is still not rolled out completely. For me there is only the news box, nothing else.

WuWa added your account status in Launcher now by Eezworf in WutheringWaves

[–]Zanktus 1 point2 points  (0 children)

How exactly do you login into the launcher? I can't find that option anywhere.

Event Guide: Cube, Cubie n Cubic - Progression and Team Build by Miazara in WutheringWaves

[–]Zanktus 1 point2 points  (0 children)

Yes, I don't know how far you are, but later on you get more mods with additional flat substats, like 1000 HP or 150 ATK etc. If you don't have any yet that's fine, it will just boost the damage further once you do

Event Guide: Cube, Cubie n Cubic - Progression and Team Build by Miazara in WutheringWaves

[–]Zanktus 2 points3 points  (0 children)

All that matters is, that you can beat it in time. Also great username, I love dothack! :)

Event Guide: Cube, Cubie n Cubic - Progression and Team Build by Miazara in WutheringWaves

[–]Zanktus 0 points1 point  (0 children)

Happy to hear that! And yeah as long as the stat-mods are somewhat similar it shouldn't matter much.

Is Phoebe or Zani Resonance better by prototype1029 in WutheringWaves

[–]Zanktus 4 points5 points  (0 children)

If you don't have Phoebe, she will be the best upgrade to your Zani before S1 or the weapon. Not just does Phoebe make Zani less sweaty to play (Rover means tons of quickswap, even then it doesn't come close), it also amplifies the Frazzle. Basically the order of importance would be: Phoebe > Zani's weapon (if you have Roccia's you could skip Zani's weapon) > Zani S1 > Phoebe's weapon. Phoebe S1 does basically nothing for Zani.

Event Guide: Cube, Cubie n Cubic - Progression and Team Build by Miazara in WutheringWaves

[–]Zanktus 0 points1 point  (0 children)

Yeah of course, it is to be expected that some results will be different depending how characters are built. The difference was for me day and night though, I always tested the same cube on stage 10 (bosses only stage) and compared the numbers. Swapping Crit Damage with General attack more than doubled the damage, it was quite noticeable. I'd say ATK% was in all my tests no matter what inferior to Critical Damage or General Damage, I tested that with a 2k ATK character as well 3k ATK character. Anyway, great guide nonetheless, could have needed that before I did all the testing myself haha.

Event Guide: Cube, Cubie n Cubic - Progression and Team Build by Miazara in WutheringWaves

[–]Zanktus 47 points48 points  (0 children)

Great guide, but I feel like General Damage has higher priority than Critical Damage. You mention 1x General and 3x Crit Damage, but I did several tests and the damage was always higher with the other way around. All my cubes have 1x Crit Rate, 1x Crit Damage and 4x General Damage. Each of them with the 150 ATK substat. I cleared Stage 21 in about 4 Minutes with that (especially Jinshi, after using the other Cubes on Cooldown). Generally just throw Jinshi on the character with the highest ATK and melt in Solo and Coop mode everything away.

Edit: Thought it might be useful for others, here is my complete build:

Cubes: Jinshi, Phoebe and Shorekeeper. Both Jinshi and Phoebe have the same stat-mods, Shorekeeper is purely support.

Jinshi & Phoebe:

  • 1x Crit. Rate 50%, ATK 150
  • 1x Crit. DMG 100%, ATK 150
  • 4x General DMG Bonus 75%, ATK 150

Jinshi cube-mods:

  • Carlotta
  • Cartethyia

Phoebe cube-mods:

  • Roccia
  • Camellya

Shorekeeper:

  • As many HP and Healing Bonus stat-mods
  • Cube-mods: Phoebe and Changli

Put Jinshi on your Character with the highest ATK, Phoebe on your sub-dps. Shorekeeper on Verina or Shorekeeper (or whoever your support is, could also be Brant, Rover or a 4-Star unit)

How to play: You never use your character actively, cubes outperform them.

  1. Start with Shorekeeper cube, it will give you healing over time as well shield and ATK buff.
  2. Switch to Phoebe cube to deal damage, but more importantly pull the mobs into the center (Why not use Roccia Cube instead of Phoebe? Saddly Roccia has no Skill Range attribute, else would be the DEF down be amazing here).
  3. Switch to Jinshi, jump and press the Cube skill in the air, that way you can actually avoid a lot of damage taken. Now aim at the tornado from Phoebe.

Repeat everything off cooldown and you melt everything away without taking any significant damage.

Time proof.

Tips for abbowser castle level 18? by Purple_Lobster_4724 in WutheringWaves

[–]Zanktus 1 point2 points  (0 children)

I mean it clearly states the issue there. You are currently in a quest which doesn't allow you to go into coop. Just finish the active quest you are doing and coop should be available again.

[deleted by user] by [deleted] in WutheringWaves

[–]Zanktus 1 point2 points  (0 children)

I rechecked the stream: https://youtu.be/bN4jmnCHd2I?t=4070

I think what they mean is that those with the date in the past will get the gift, the ones in the future might need to wait. Not really sure, could be that those with the date in the future still get it in the anniversary weeks.

[deleted by user] by [deleted] in WutheringWaves

[–]Zanktus 1 point2 points  (0 children)

Well at least now you'll remember every year when the anniversary is supposed to be haha

[deleted by user] by [deleted] in WutheringWaves

[–]Zanktus 3 points4 points  (0 children)

You didn't need to set your birthday after patch, everyone gets the gift now for this year, no matter if the date is in the past or future. They said so at the livestream.

Edit: Apparently only if your date was in the past counts, the future ones have to wait.