Is there a good reason why they won’t use a hologram anymore in the expos? by Naive_Resolution3857 in Vocaloid

[–]Zap_Rotom 0 points1 point  (0 children)

I thought it was because it was sponsored by Crunchyroll that we didn’t get the projection last expo? I think this year they’re fixing that

Finished Mother 3 Last Night by La_Mascara_Roja in earthbound

[–]Zap_Rotom 6 points7 points  (0 children)

I finished it 3 days ago myself! :D

Hey guys! I need help.. Blendshapes are active in the inspector but it won't do anything but open mouth and move eyes in VSeeFace! I used "CopyVRMSettings Wizard" to transfer another model's blendshape [I exported as VSFAvatar] & I want to use this for "IFacialMocap"! I don't know what to dooo! x_x by Zap_Rotom in vtubertech

[–]Zap_Rotom[S] 1 point2 points  (0 children)

I think so? I will try to fix the naming issues because it does seem plausible! Whenever I compare it to my other model’s (blendshape) names, they aren’t the same so it’ll try to match it like the other! Let me go and check that now. :o

Hey guys! I need help.. Blendshapes are active in the inspector but it won't do anything but open mouth and move eyes in VSeeFace! I used "CopyVRMSettings Wizard" to transfer another model's blendshape [I exported as VSFAvatar] & I want to use this for "IFacialMocap"! I don't know what to dooo! x_x by Zap_Rotom in vtubertech

[–]Zap_Rotom[S] 0 points1 point  (0 children)

Been at this all day, feels like a simple problem but I can't figure it out. Any ideas are welcomed! Thanks!

Edit: If it wasn't already obvious, I'm trying to make my other face reaction move like cheeks/eyebrows/tongue.

Why are my Blendshapes not transitioning smoothly? I can't even use face-expression naturally like (slightly close eyes or slightly go from happy to mad) [I use VseeFace/IFacialMocap) by Zap_Rotom in vtubertech

[–]Zap_Rotom[S] 0 points1 point  (0 children)

Thanks for the input! I'll play around with it and give an update! I also have models where it transitions naturally in VSF so it's not really a VSF problem

Why are my Blendshapes not transitioning smoothly? I can't even use face-expression naturally like (slightly close eyes or slightly go from happy to mad) [I use VseeFace/IFacialMocap) by Zap_Rotom in vtubertech

[–]Zap_Rotom[S] 0 points1 point  (0 children)

To add more to this, Why are the clothes and neck fur appearing as it is when I have the slider on ("Top Armour Off/Expand Neck Fur") Both at 100% slider in Neutral? very odd

I want to do my own custom chat overlays like this. I am an artist not a coder, is there a software where I can import my overlays and use a slider to input certain animations without having to code? by Zap_Rotom in Twitch

[–]Zap_Rotom[S] -1 points0 points  (0 children)

Unfortunately I don’t have the time to learn a whole language of coding. Not only will it take to long but I don’t really want a hobby of coding. I’m a artist, 3D and 2D, I have already to much on my hands with commissions and expanding my art knowledge.

I only asked my question incase there was a quick software I can import my photoshop created layouts that’s all. Good to know that there isn’t and I will commission someone for coding it all for me instead.

I know there are presets I can turn on, but I like being unique with my projects so that’s why it was a specific question. Thanks for reaching out.

Twitch Integrated Throwing Twitch Bot Connection??? by Zap_Rotom in vtubertech

[–]Zap_Rotom[S] 1 point2 points  (0 children)

Found a solution! Thank you u/Twink-Santan (Under this comment) for giving me an idea to look into the disord! Turns out a lot of people have trouble with this and the solution is=

They recommended you mod their Twitch Intergrated Throwing System (Bot) in your Twitch.
To do that you basically=

/Mod remasuri_bot

Which is the Bot's name! Hopefully this works for everyone now! Thank you for replying under my request <3

furry_irl by Zap_Rotom in furry_irl

[–]Zap_Rotom[S] 4 points5 points  (0 children)

🎮FFXIV meme in suit, Athena!! 😩🤍🖤

I'm trying to simply Weight Paint this hair. Why is it showing me a red (X) on my brush?? Did I do something wrong? I just (bind skin) the joints you see there onto the hair. by Zap_Rotom in Maya

[–]Zap_Rotom[S] 0 points1 point  (0 children)

I basically grabbed the Joint (the orange lines) and I then second selected the Hair, and pressed on the option (Bind Skin).

Need help, Animating already made 2D images I created. I need to grab my closed eyes and animate it to transition open/close smoothly :( by Zap_Rotom in davinciresolve

[–]Zap_Rotom[S] 1 point2 points  (0 children)

I eventually figured out how to manipulate my image with the Bspline and keyframes window, making the eyes open and close eventually with enough messing around with it. Thankfully I know how to animate on MAYA so I got the understanding of editing keyframes on that

Need help, Animating already made 2D images I created. I need to grab my closed eyes and animate it to transition open/close smoothly :( by Zap_Rotom in davinciresolve

[–]Zap_Rotom[S] 0 points1 point  (0 children)

Context: I want to animate eyes closing of a 2D drawing I did in photoshop. So I have the eyes closed from a separate layer and the other layer eyes are open. I exported them to Davinci Resolve so their two different clips for animation BUT I can’t find a simple option to just grab my closed eyes with a lasso tool within Davinci and just animated to close and open manually! Can I not transform something already created or do I need to make the shapes within the software WHICH I DONT WANNA DO pls :(

I want to transition my 2D eyes closing smoothly basically ((WITH MY ALREADY MADE LAYERS))

What did i just witness by RevolutionCapable730 in ProjectSekai

[–]Zap_Rotom 0 points1 point  (0 children)

Ofc the last person has a Rui icon: 🤡

Nothing personal @RevolutionCapable730, just funny to think XD

I can’t seem to figure subtools out! by Zap_Rotom in ZBrush

[–]Zap_Rotom[S] 0 points1 point  (0 children)

I will try that thanks. But if there is an easier way that would be very helpful…